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EE 122: Lecture 25 (Review)

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Title: EE 122: Lecture 25 (Review)


1
EE 122 Lecture 25(Review)
  • Ion Stoica
  • December 6, 2001

2
Overview
  • A taxonomy of communication networks
  • Router Architecture in Packet-Switching Networks
  • Layering
  • End-to-end argument

3
A Taxonomy of Communication Networks
  • Communication networks can be classified based on
    the way in which the nodes exchange information

Communication Network
SwitchedCommunication Network
BroadcastCommunication Network
Packet-SwitchedCommunication Network
Circuit-SwitchedCommunication Network
Virtual Circuit Network
Datagram Network
4
Broadcast vs. Switched Communication Networks
  • Broadcast communication networks
  • Information transmitted by any node is received
    by every other node in the network
  • Examples usually in LANs (Ethernet, Wavelan)
  • Problem coordinate the access of all nodes to
    the shared communication medium (Multiple Access
    Problem)
  • Switched communication networks
  • Information is transmitted to a sub-set of
    designated nodes
  • Examples WANs (Telephony Network, Internet)
  • Problem how to forward information to intended
    node(s)
  • this is done by special nodes (e.g., routers,
    switches) running routing protocols

5
A Taxonomy of Communication Networks
  • Communication networks can be classified based on
    the way in which the nodes exchange information

Communication Network
SwitchedCommunication Network
BroadcastCommunication Network
Packet-SwitchedCommunication Network
Circuit-SwitchedCommunication Network
Virtual Circuit Network
Datagram Network
6
Circuit Switching
  • Three phases
  • circuit establishment
  • data transfer
  • circuit termination
  • If circuit not available Busy signal
  • Example telephone networks

7
Timing in Circuit Switching
Host 1
Host 2
Node 1
Node 2
DATA
processing delay at Node 1
propagation delay between Host 1 and Node 1
propagation delay between Host 2 and Node 1
8
Circuit Switching
  • A node (switch) in a circuit switching network

Node
incoming links
outgoing links
9
Circuit Switching Multiplexing/Demultiplexing
Frames
0
1
2
3
4
5
0
1
2
3
4
5
Slots
  • Time divided in frames and frames divided in
    slots
  • Relative slot position inside a frame determines
    which conversation the data belongs to
  • E.g., slot 0 belongs to red conversation
  • Need synchronization between sender and receiver
  • In case of non-permanent conversations
  • Need to dynamic bind a slot to a conservation
  • How to do this?
  • If a conversation does not use its circuit the
    capacity is lost!

10
A Taxonomy of Communication Networks
  • Communication networks can be classified based on
    the way in which the nodes exchange information

Communication Network
SwitchedCommunication Network
BroadcastCommunication Network
Packet-SwitchedCommunication Network
Circuit-SwitchedCommunication Network
Virtual Circuit Network
Datagram Network
11
Packet Switching
  • Data are sent as formatted bit-sequences,
    so-called packets.
  • Packets have the following structure
  • Header and Trailer carry control information
    (e.g., destination address, check sum)
  • Each packet is passed through the network from
    node to node along some path (Routing)
  • At each node the entire packet is received,
    stored briefly, and then forwarded to the next
    node (Store-and-Forward Networks)
  • Typically no capacity is allocated for packets

Header
Data
Trailer
12
Packet Switching
  • A node in a packet switching network

Node
incoming links
outgoing links
Memory
13
Packet Switching Multiplexing/Demultiplexing
  • Data from any conversation can be transmitted at
    any given time
  • A single conversation can use the entire link
    capacity if it is alone
  • How to tell them apart?
  • Use meta-data (header) to describe data

14
A Taxonomy of Communication Networks
  • Communication networks can be classified based on
    the way in which the nodes exchange information

Communication Network
SwitchedCommunication Network
BroadcastCommunication Network
Packet-SwitchedCommunication Network
Circuit-SwitchedCommunication Network
Virtual Circuit Network
Datagram Network
15
Datagram Packet Switching
  • Each packet is independently switched
  • each packet header contains destination address
  • No resources are pre-allocated (reserved) in
    advance
  • Example IP networks

16
Timing of Datagram Packet Switching
Host 1
Host 2
Node 1
Node 2
propagation delay between Host 1 and Node 2
transmission time of Packet 1 at Host 1

processing delay of Packet 1 at Node 2
17
Datagram Packet Switching
Host C
Host D
Host A
Node 1
Node 2
Node 3
Node 5
Host B
Host E
Node 7
Node 6
Node 4
18
A Taxonomy of Communication Networks
  • Communication networks can be classified based on
    the way in which the nodes exchange information

Communication Network
SwitchedCommunication Network
BroadcastCommunication Network
Packet-SwitchedCommunication Network
Circuit-SwitchedCommunication Network
Virtual Circuit Network
Datagram Network
19
Virtual-Circuit Packet Switching
  • Hybrid of circuit switching and packet switching
  • data is transmitted as packets
  • all packets from one packet stream are sent along
    a pre-established path (virtual circuit)
  • Guarantees in-sequence delivery of packets
  • However Packets from different virtual circuits
    may be interleaved
  • Example ATM networks

20
Virtual-Circuit Packet Switching
  • Communication with virtual circuits takes place
    in three phases
  • VC establishment
  • Data transfer
  • VC disconnect
  • Note packet headers dont need to contain the
    full destination address of the packet

21
Timing of Datagram Packet Switching
Host 1
Host 2
Node 1
Node 2
propagation delay between Host 1 and Node 1
VC establishment
Data transfer
VC termination
22
Datagram Packet Switching
Host C
Host D
Host A
Node 1
Node 2
Node 3
Node 5
Host B
Host E
Node 7
Node 6
Node 4
23
Packet-Switching vs. Circuit-Switching
  • Most important advantage of packet-switching over
    circuit switching Ability to exploit statistical
    multiplexing
  • Efficient bandwidth usage ratio between peek and
    average rate is 31 for audio, and 151 for data
    traffic
  • However, packet-switching needs to deal with
    congestion
  • More complex routers
  • Harder to provide good network services (e.g.,
    delay and bandwidth guarantees)
  • In practice they are combined
  • IP over SONET, IP over Frame Relay

24
Final Exam
  • Friday, December 14, 8am-11am
  • Topics all lectures
  • Format identical to the midterms
  • Conceptual questions
  • Problems
  • Close books, no calculators

25
Overview
  • A taxonomy of communication networks
  • Router Architecture in Packet-Switching Networks
  • Layering
  • End-to-end argument

26
Router Architecture in Packet Switching Networks
  • Set of input and output interfaces interconnected
    by a high speed fabric

fabric
input interface
output interface
27
Data and Control Planes
  • Data Plane all operations performed by a router
    on a packet as the packet propagates to its
    destination
  • forwarding, buffer management, scheduling
  • Control Plane all operation required to set and
    maintain state in a router state required to
    process packets on the data path
  • routing protocols, signaling

28
Typical Functions Performed by Input Interface on
Data Path
  • Packet forwarding decide to which output
    interface to forward each packet based on the
    information in packet header

128.16.120.xxx 1
12.82.xxx.xxx 2

1
2
29
Typical Functions Performed by Output Interface
  • Buffer management decide when and which packet
    to drop
  • Scheduler decide when and which packet to
    transmit

Buffer
Scheduler
1
2
30
Typical Functions Performed by Output Interface
  • Packet classification map each packet to a
    predefined flow
  • use to implement more sophisticated services
    (e.g., QoS)
  • Flow a subset of packets between any two
    endpoints in the network

flow 1
flow 2
Classifier
Scheduler
1
2
flow n
Buffer management
31
Overview
  • A taxonomy of communication networks
  • Router Architecture in Packet-Switching Networks
  • Layering
  • End-to-end argument

32
What is Layering?
  • A technique to organize a network system into a
    succession of logically distinct entities, such
    that the service provided by one entity is solely
    based on the service provided by the previous
    (lower level) entity

33
Why Layering?
(FTP File Transfer Protocol, NFS Network File
Transfer, HTTP World Wide Web protocol)
FTP
NFS
Telnet
Application
Coaxial cable
Fiber optic
Transmission Media
  • No layering each new application has to be
    re-implemented for every network technology!

34
Why Layering?
  • Solution introduce an intermediate layer that
    provides a unique abstraction for various network
    technologies

FTP
NFS
Telnet
Application
Intermediate layer
Coaxial cable
Fiber optic
Transmission Media
35
Layering
  • Advantages
  • Modularity protocols easier to manage and
    maintain
  • Abstract functionality lower layers can be
    changed without affecting the upper layers
  • Reuse upper layers can reuse the functionality
    provided by lower layers
  • Disadvantages
  • Information hiding inefficient implementations

36
ISO OSI Reference Model
  • Seven layers
  • Lower three layers are peer-to-peer
  • Next four layers are end-to-end

Application
Application
Presentation
Presentation
Session
Session
Transport
Transport
Network
Network
Network
Datalink
Datalink
Datalink
Physical
Physical
Physical
Physical medium
37
OSI vs. TCP/IP
  • OSI conceptually define services, interfaces,
    protocols
  • Internet provide a successful implementation

Application
Application
Presentation
Session
Transport
Transport
Network
Internet
Datalink
Host-to- network
Physical
OSI
TCP
38
Overview
  • A taxonomy of communication networks
  • Router Architecture in Packet-Switching Networks
  • Layering
  • End-to-end argument

39
End-to-End Argument
  • Think twice before implementing a functionality
    that you believe that is useful to an application
    at a lower layer
  • If the application can implement a functionality
    correctly, implement it a lower layer only as a
    performance enhancement

J. H. Saltzer, D. P. Reed, D. D. Clark,
End-to-End Arguments in System Design, ACM
Transactions on Computer Systems, Vol. 2, No. 4,
1984, pp. 277-288
40
Example Reliable File Transfer
Host A
Host B
Appl.
Appl.
OS
OS
  • Solution 1 make each step reliable, and then
    concatenate them
  • Solution 2 end-to-end check and retry

41
Discussion
  • Solution 1 not complete
  • What happens if the sender or/and receiver
    misbehave?
  • The receiver has to do the check anyway!
  • Thus, full functionality can be entirely
    implemented at application layer no need for
    reliability from lower layers
  • Is there any need to implement reliability at
    lower layers?

42
Discussion
  • Yes, but only to improve performance
  • Example
  • assume a high error rate on communication network
  • then, a reliable communication service at
    datalink layer might help

43
Trade-offs
  • Application has more information about the data
    and the semantic of the service it requires
    (e.g., can check only at the end of each data
    unit)
  • A lower layer has more information about
    constraints in data transmission (e.g., packet
    size, error rate)
  • Note these trade-offs are a direct result of
    layering!

44
Rule of Thumb
  • Implementing a functionality at a lower level
    should have minimum performance impact on the
    application that do not use the functionality

45
Internet End-to-End Argument
  • At network layer provides one simple service
    best effort datagram (packet) delivery
  • Only one higher level service implemented at
    transport layer reliable data delivery (TCP)
  • performance enhancement used by a large variety
    of applications (Telnet, FTP, HTTP)
  • does not impact other applications (can use UDP)
  • Everything else implemented at application level

46
Key Advantages
  • The service can be implemented by a large variety
    of network technologies
  • Does not require routers to maintain any fined
    grained state about traffic. Thus, network
    architecture is
  • Robust
  • Scalable
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