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Hardware

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Title: Hardware


1
Hardware
  • CIS 551

2
LEARNING OBJECTIVES
  • IDENTIFY HARDWARE COMPONENTS
  • DESCRIBE HOW DATA IS REPRESENTED
  • CONTRAST MAINFRAMES, MINICOMPUTERS,
    SUPERCOMPUTERS, PCs, WORKSTATIONS

3
LEARNING OBJECTIVES

4
LEARNING OBJECTIVES
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  • ????? ???-?????
  • ??? ???
  • ????? ??????, ???? ??????
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  • ???? ?????? ???? ???? ???? ?????
  • ?????? ???????
  • ???? ????? ??? ????? ????
  • ????? ????? ??????

5
LEARNING OBJECTIVES
  • COMPARE ARRANGEMENTS OF COMPUTER PROCESSING
    CLIENT/SERVER, NETWORK
  • DESCRIBE MEDIA FOR STORING DATA
  • COMPARE INPUT/OUTPUT DEVICES
  • DESCRIBE MULTIMEDIA, TRENDS

6
MANAGEMENT CHALLENGES
  • WHAT IS A COMPUTER SYSTEM?
  • CPU AND PRIMARY STORAGE
  • COMPUTERS COMPUTER TECHNOLOGIES
  • SECONDARY STORAGE
  • INPUT OUTPUT DEVICES
  • INFO TECHNOLOGY TRENDS

7
The computer discussed here
  • Not All computers
  • An Electronic, Digital, Serial, All Purpose
    Machine
  • (as distinct from non electronic, analog,
    parallel, or special purpose)

8
Timeline
9
The Turing Machine
A device that could determine the truth of
mathematical statements without human involvement
by following a deterministic sequence of
instructions.
10
Von Neumann Architecture
Stored-program concept
11
HOW CHARACTERS ARE STORED

12
HOW CHARACTERS ARE STORED
  • BIT Binary Digit. On/Off, 0/1, Magnetic/Not
  • BYTE Group of bits for one character
  • EBCDIC- Extended Binary Coded Decimal Interchange
    Code (8 bits per byte)
  • ASCII- American Standard Code for Information
    Exchange (7 or 8 bits per byte)
  • PARITY BIT extra bit added to each byte to help
    detect errors

13
EXAMPLES OF BYTES
EBCDIC ASCII (assume
even-parity system)
  • C 1100 0011 0 100 0011 1
  • A 1100 0001 1 100 0001 0
  • T 1110 0011 1 101 0100 1
  • Note how sum for each byte is an EVEN
    number

The role of UNICODE
14
Components of an I/S
Input
Computer
People
Data
Procedures
Output
15
Main components
16
Main components
17
Components
18
What does all this mean?
  • Pentium IV 2 Giga
  • Centrino?
  • 32MB EDO ECC RAM
  • 256KB pipeline burst cache
  • 17, SVGA 1024x768 Monitor, 85hz
  • 128Mb VRAM, 64bit video
  • 24.0 GB EIDE Hard Drive (11ms seek, 16MB/s
    transfer)
  • One 3.5 Diskette Drive
  • 52x CD ROM drive
  • PCI, USB ISA slots
  • SoundBlaster, MPEG video
  • 56k data/fax modem, v.34, MNP5
  • WiFi, 802.11g Built-in 10/100 Ethernet
  • Keyboard and mouse
  • Windows XP

675
19
Alphabet soup blues?
  • Try using Whatis.com or FOLDOC, the Free Online
    Dictionary of Computing
  • URLs available on our syllabus
  • One easy to remember URL is http//www.nightflig
    ht.com/foldoc/
  • Another useful address is http//www.whatis.
    com

20
Major components (1/3)
  • Microprocessor (and its support staff)
  • Pentium IV 950MHz Processor with MMX
  • 256Kb (pipeline burst) cache
  • this is the Level 2 cache
  • 32Mb (EDO) RAM
  • PCI, USB ISA slots
  • these slots are on the PCI and ISA buses,
    respectively
  • MPEG video processor

21
Processing the heart
22
ADDRESSES IN MEMORY
Each location has an ADDRESS
Each location can hold one BYTE
23
MEMORY SIZE
  • KILOBYTE (KT) 210 bytes... 1024 bytes
  • MEGABYTE (MB) 210 KB... million bytes
  • GIGABYTE (GB) 210 MB... billion bytes
  • TERABYTES (TB) 210 GB... trillion bytes

kilo- k or K 103 210 mega- M 106 220 giga- G
109 230 tera- T 1012 240
peta- P 1015 250 exa- E 1018 260 zetta- Z
1021 270 yotta- Y 1024 280
24
TYPES OF MEMORY
  • RAM Random Access Memory
  • Dynamic Changes thru processing
  • Static Remains constant (power on)
  • ROM Read Only Memory (preprogrammed)
  • PROM Program can be changed once
  • EPROM Erasable thru ultraviolet light
  • EEPROM Electrically erasable

25
CENTRAL PROCESSING UNIT (CPU)
CONTROL UNIT
26
Try Intels museum
  • Athttp//intel.com/education/mpuworks/intro.htm

27
History of microprocessors
  • Intel1971 - 40041974 - 80801982 - 802861989
    - 4861993 - Pentium1995 - Pentium Pro1999 -
    Celeron
  • 2000 transistors
  • 250,000 transistors
  • 5 million transistors
  • 10 million - billions of transistors

28
ALU CONTROL UNIT
  • ARITHMETIC- LOGIC UNIT CPU component performs
    logic and arithmetic operations
  • CONTROL UNIT CPU component controls, coordinates
    other parts of computer system

29
INSTRUCTION EXECUTION CYCLE
  • I-CYCLE
  • 1. FETCH
  • 2. DECODE
  • 3. PLACE IN INSTRUCTION REGISTER
  • 4. PLACE INTO ADDRESS REGISTER

30
INSTRUCTION EXECUTION CYCLE
  • E-CYCLE
  • 5. SEND DATA FROM MAIN MEMORY TO STORAGE
    REGISTER
  • 6. COMMAND ALU
  • 7. ALU PERFORMS OPERATION
  • 8. SEND RESULT TO ACCUMULATOR

31
Instruction (Fetch Decode) and Execution Cycle
32
Major components (2/3)
  • Mass storage
  • 24.0 GB (EIDE) hard drive(11ms seek, 16Mb/s
    transfer)
  • 24x CD ROM
  • One 3.5 Diskette Drive

33
Major components (3/3)
  • Input/output devices
  • 17, SVGA 1024x768 Monitor, 85hz
  • 64Mb VRAM, 64bit video
  • Keyboard and mouse
  • Communication devices
  • Built-in 10/100 Ethernet
  • 56k data/fax modem (v.34, MNP5)
  • Operating system
  • Windows XP

34
Measures for SIZE and SPEED
  • Kilo, Mega, Giga, Tera, Peta, exa, zetta, yotta
    1000x, 210x
  • Milli-, micro-, pico-, nano-, femto- 1000-x
  • Processor generation (486, Pentium, Pro, MMX)
  • Mhz Megahertz millions of cycles per second
  • MIPS Millions of instructions per second
  • SPECint SPECfp
  • bps, baud
  • Refresh rates, seek times, bus width

35
COMPUTER TIME
PER COMPARED
NAME LENGTH
SECOND TO 1 SECOND
  • Millisecond .001 second thousand
    16min 40 sec
  • Microsecond .001 millisecond million
    11.6 days
  • Nanosecond .001microsecond billion
    31.7 years
  • Picosecond .001 nanosecond trillion
    31,700 years

36
Recommended Reading on Speed
37
Selected components of a CPU computer
Processor
Control Unit
ExecU
Decoder
Registers
Processor Bus
EIDE hard disk
Bus Interface
Level 1 Cache
PCI controller
EIDE controller
38
BUSES
39
Moores Law
  • Actually, more of an observation or prediction
  • In the late 1960s, Gordon Moore (co-founder of
    Intel) predicted that the number of transistors
    that could be placed on a single chip would
    double every year
  • Not quite right, more like every 18 months

40
Moores Law (2)
41
Hardware Generations
  • First vacuum tube technology
  • Second Transistors
  • Third LSI
  • Fourth VLSI
  • Fifth (?, parallel, network)
  • Do generations of hardware matter?
  • Analogous to software?

42
COMPUTER GENERATIONS
43
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956

44
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956
  • 2. TRANSISTORS 1957-1963

45
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956
  • 2. TRANSISTORS 1957-1963
  • 3. INTEGRATED CIRCUITS 1964-1979

46
COMPUTER GENERATIONS
  • 1. VACUUM TUBES 1946-1956
  • 2. TRANSISTORS 1957-1963
  • 3. INTEGRATED CIRCUITS 1964-1979
  • 4. VERY LARGE-SCALE INTEGRATED CIRCUITS
    1980-PRESENT

47
What happened to fifth generation?
  • Japanese project
  • Shrinking, laptop, palmtop, wearable,
    implantable, embedded devices?
  • Network PC?

48
MICROPROCESSOR
  • VLSI CIRCUIT WITH CPU
  • WORD LENGTH BITS PROCESSED AT ONE TIME
  • MEGAHERTZ ONE MILLION CYCLES PER SECOND
  • DATA BUS WIDTH BITS MOVED BETWEEN CPU OTHER
    DEVICES
  • REDUCED INSTRUCTION SET COMPUTING (RISC) EMBEDS
    MOST USED INSTRUCTIONS ON CHIP TO ENHANCE SPEED

49
EXAMPLES OF MICROPROCESSORS
50
Microprocessor types
51
Advances in of transistors on a microprocessor
52
Increasing MIPS each year
53
Grades of Computer Systems
  • Palmtop, notebook
  • Desktop
  • Server
  • Workstation
  • Midrange (minicomputer)
  • Mainframe
  • Supercomputer
  • Processor
  • RAM
  • Secondary storage
  • Physical size
  • Price

Recommended reading Soul of a New Machine
54
MAINFRAME
MIPS Millions of Instructions per second
  • LARGEST COMPUTER
  • 5O MEGABYTES TO OVER ONE GIGABYTE RAM
  • COMMERCIAL, SCIENTIFIC, MILITARY APPLICATIONS
  • MASSIVE DATA
  • COMPLICATED COMPUTATIONS

55
MINICOMPUTER
  • MIDDLE-RANGE
  • 10 MEGABYTES TO OVER ONE GIGABYTE RAM
  • UNIVERSITIES, FACTORIES, LABS
  • USED AS FRONT-END PROCESSOR FOR MAINFRAME

56
MICROCOMPUTER
  • DESKTOP OR PORTABLE
  • 64 KILOBYTES TO OVER 64 MEGABYTES RAM
  • PERSONAL OR BUSINESS COMPUTERS
  • AFFORDABLE
  • MANY AVAILABLE COMPONENTS
  • CAN BE NETWORKED

57
WORKSTATION
  • DESKTOP COMPUTER
  • POWERFUL GRAPHICS
  • EXTENSIVE MATH CAPABILITIES
  • MULTI-TASKING
  • USUALLY CONFIGURED TO SPECIAL FUNCTION (e.g.
    CAD, ENGINEERING, GRAPHICS)

58
SUPERCOMPUTER
  • HIGHLY SOPHISTICATED
  • COMPLEX COMPUTATIONS
  • FASTEST CPUs
  • LARGE SIMULATIONS
  • STATE-OF-THE-ART COMPONENTS
  • EXPENSIVE

59
CENTRALIZED / DECENTRALIZED
  • CENTRALIZED PROCESSING BY CENTRAL COMPUTER SITE
  • ONE STANDARD
  • GREATER CONTROL
  • DECENTRALIZED PROCESSING BY SEVERAL COMPUTER
    SITES LINKED BY NETWORKS
  • MORE FLEXIBILITY
  • FASTER RESPONSE

60
CLIENT / SERVER
  • NETWORKED COMPUTERS
  • CLIENT user (PC, workstation, laptop) requires
    data, application, communications it does not
    have
  • SERVER component (computer) having desired data,
    application, communications

61
CLIENT / SERVER
CLIENT SERVER
USER INTERFACE APPLICATION FUNCTION
DATA APPLICATION FUNCTION NETWORK RESOURCES
62
CLIENT / SERVER
63
Network Computers (NC)
  • (Oracle and Sun), Or Net PC Intels industry
    spec.
  • A massively pared-down computer that downloads
    both software and data from the network rather
    than storing locally.
  • Thin Client
  • Javas role
  • TCO!!!

64
Parallel Computing
  • Divide the work up among multiple, simultaneous
    processes and processors
  • Uses and analogs in Neural Networks

65
SEQUENTIAL PARALLEL PROCESSING
SEQUENTIAL
PARALLEL
RESULT
66
DATA STORAGE IN A MICROCOMPUTER
TYPE OF MEMORY
TOTAL STORAGE CAPACITY
ACCESS TIME
PRIMARY STORAGE
REGISTER
1 KILOBYTE
.01 MICROSECONDS
CACHE
1 KILOBYTE
.1 MICROSECONDS
RAM
16 MEGABYTES
.5 MICROSECONDS
SECONDARY STORAGE
HARD DISK
800 MEGABYTES
15 MILLISECONDS
HI-DENSITY DISK
2.8 MEGABYTES
200 MILLISECONDS
OPTICAL DISK
660 MEGABYTES
200-500 MILLISECONDS
MAGNETIC TAPE
40 MEGABYTES
1-2 SECONDS
67
SECONDARY STORAGE
  • DISK, RAID (redundant array of inexpensive disks)
  • TAPE
  • OPTICAL STORAGE

68
TRACKS AND SECTORS
EACH TRACK HOLDS SAME AMOUNT OF DATA
TRACKS
START OF TRACKS
SECTOR
DIRECTORY ON TRACK 0
Source Senn, Information Technology in
Business1995
69
DISK PACK STORAGE
  • LARGE SYSTEMS
  • RELIABLE STORAGE
  • LARGE AMOUNTS OF DATA
  • QUICK ACCESS RETRIEVABLE
  • TYPICAL 11 2-SIDED DISKS
  • CYLINDER SAME TRACK ALL SURFACES

READ/WRITE HEADS
CYLINDER 10 TRACK 10 (TOP AND BOTTOM OF EACH
DISK)
70
MAGNETIC TAPE
  • STANDARD FOR SEQUENTIAL FILES
  • SPOOL OF PLASTIC TAPE COVERED WITH FERROUS OXIDE
    (2400 feet per spool)
  • RECORD GROUPS BLOCKING FACTOR (e.g., 10 records
    per block)
  • GROUPS SEPARATED BY INTER-BLOCK GAP
  • RECORDS READ BLOCK AT A TIME

HEADER IBG BLOCK 1 BLOCK 2
BLOCK 3
71
MAGNETIC CARTRIDGE
  • ENCLOSED FERROUS OXIDE TAPE
  • USED PERIODICALLY TO BACK UP RECORDS
  • INEXPENSIVE
  • STORED IN SAFE LOCATION
  • CAN BE REUSED

72
OPTICAL STORAGE
  • CD-ROM 500-660 MEGABYTES
  • LAND Flat parts of disk surface reflects light
  • PITS small scratch on surface scatters light
  • WRITE ONCE / READ MANY (WORM)
  • CD-R Compact Disk - Recordable
  • CD-RW CD - Rewritable
  • DIGITAL VIDEO DISK (DVD) CD size, up to 10
    gigabytes of data

73
Purchasing secondary memory
74
One more concern with secondary memory
75
POINTING DEVICES
  • KEYBOARD
  • MOUSE
  • WIRED
  • INFRA-RED
  • TRACKBALL
  • TOUCH PAD
  • JOYSTICK
  • TOUCH SCREEN

76
SOURCE DATA AUTOMATION
  • CAPTURES DATA IN COMPUTER FORM AT TIME PLACE OF
    TRANSACTION
  • OPTICAL CHARACTER RECOGNITION (OCR) saves
    characters, format
  • BAR CODE identifies products in stores,
    warehouses, shipments
  • MAGNETIC INK CHARACTER RECOGNITION (MICR)
    special ink identifies bank, account, amount

77
SOURCE DATA AUTOMATION
  • PEN-BASED INPUT digitizes signature
  • DIGITAL SCANNER translates images characters
    into digital form
  • VOICE INPUT DEVICES converts spoken word into
    digital form
  • SENSORS devices that collect data from
    environment for computer input (e.g.,
    thermometers, pressure gauges)

78
DATA PROCESSING
  • BATCH PROCESSING transaction data stored until
    convenient to process as a group. Useful for less
    time-sensitive actions.
  • ON-LINE PROCESSING transaction data entered
    directly into system, constantly updating files.
    Requires direct-access devices.

79
BATCH PROCESSING
80
ON-LINE PROCESSING
81
CENTRALIZED / DISTRIBUTED
  • CENTRALIZED PROCESSING BY CENTRAL COMPUTER SITE
  • ONE STANDARD
  • GREATER CONTROL
  • DISTRIBUTED PROCESSING BY SEVERAL COMPUTER SITES
    LINKED BY NETWORKS
  • MORE FLEXIBILITY
  • FASTER RESPONSE

82
DOWNSIZING
  • TRANSFER APPLICATIONS FROM LARGE COMPUTERS TO
    SMALL
  • REDUCES COST
  • SPEEDS RESULTS TO USER
  • COMPUTER ASSIGNED TASK IT DOES BEST
  • COOPERATIVE PROCESSING

83
MANAGING HARDWARE ASSETS
  • UNDERSTAND TECHNOLOGY REQUIREMENTS
  • DETERMINE TOTAL COST OF OWNERSHIP Hardware,
    software, installation, training, support,
    maintenance, infrastructure
  • PLAN CAPACITY SCALABILITY
  • IDENTIFY TRENDS

84
TECHNOLOGY TRENDS
  • INTERACTIVE, VIRTUAL REALITY
  • THE NETWORK IS THE COMPUTER?
  • ENHANCED WORLD WIDE WEB
  • SUPERCHIPS, FIFTH GENERATION COMPUTERS
  • MASSIVELY PARALLEL COMPUTERS
  • SMART CARDS, MICROMINIATURIZATION
  • BIOLOGICAL COMPUTING?

85

86
Thats it for hardware
  • Some useful resourceshttp//www.pcguide.comhttp
    //www.webopedia.comhttp//www.whatis.com
  • You (as manager) rarely deal directly with
    hardware
  • You use software
  • Thats what well look at next
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