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Back Projection Reconstruction for CT, MRI and Nuclear Medicine

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Back Projection Reconstruction for CT, MRI and Nuclear Medicine F33AB5 CT collects Projections Introduction Coordinate systems Crude BPR Iterative reconstruction ... – PowerPoint PPT presentation

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Title: Back Projection Reconstruction for CT, MRI and Nuclear Medicine


1
Back Projection Reconstructionfor CT, MRI and
Nuclear Medicine
  • F33AB5

2
CT collects Projections
3
  • Introduction
  • Coordinate systems
  • Crude BPR
  • Iterative reconstruction
  • Fourier Transforms
  • Central Section Theorem
  • Direct Fourier Reconstruction
  • Filtered Reconstruction

4
To produce an image the projections are back
projected
5
Crude back projection
  • Add up the effect of spreading each projection
    back across the image space.
  • This assumes equal probability that the object
    contributing to a point on the projection lay at
    any point along the ray producing that point.
  • This results in a blurred image.

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(No Transcript)
7
Crude v filtered BPR
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Crude BPR
Filtered BPR
8
Sinograms
r
r
q
Stack up projections
9
Solutions
  • Two competitive techniques
  • Iterative reconstruction
  • better where signal to noise ratio is poor
  • Filtered BPR
  • faster
  • Explained by Brooks and di Chiro in Phys. Med.
    Biol. 21(5) 689-732 1976.

10
Coordinate system
  • Data collected as series of
  • parallel rays, at position r,
  • across projection at angle ?.
  • This is repeated for various angles of ?.

11
Attenuation of ray along a projection
  • Attenuation occurs exponentially in tissue.
  • ?(x) is the attenuation coefficient at position x
    along the ray path.

12
Definition of a projection
  • Attenuation of a ray at position r, on the
    projection at angle ?, is given by a line
    integral.
  • s is distance along the ray, at position r across
    the projection at angle ?.

13
Coordinate systems
  • ?(x,y) and ?(r,s) describe the distribution of
    attenuation coefficients in 2 coordinate systems
    related by ?.
  • where i 1..M for M different projection
    orientations
  • angular increment is ?? ?/M.

14
Crude back projection
  • Simply sum effects of back-projected rays from
    each projection, at each point in the image.

15
Crude back projection
  • After crude back projection, the resulting image,
    ?(x,y), is convolution of the object (?(x,y))
    with a 1/r function.

16
Convolution
  • Mathematical description of smearing.
  • Imagine moving a camera during an exposure. Every
    point on the object would now be represented by a
    series of points on the film the image has been
    convolved with a function related to the motion
    of the camera

?
17
Iterative Technique
  • Guess at a simulated object on a PxQ grid (?j,
    where j1?PxQ),
  • Use this to produce simulated projections
  • Compare simulated projections to measured
    projections
  • Systematically vary simulated object until new
    simulated projections look like the measured
    ones.

18
  • For your scanner calculate ?jj(r,?i), the path
    length through the jth voxel for the ray at
    (r,?i)
  • ?j need only be estimated once at the start of
    the reconstruction,
  • ?j is zero for most pixels for a given ray in a
    projection

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?j0 ?20.1 ?71.2
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  • The simulated projections are given by
  • ?j is mean simulated attenuation coefficient in
    the jth voxel.

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Object and projections
First guess
From Physics of Medical Imaging by Webb
21
To solve
  • Analytically, construct P x Q simultaneous
    equations putting ?(r,?i) equal to the measured
    projections, p(r,?i)
  • this produces a huge number of equations
  • image noise means that the solution is not exact
    and the problem is 'ill posed
  • Instead iterate modify ?j until ?(r,?i) looks
    like the real projection p(r,?i).

22
Iterating
  • Initially estimate ?j by projecting data in
    projection at ? 0 into rows, or even simply by
    making whole image grey.
  • Calculate ?(r,?i) for each ?i in turn.
  • For each value of r and ?, calculate the
    difference between ?(r,?) and p(r,?).
  • Modify ?i by sharing difference equally between
    all pixels contributing to ray.

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122/3
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22/3
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21/3
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72/3
71/3
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62/3
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61/3
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Next iteration
First guess
Object
24
Fourier Transforms
  • Imagine a note played by a flute.
  • It contains a mixture of many frequency sound
    waves (different pitched sounds)
  • Record the sound (to get a signal that varies in
    time)
  • Fourier Transforming this signal will give the
    frequencies contained in the sound (spectrum)

Time
Frequency
25
Fourier transforms of images
  • A diffraction pattern is the Fourier transform of
    the slit giving rise to it

26
Central Section theorem
  • The 1D Fourier transform of a projection through
    an object is the same as a particular line
    through 2DFT of the object.
  • This particular line lies along the conjugate of
    the r axis of the relevant projection.

Projection
27
Direct Fourier Reconstruction
  • Fourier Transform of each projection can be used
    to fill Fourier space description of object.

28
Direct Fourier Reconstruction
  • BUT this fills in Fourier space with more data
    near the centre.
  • Must interpolate data in Fourier space back to
    rectangular grid before inverse Fourier
    transform, which is slow.

29
Relationship between object and crude BPR results
  • Crude back projection from above
  • Defining inverse transform of projection as
  • then

30
  • The right hand side has been multiplied and
    divided by k so that it has the form of a 2DFT in
    polar coordinates
  • k conjugate to r
  • ?k conjugate to ?r
  • the integrating factor is kdrd? ? dxdy

31
  • Crude back projected image is same as the true
    image, except Fourier amplitudes have been
    multiplied by (magnitude of spatial frequency)-1.
  • Physically because of spherical sampling.
  • Mathematically because of changes in coordimates.

32
Filtered BPR
  • Multiplying 2 functions together is equivalent to
    convolving the Fourier Transforms of the
    functions.
  • Fourier transform of (1/k) is (1/r)
  • Multiplying FT of image with 1/k is same as
    convolving real image with 1/r
  • ie BPR has effect we supposed.

33
Filtered BPR
  • Therefore there are two possible approaches to
    deblurring the crude BPR images
  • Deconvolve multiplying by f (1/f x f 1) in
    Fourier domain.
  • Convolve with Radon filter in the image domain,
    to overcome effect of being filtered with 1/r by
    crude BPR.
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