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Agents, Infrastructure, Applications and Norms

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Title: Agents, Infrastructure, Applications and Norms


1
Agents, Infrastructure, Applications and Norms
  • Michael Luck
  • University of Southampton, UK

2
Overview
  • Monday
  • Agents for next generation computing
  • AgentLink Roadmap
  • Tuesday
  • The case for agents
  • Agent Infrastructure
  • Conceptual SMART
  • Technical Paradigma/actSMART
  • Agents and Bioinformatics
  • GeneWeaver
  • myGrid
  • Wednesday
  • Norms
  • Pitfalls

3
Agent Technology EnablingNext Generation
ComputingA Roadmap for Agent Based Computing
  • Michael Luck, University of Southampton, UK
  • mml_at_ecs.soton.ac.uk

4
Overview
  • What are agents?
  • AgentLink and the Roadmap
  • Current state-of-the-art
  • Short, medium and long-term predictions
  • Technical challenges
  • Community challenges
  • Application Opportunities

5
What is an agent?
  • A computer system capable of flexible, autonomous
    (problem-solving) action, situated in dynamic,
    open, unpredictable and typically multi-agent
    domains.

6
What is an agent?
  • A computer system capable of flexible, autonomous
    (problem-solving) action, situated in dynamic,
    open, unpredictable and typically multi-agent
    domains.
  • control over internal state and over own behaviour

7
What is an agent?
  • A computer system capable of flexible, autonomous
    (problem-solving) action, situated in dynamic,
    open, unpredictable and typically multi-agent
    domains.
  • experiences environment through sensors and acts
    through effectors

8
What is an agent?
  • A computer system capable of flexible, autonomous
    (problem-solving) action, situated in dynamic,
    open, unpredictable and typically multi-agent
    domains.
  • reactive respond in timely fashion to
    environmental change
  • proactive act in anticipation of future goals

9
Multiple Agents
  • In most cases, single agent is insufficient
  • no such thing as a single agent system (!?)
  • multiple agents are the norm, to represent
  • natural decentralisation
  • multiple loci of control
  • multiple perspectives
  • competing interests

10
Agent Interactions
  • Interaction between agents is inevitable
  • to achieve individual objectives, to manage
    inter-dependencies
  • Conceptualised as taking place at knowledge-level
  • which goals, at what time, by whom, what for
  • Flexible run-time initiation and response
  • cf. design-time, hard-wired nature of extant
    approaches

11
AgentLink and the Roadmap
12
What is AgentLink?
  • Open network for agent-based computing.
  • AgentLink II started in August 2000.
  • Intended to give European industry a head start
    in a crucial new area of IT.
  • Builds on existing activities from AgentLink
    (1998-2000)

13
AgentLink Goals
  • Competitive advantage through promotion of agent
    systems technology
  • Improvement in standard, profile, industrial
    relevance of research in agents
  • Promote excellence of teaching and training
  • High quality forum for RD

14
What does AgentLink do?
  • Industry action
  • gaining advantage for Euro industry
  • Research coordination
  • excellence relevance of Euro research
  • Education training
  • fostering agent skills
  • Special Interest Groups
  • focused interactions
  • Information infrastructrure
  • facilitating AgentLink work

15
The Roadmap Aims
  • A key deliverable of AgentLink II
  • Derives from work of AgentLink SIGs
  • Draws on Industry and Research workpackages
  • Aimed at policy-makers, funding agencies,
    academics, industrialists
  • Aims to focus future RD efforts

16
Special Interest Groups
  • Agent-Mediated Electronic Commerce
  • Agent-Based Social Simulation
  • Methodologies and Software Engineering for Agent
    Systems
  • Intelligent Information Agents
  • Intelligent and Mobile Agents for Telecoms and
    the Internet
  • Agents that Learn, Adapt and Discover
  • Logic and Agents

17
The Roadmap Process
  • Core roadmapping team
  • Michael Luck
  • Peter McBurney
  • Chris Preist
  • Inputs from SIGs area roadmaps
  • Specific reviews
  • Wide consultation exercise
  • Collation and integration

18
State of the art
19
Views of Agents
  • To support next generation computing through
    facilitating agent technologies
  • As a metaphor for the design of complex,
    distributed computational systems
  • As a source of technologies
  • As simulation models of complex real-world
    systems, such as in biology and economics

20
Agents as Design
  • Agent oriented software engineering
  • Agent architectures
  • Mobile agents
  • Agent infrastructure
  • Electronic institutions

21
Agent technologies
  • Multi-agent planning
  • Agent communication languages
  • Coordination mechanisms
  • Matchmaking architectures
  • Information agents and basic ontologies
  • Auction mechanism design
  • Negotiation strategies
  • Learning

22
Links to other disciplines
  • Philosophy
  • Logic
  • Economics
  • Social sciences
  • Biology

23
Application and Deployment
  • Assistant agents
  • Multi-agent decision systems
  • Multi-agent simulation systems
  • IBM, HP Labs, Siemens, Motorola, BT
  • Lost Wax, Agent Oriented Software, Whitestein,
    Living Systems, iSOCO

24
The Roadmap Timeline
25
Dimensions
  • Sharing of knowledge and goals
  • Design by same or diverse teams
  • Languages and interaction protocols
  • Scale of agents, users, complexity
  • Design methodologies

26
Current situation
  • One design team
  • Agents sharing common goals
  • Closed agent systems applied in specific
    environment
  • Ad-hoc designs
  • Predefined communications protocols and languages
  • Scalability only in simulation

27
Short term to 2005
  • Fewer common goals
  • Use of semi-structured agent communication
    languages (such as FIPA ACL)
  • Top-down design methodologies such as GAIA
  • Scalability extended to predetermined and
    domain-specific environments

28
Medium term 2006-2008
  • Design by different teams
  • Use of agreed protocols and languages
  • Standard, agent-specific design methodologies
  • Open agent systems in specific domains (such as
    in bioinformatics and e-commerce)
  • More general scalability, arbitrary numbers and
    diversity of agents in each such domain
  • Bridging agents translating between domains

29
Long Term 2009-
  • Design by diverse teams
  • Truly-open and fully-scalable multi-agent systems
  • Across domains
  • Agents capable of learning appropriate
    communications protocols upon entry to a system
  • Protocols emerging and evolving through actual
    agent interactions.

30
The Roadmap Timeline
31
Technological Challenges
32
Technological Challenges
  • Increase quality of agent systems to industrial
    standard
  • Provide effective agreed standards to allow open
    systems development
  • Provide infrastructure for open agent communities
  • Develop reasoning capabilities for agents in open
    environments

33
Technological Challenges
  • Develop agent ability to adapt to changes in
    environment
  • Develop agent ability to understand user
    requirements
  • Ensure user confidence and trust in agents

34
Industrial Strength Software
  • Fundamental obstacle to take-up is lack of mature
    software methodology
  • Coordination, interaction, organisation, society
    - joint goals, plans, norms, protocols, etc
  • Libraries of
  • agent and organisation models
  • communication languages and patterns
  • ontology patterns
  • CASE tools
  • AUML is one example

35
Industrial Strength Software
36
Agreed Standards
  • FIPA and OMG
  • Agent platform architectures
  • Semantic communication and content languages for
    messages and protocols
  • Interoperability
  • Ontology modelling
  • Public libraries in other areas will be required

37
Agreed Standards
38
Semantic Infrastructure for Open Communities
  • Need to understand relation of agents, databases
    and information systems
  • Real world implications of information agents
  • Benchmarks for performance
  • Use new web standards for structural and semantic
    description
  • Services that make use of such semantic
    representations

39
Semantic Infrastructure for Open Communities
  • Ontologies
  • DAMLOIL
  • UML
  • OWL
  • Timely covergence of technologies
  • Generic tool and service support
  • Shared ontologies
  • Semantic Web community exploring many questions

40
Semantic Infrastructure for Open Communities
41
Reasoning in Open Environments
  • Cannot handle issues inherent in open multi-agent
    systems
  • Heterogeneity
  • Trust and accountability
  • Failure handling and recovery
  • Societal change
  • Domain-specific models of reasoning

42
Reasoning in Open Environments
  • Coalition formation
  • Dynamic establishment of virtual organisations
  • Demanded by emerging computational infrastructure
    such as
  • Grid
  • Web Services
  • eBusiness workflow systems

43
Reasoning in Open Environments
  • Negotiation and argumentation
  • Some existing work but currently in infancy
  • Need to address
  • Rigorous testing in realistic environments
  • Overarching theory or methodology
  • Efficient argumentation engines
  • Techniques for user preference specification
  • Techniques for user creation and dissolution of
    virtual organisations

44
Reasoning in Open Environments
45
Learning Technologies
  • Ability to understand user requirements
  • Integration of machine learning
  • XML profiles
  • Ability to adapt to changes in environment
  • Multi-agent learning is far behind single agent
    learning
  • Personal information management raises issues of
    privacy
  • Relationship to Semantic Web

46
Learning Technologies
47
Trust and Reputation
  • User confidence
  • Trust of users in agents
  • Issues of autonomy
  • Formal methods and verification
  • Trust of agents in agents
  • Norms
  • Reputation
  • Contracts

48
Trust and Reputation
49
Challenges for the Agent Community
50
Community Organisation
  • Leverage underpinning work on similar problems in
    Computer Science Object technology, software
    engineering, distributed systems
  • Link with related areas in Computer Science
    dealing with different problems Artificial life,
    uncertainty in AI, mathematical modelling

51
Community Organisation
  • Extend and deepen links with other disciplines
    Economics, logic, philosophy, sociology, etc
  • Encourage industry take-up Prototypes, early
    adopters, case-studies, best practice, early
    training

52
Existing software technology
  • Build bridges with distributed systems, software
    engineering and object technology.
  • Develop agent tools and technologies on existing
    standards.
  • Engage in related (lower level) standardisation
    activities (UDDI, WSDL, WSFL, XLANG, OMG CORBA).
  • Clarify relationships between agent theories and
    abstract theories of distributed computation.

53
Different problems from related areas
  • Build bridges to artificial life, robotics,
    Uncertainty in AI, logic programming and
    traditional mathematical modelling.
  • Develop agent-based systems using hybrid
    approaches.
  • Develop metrics to assess relative strengths and
    weakness of different approaches.

54
Prior results from other disciplines
  • Maintain and deepen links with economics, game
    theory, logic, philosophy and biology.
  • Build new connections with sociology,
    anthropology, organisation design, political
    science, marketing theory and decision theory.

55
Encourage agent deployment
  • Build prototypes spanning organisational
    boundaries (potentially conflicting).
  • Encourage early adopters of agent technology,
    especially ones with some risk.
  • Develop catalogue of early adopter case studies,
    both successful and unsuccessful.
  • Provide analyses of reasons for success and
    failure cases.

56
Encourage agent deployment
  • Identify best practice for agent oriented
    development and deployment.
  • Support standardisation efforts.
  • Support early industry training efforts.
  • Provide migration paths to allow smooth evolution
    of agent-based solutions, from todays solutions,

57
Application Opportunities
58
Application Opportunities
  • Ambient Intelligence
  • Bioinformatics and Computational Biology
  • Grid Computing
  • Electronic Business
  • Simulation
  • Semantic Web

59
Ambient Intelligence
  • Pillar of European Commissions IST vision
  • Also developed by Philips in long-term vision
  • Three parts
  • Ubiquitous computing
  • Ubiquitous communication
  • Intelligent user interfaces
  • Thousands on mobile and embedded devices
    interacting to support user-centred goals and
    activity

60
Ambient Intelligence
  • Suggests a component-oriented world populated by
    agents
  • Autonomy
  • Distribution
  • Adaptation
  • Responsiveness
  • Demands
  • Virtual organisations
  • Infrastructure
  • Scalability

61
Bioinformatics
  • Information explosion in genomics and proteomics
  • Distributed resources include databases and
    analysis tools
  • Demands automated information gathering and
    inference tools
  • Open, dynamic and heterogeneous
  • Examples Geneweaver, myGrid

62
Grid Computing
  • Support for large scale scientific endeavour
  • More general applications with large scale
    information handling, knowledge management,
    service provision
  • Suggests virtual organisations and agents
  • Future model for service-oriented environments

63
Electronic Business
  • Agents currently used in first stage merchant
    discovery and brokering
  • Next step is real trading negotiating deals and
    making purchases
  • Potential impact on the supply chain
  • Rise in agent-mediated auctions expected
  • Agents recommend
  • But agents do not yet authorise agreements

64
Electronic Business
  • Short term travel agents, etc
  • TAC is a driver
  • Long term full supply chain integration
  • At start of 2001, there were
  • 1000 public eMarkets
  • 30,000 private exchange

65
Simulation
  • Education and training
  • Scenario exploration
  • Entertainment

66
The Two Towers
  • Thousands of agents simulated using the MASSIVE
    system
  • Realistic behaviour for battle scenes
  • Initial versions included characters running
    away!
  • Previous use of computational characters did not
    use agent behaviour (eg Titanic).

67
Current State
  • Pivotal role in contributing to broader visions
    of Ambient Intelligence, Grid Computing, Semantic
    Web, etc.
  • European strength is broad and deep
  • Still requires integration, needs to avoid
    fragmentation, needs effective coordination
  • Needs to support industry take-up and innovation

68
For more information ...
  • Dr Michael Luck
  • Department of Electronics and
  • Computer Science
  • University of Southampton
  • Southampton SO17 1BJ
  • United Kingdom
  • Feedback sought please send feedback!
  • Roadmap www.agentlink.org/roadmap

69
The Book
70
The CD
71
The Agent Portalwww.agentlink.org
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