Matching and Recognition in 3D - PowerPoint PPT Presentation

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Matching and Recognition in 3D

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Title: Matching and Recognition in 3D


1
Matching and Recognition in 3D

2
Moving from 2D to 3D
  • Some things harder
  • Rigid transform has 6 degrees of freedom vs. 3
  • No natural parameterization (e.g. running FFT or
    convolution is trickier)
  • Some things easier
  • No occlusion (but sometimes missing data instead)
  • Segmenting objects often simpler

3
Matching / Recognition in 3D
  • Methods from 2D
  • Feature detectors
  • Histograms
  • PCA (eigenshapes)
  • Graph matching, interpretation trees

4
Matching / Recognition in 3D
  • Other methods (may also apply to 2D)
  • Identifying objects in scene spin images
  • Finding a single object in a databaseshape
    distributions
  • Aligning pieces of the same objectiterative
    closest points (ICP)

5
3D Identification Using Spin Images
  • Spin images Johnson and Hebert
  • Signature that captures local shape
  • Similar shapes ? similar spin images

6
3D Identification Using Spin Images
  • General approach
  • Create database of many objects, many spin images
    for each object
  • For each point in unknown scene, compute spin
    image
  • Find matches in database
  • Compare object in database to scene

7
Computing Spin Images
  • Start with a point on a 3D model
  • Find (averaged) surface normal at that point
  • Define coordinate system centered at this point,
    oriented according to surface normal and two
    (arbitrary) tangents
  • Express other points (within some distance) in
    terms of the new coordinates

8
Computing Spin Images
  • Compute histogram of locations of other points,
    in new coordinate system, ignoring rotation
    around normal

9
Computing Spin Images
10
Spin Image Parameters
  • Size of neighborhood
  • Determines whether local or global shapeis
    captured
  • Big neighborhood more discriminatory power
  • Small neighborhood resistance to clutter
  • Size of bins in histogram
  • Big bins less sensitive to noise
  • Small bins captures more detail, less storage

11
Spin Image Results
Range Image
Model in Database
12
Spin Image Results
Detected Models
13
Shape Distributions
  • Osada, Funkhouser, Chazelle, and Dobkin
  • Compact representation for entire 3D object
  • Invariant under translation, rotation, scale
  • Application search engine for 3D shapes

14
Computing Shape Distributions
  • Pick n random pairs of points on the object
  • Compute histogram of distances
  • Normalize for scale

Random sampling
ShapeDistribution
3D Model
15
Comparing Shape Distributions
SimilarityMeasure
3D Model
Shape Distribution
16
Shape Distributions for Simple Shapes
17
Robustness Results
7 Missiles
7 Mugs
18
Classification Results
19
Classification Results
20
3D Alignment
  • Alignment of partially-overlapping(pieces of) 3D
    objects
  • Application building a complete 3D model given
    output of stereo, 3D scanner, etc.
  • One possibility spin images
  • Another possibility correspondences from user
    input

21
Iterative Closest Points (ICP)
  • Besl McKay, 1992
  • Start with rough guess for alignment from
  • Tracking position of scanner
  • Spin images
  • User input
  • Iteratively refine transform
  • Output high-quality alignment

22
Aligning Scans
  • Start with manual initial alignment

Pulli
23
Aligning Scans
  • Improve alignment using ICP algorithm

Pulli
24
ICP
  • Assume closest points correspond to each other,
    compute the best transform

25
ICP
  • and iterate to find alignment
  • Converges to some local minimum
  • Correct if starting position close enough
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