Automotive Soiling Simulation Based On Massive Particle Tracing - PowerPoint PPT Presentation

About This Presentation
Title:

Automotive Soiling Simulation Based On Massive Particle Tracing

Description:

Title: Kein Folientitel Author: Klasse Grafik Design Last modified by: VIS IFI Created Date: 5/10/2001 7:26:59 AM Document presentation format: Bildschirmpr sentation – PowerPoint PPT presentation

Number of Views:54
Avg rating:3.0/5.0
Slides: 14
Provided by: Klass3
Learn more at: http://stereofx.org
Category:

less

Transcript and Presenter's Notes

Title: Automotive Soiling Simulation Based On Massive Particle Tracing


1
Automotive Soiling SimulationBased On Massive
Particle Tracing
  • Stefan Röttger
  • Martin Schulz
  • Wolf Bartelheimer
  • Thomas Ertl
  • Visualization and Interactive Systems Group
    University of Stuttgart

2
Introduction
  • Where did we start?
  • Lattice-Boltzmann CFD solver (PowerFlow) used at
    BMW
  • Hierarchical cartesian grids
  • Fast tri-linear interpolation

3
Standard Flow Visualization Tools
  • Interactive and immersive navigation in virtual
    windtunnel
  • Stream lines
  • Stream ribbons
  • Glyphs
  • Cutting planes

4
Goals
  • What did we want?
  • Massive particles for simulation of dust
    particles
  • Interactively animated particles for more
    intuitive flow visualization
  • Automotive soiling simulation

5
Massive Particles
  • Each particle is treated as ideal sphere with
    specific mass, diameter and initial position and
    velocity
  • Particle drag, gravity and electrostatic forces
    affect acceleration of particles
  • Stokes approximation of the drag is not good
    enough
  • Particle drag in the flow is approximated by the
    formula of OSeen for low Reynolds numbers

6
Massive Particle Tracing
  • Second order differential equations
    a(t)gtv(t)gtx(t)
  • Adaptive, embedded Runge-Kutta tracer of order
    4(3)
  • Below 3 µm the differential equations are
    becoming stiff, but then massive and massless
    particle tracing is almost equivalent gt no
    soiling
  • Average dust particle diameter in real world
    evalutions is 5 to 500 µm

7
Animated Massive Particles
  • Define emitters that generate particles at a
    certain frequency
  • Emitters can be sized and positioned
    interactively
  • Initial parameters of particles are assigned
    stochastically
  • Particle stream is traced and displayed step by
    step
  • The stream is displayed in slow motion at a given
    target frame rate
  • Camera exposure model gt particles leave short
    traces

8
Animated Massive Particles
  • Intuitive visualization analogue to smoke probes
  • Simultaneous display of multiple particles
  • Particle velocity is visible implicitly
  • Better three-dimensional impression due to
    animation
  • Life time is color coded

9
Automotive Soiling Simulation
  • Stochastically generate and trace massive
    particles
  • Check for collision with the 70,000 surface
    triangles by utilizing an octree
  • Color the hit points on the car body (nearest
    mesh vertex)
  • Color code the number of hits on the surface
    (blue no hits)

10
Simulation Performance
  • Hit probability is low
  • Large number of particles
  • Simulation can be parallelized efficiently (e.g.
    64 CPU SGI Onyx)
  • On an SGI Octane with 2x250MHz MIPS R10K
    approximately 1000 particles can be traced
    simultaneously at 7 Hz
  • Scales well with CPUs

1 hour
3 hours
11
Simulation Quality
  • Now using stationary flow fields (120M per time
    step)
  • Turbulences are smoothed away in time averaged
    flow fields and hit probability is reduced even
    further
  • gt Instationary flow fields
  • Electrostatic forces influence dust aggregation
    as well

Stokes
OSeen
12
Conclusion
  • Animated massive particle streams for intuitive
    data set exploration
  • Massive particle tracing used to compute
    automotive soiling simulation by employing
    collision detection
  • Good coincidence with real world soiling
    situation
  • More accurate simulations require instationary
    flow fields and research about near surface
    effects
  • Massive particle tracing can be applied to other
    regions of interest like smog or droplet
    distribution simulations

13
Discussion
Questions?
Write a Comment
User Comments (0)
About PowerShow.com