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Interconnection Network Topology Design Trade-offs

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Title: Interconnection Network Topology Design Trade-offs


1
Interconnection Network Topology Design Trade-offs
2
Organizational Structure
  • Processors
  • datapath control logic
  • control logic determined by examining register
    transfers in the datapath
  • Networks
  • links
  • switches
  • network interfaces

3
Link Design/Engineering Space
  • Cable of one or more wires/fibers with connectors
    at the ends attached to switches or interfaces

Synchronous - source dest on same clock
Narrow - control, data and timing multiplexed
on wire
Short - single logical value at a time
Long - stream of logical values at a time
Asynchronous - source encodes clock in signal
Wide - control, data and timing on separate
wires
4
Example Cray MPPs
  • T3D Short, Wide, Synchronous (300 MB/s)
  • 24 bits
  • 16 data, 4 control, 4 reverse direction flow
    control
  • single 150 MHz clock (including processor)
  • flit phit 16 bits
  • two control bits identify flit type (idle and
    framing)
  • no-info, routing tag, packet, end-of-packet
  • T3E long, wide, asynchronous (500 MB/s)
  • 14 bits, 375 MHz, LVDS
  • flit 5 phits 70 bits
  • 64 bits data 6 control
  • switches operate at 75 MHz
  • framed into 1-word and 8-word read/write request
    packets

5
Switches
6
Switch Components
  • Output ports
  • transmitter (typically drives clock and data)
  • Input ports
  • synchronizer aligns data signal with local clock
    domain
  • essentially FIFO buffer
  • Crossbar
  • connects each input to any output
  • degree limited by area or pinout
  • Buffering
  • Control logic
  • complexity depends on routing logic and
    scheduling algorithm
  • determine output port for each incoming packet
  • arbitrate among inputs directed at same output

7
Interconnection Topologies
Topology
Regular
Irregular
Static
Dynamic
Hypercube
Single- Stage
Crossbar
Multistage
....
Three- Dimensional
Two- Dimensional
....
One- Dimensional
One- Sided
Two- Sided
8
Static Connection Topologies
  • Mesh and Torus
  • Illiac IV, MPP, DAP, CM-2, Paragon
  • k-dimensional mesh Nnk, d2k, Dk(n-1)
  • wraparound variation - Illiac IV
  • Torus n x n binary torus, d 4, D 2 ën/2û
  • Hypercubes
  • iPSC, nCube, CM-2
  • N 2n, d n, D n
  • poor scalability, difficulty in packaging
    higher-dimensional hypercubes

9
Dynamic Interconnection Networks
  • Bus-based networks
  • Crossbar networks
  • Single Stage Networks
  • Shuffle-exchange
  • N input and N output
  • Crossbar
  • Recirculating networks
  • Multi-stage Networks
  • more than one stage of switching elements
  • switching box straight, exchange, upper
    broadcast, lower broadcast
  • network topology and control structure

10
Dynamic Interconnection Networks
  • Two-sided MIN
  • connecting an arbitrary input to an arbitrary
    output
  • blocking, rearrangeable, nonblocking networks
  • blocking networks
  • Data manipulator, Omega, Flip, n-cube, Baseline
  • rearrangeable networks
  • Benes network
  • nonblocking networks
  • Clos, Crossbar

11
Interconnection Topologies
  • Logical Properties
  • distance, degree
  • Physcial properties
  • length, width
  • Fully connected network
  • diameter 1
  • degree N
  • cost?
  • bus gt O(N), but BW is O(1) - actually worse
  • crossbar gt O(N2) for BW O(N)
  • VLSI technology determines switch degree

12
Linear Arrays and Rings
  • Linear Array
  • Diameter? N-1
  • Average Distance? 2/3N
  • Bisection bandwidth? 1
  • Route A -gt B given by relative address R B-A
  • Space O(N)
  • Torus? Or Ring
  • Examples FDDI, SCI, FiberChannel Arbitrated
    Loop, KSR1

13
Multidimensional Meshes and Tori
3D Cube
2D Grid
  • d-dimensional array
  • N kd-1 X ...X kO nodes
  • described by d-vector of coordinates (id-1, ...,
    iO)
  • d-dimensional k-ary mesh N kd
  • k dÖN
  • described by d-vector of radix k coordinate
  • d-dimensional k-ary torus (or k-ary d-cube)?

14
Properties
  • Routing
  • relative distance R (b d-1 - a d-1, ... , b0 -
    a0 )
  • traverse ri b i - a i hops in each dimension
  • dimension-order routing
  • Average Distance Wire Length?
  • d x 2k/3 for mesh
  • dk/2 for cube
  • Degree?
  • Bisection bandwidth? Partitioning?
  • k d-1 bidirectional links
  • Physical layout?
  • 2D in O(N) space Short wires
  • higher dimension?

15
Real World 2D mesh
  • 1824 node Paragon 16 x 114 array
  • a single cabinet 16 X 4 array

16
Embeddings in two dimensions
6 x 3 x 2
  • Embed multiple logical dimension in one physical
    dimension using long wires

17
Trees
  • Diameter and ave distance logarithmic
  • k-ary tree, height d logk N
  • address specified d-vector of radix k coordinates
    describing path down from root
  • Fixed degree
  • Route up to common ancestor and down
  • R B xor A
  • let i be position of most significant 1 in R,
    route up i1 levels
  • down in direction given by low i1 bits of B
  • H-tree space is O(N) with O(ÖN) long wires
  • Bisection BW?

18
Fat-Trees
  • Fatter links (really more of them) as you go up,
    so bisection BW scales with N

19
Butterflies
building block
16 node butterfly
  • Tree with lots of roots!
  • N log N switches (actually N/2 x logN)
  • Exactly one route from any source to any dest
  • R A xor B, at level i use straight edge if
    ri0, otherwise cross edge
  • Bisection N/2 vs N (d-1)/d (d-dimensional mesh)
    vs 1 (tree)

20
Benes network and Fat Tree
  • Back-to-back butterfly can route all permutations
  • off line
  • What if you just pick a random mid point?

21
Hypercubes
  • Also called binary n-cubes. of nodes N
    2n.
  • O(logN) Hops
  • Good bisection BW
  • Complexity
  • Out degree is n logN

0-D
1-D
2-D
3-D
4-D
5-D !
22
Relationship BttrFlies to Hypercubes
  • Wiring is isomorphic
  • Except that Butterfly always takes log n steps

23
Toplology Summary
Topology Degree Diameter Ave Dist Bisection D (D
ave) _at_ P1024 1D Array 2 N-1 N / 3 1 huge 1D
Ring 2 N/2 N/4 2 2D Mesh 4 2 (N1/2 - 1) 2/3
N1/2 N1/2 63 (21) 2D Torus 4 N1/2 1/2
N1/2 2N1/2 32 (16) k-ary n-cube 2n n(k-1) n(k-1)/2
2kn-1 27 (13.5) _at_n3 Hypercube nlog N
n n/2 N/2 10 (5)
  • All have some bad permutations
  • many popular permutations are very bad for meshs
    (transpose)
  • randomness in wiring or routing makes it hard to
    find a bad one!

24
Wire Efficient Communication Networks for
Multicomputers
  • What makes a network efficient?
  • Efficient use of the limiting resources
  • Limiting Factors
  • switches and pins were only considered the
    limiting factors
  • Wires are limiting factors because of power and
    delay as well as density
  • At the board level as well as at the chip level,
    the system interconnection is limited by wire
    density
  • Most of the power dissipated in the networks is
    CV2f power to used to drive wires.
  • Most of the delay is propagation delay over wires
    or RC delay in driving wires

25
In the 3D world
  • For n nodes, bisection area is O(n2/3 )
  • For large n, bisection bandwidth is limited to
    O(n2/3 )
  • Bill Dally, IEEE TPDS, Dal90a
  • For fixed bisection bandwidth, low-dimensional
    k-ary d-cubes are better (otherwise higher is
    better)
  • i.e., a few short fat wires are better than many
    long thin wires
  • What about many long fat wires?

26
The Design Objective of the Network
  • To minimize latency and maximize throughput
  • Latency T(l,L) the average time required to
    deliver a message
  • Each node injects messages with average length L
    into the network at an average rate of l bits per
    cycle.
  • Three independent variables topology, routing,
    and flow control
  • Topology
  • Indirect Networks (k-ary d-flys radix k and
    dimension d)
  • No of processing nodes N kd

BI N/2 high bisection width BWI Nw/2 din
dout k d 2k low degree D d1 low
diameter
2-ary 3-fly
27
Wire Efficient Topology
  • Indirect Networks
  • high bisection width, low degree, low diameter,
    long wires, symmetry
  • the bisection width B N/2 does not reflect the
    actual maximum wire density for this class of
    networks vertical partition (N wires) more
    accurately reflects the wiring problems
  • wire area O(N2) plane mapping - expensive
  • N kd. As one varies k and d with the number of
    processing nodes, N, and BW fixed.
  • the degree and diameter are directly controlled.
  • the channel width remains fixed at w
    BW/B2BW/N.
  • B is independent of the choice of k and d.
  • disadvantage it prevents the designer from
    trading off the bandwidth of a channel against
    the diameter of the network.

28
Wire Efficient Topology
  • Direct Networks (k-ary d-cubes)
  • BD 2N/k
  • BWD 2Nw/k
  • din dout d
  • d 2d
  • D dk/2
  • For small d
  • a low and controllable bisection width (Nkd)
  • low degree
  • high diameter
  • short wires (d 3)
  • wiring complexity O(N)

BI N/2 high bisection width BWI Nw/2 din
dout k d 2k low degree D d1 low
diameter
29
How Many Dimensions?
  • d 2 or d 3
  • Short wires, easy to build
  • Many hops, low bisection bandwidth
  • Requires traffic locality
  • d ³ 4
  • Harder to build, more wires, longer average
    length
  • Fewer hops, better bisection bandwidth
  • Can handle non-local traffic
  • k-ary d-cubes provide a consistent framework for
    comparison
  • N kd
  • scale dimension (d) or nodes per dimension (k)
  • assume cut-through

30
Traditional Scaling Unloaded Latency(N)
Unit routing delay (D 1) w 1
  • Assumes equal channel width
  • independent of node count or dimension
  • dominated by average distance

31
Real Machines
  • Wide links, smaller routing delay
  • Tremendous variation

32
Average Distance
ave dist d (k-1)/2
  • but, equal channel width is not equal cost!
  • Higher dimension gt more channels
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