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Von Neumann

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Von Neumann & the Bomb Strategy is not concerned with the efficient application of force but with the exploitation of potential force (T. Schelling, 1960, p. 5). – PowerPoint PPT presentation

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Title: Von Neumann


1
Von Neumann the Bomb
  • Strategy is not concerned with the efficient
    application of force but with the exploitation of
    potential force (T. Schelling, 1960, p. 5).

2
UNIT I Overview History
  • Introduction What is Game Theory?
  • Von Neumann and the Bomb
  • The Science of International Strategy
  • Logic of Indeterminate Situations

2/6
3
Von Neumann the Bomb
  • A Brief History of Game Theory
  • Dr.Strangelove
  • Military Decision Game Theory
  • The Science of International Strategy
  • The Prisoners Dilemma
  • Securing Insecure Agreements
  • Postwar Economic Regimes

4
A Brief History of Game Theory
  • Minimax Theorem 1928
  • Theory of Games Economic Behavior 1944
  • Nash Equilibrium 1950
  • Prisoners Dilemma 1950
  • The Evolution of Cooperation 1984
  • Nobel Prize Harsanyi, Selten Nash 1994

5
Dr. Strangelove
  • John von Neumann (1907-53).
  • Hilbert program
  • Quantum mechanics
  • Theory of Games Economic Behavior
  • ENIAC
  • The Doomsday Machine

6
The Doctrine of Military Decision
  • Step 1 The Mission
  • Step 2 Situation and Courses of Action
  • Step 3 Analysis of Opposing Courses of Action
  • Step 4 Comparison of Available Courses of
    Action
  • Step 5 The Decision
  • Source O.G. Hayward, Jr., Military Decisions and
    Game Theory (1954).

7
Military Decision Game Theory
  • A military commander may approach decision with
    either of two philosophies. He may select his
    course of action on the basis of his estimate of
    what his enemy is able to do to oppose him. Or,
    he may make his selection on the basis of his
    estimate of what his enemy is going to do. The
    former is a doctrine of decision based on enemy
    capabilities the latter on enemy intentions.
    (O. G. Hayward, Jr. 1954 365)

8
Military Decision Game Theory
  • Source O. G. Hayward, Jr. 1954

BISMARCK SEA
Rain
Northern Route
Japan US
Northern Route
Northern Southern Route Route
New Britain
New Guinea
2 days 2 days 1 day 3 days
Southern Route
Southern Route
Clear Weather
Battle of the Bismarck Sea, 1943
9
Military Decision Game Theory
  • Source O. G. Hayward, Jr. 1954

BISMARCK SEA
Rain
Northern Route
Japan US
US min 2 1
Northern Route
Northern Southern Route Route
New Britain
New Guinea
2 days 2 days 2 1 day 3 days 1
Southern Route
Southern Route
Clear Weather
Jmax 2 3
Battle of the Bismarck Sea, 1943
10
Military Decision Game Theory
  • Game theory lent itself to the analysis of
    military strategy, casting well accepted
    principles of decision making at a rigorous,
    abstract level of analysis.
  • In situation of pure conflict, the doctrine of
    decision based on enemy capabilities and game
    theory point to the value of prudence maximize
    the minimum payoff available.

11
Schellings Theory of Strategy
  • Conflict can be seen as a pathological
    (irrational) state and cured or it can be
    taken for granted and studied as a game to be
    won (1960 3).
  • Winning doesnt mean beating ones opponent it
    means getting the most out of the situation.
  • Strategy is not concerned with the efficient
    application of force but with the exploitation of
    potential force (5).

12
Schellings Theory of Strategy
  • In taking conflict for granted, and working
    with an image of participants who try to win, a
    theory of strategy does not deny that there are
    common as well as conflicting interests among the
    participants (Schelling 1960 4).

ZEROSUM NONZEROSUM PURE MIXED
PURE CONFLICT MOTIVE COORDINATION

13
Schellings Theory of Strategy
  • Pure Coordination Pure Conflict

-1, 1 1, -1 1, -1 -1, 1
1, 1 0, 0 0, 0 0, 0 1, 1 0, 0 0,
0 0,0 1, 1
14
Schellings Theory of Strategy
  • And here it becomes emphatically clear that the
    intellectual processes of choosing a strategy in
    pure conflict and choosing a strategy of
    coordination are of wholly different sorts. . . .
    In the minimax strategy of a zero-sum game . .
    . ones whole objective is to avoid any meeting
    of minds, even an inadvertent one. In the
    pure-coordination game, the players objective is
    to make contact with the other player through
    some imaginative process of introspection, of
    searching for shared clues (96-98).

15
Next Time
  • 2/13 The Logic of Indeterminate Situations.
  • Schelling, Strategy and Conflict 53-80.
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