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The Principles of Design

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The Principles of Design Good design is both functional and appealing. Technological Design Architectural Design interior/exterior design and urban planning. – PowerPoint PPT presentation

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Title: The Principles of Design


1
The Principles of Design
  • Good design is both functional and appealing.

2
Technological Design
  • Architectural Design interior/exterior
    design and urban planning.
  • Electronic Design hardware/software
  • Industrial Design mechanical, fashion
    manufacturing, engineering
  • Graphic Design communication, marketing,
    art

3
Graphic Design
  • The designer finds the most effective placement
    of the elements to best communicate the message
    to the audience.
  • Size, shape,
  • weight
  • and CoLoR of the
  • elements make a
  • difference

4
Visual Noise
  • Visual noise is anything that interferes with
    the message being received by the intended
    audience.

5
Bottom Line
  • The bottom line with any design is that it
    .must first attract attention or create
    interest .then we look for the message.

6
Design Principles
  • Design is based on easily understood and
    identified principles which include
  • Balance
  • Proportion
  • Contrast
  • Rhythm
  • Unity

7
Balance
  • Balance is expressed as a sense of equilibrium
  • Well balanced designs are visually
  • stable
  • formal
  • and
  • conservative

8
Formal Balance
elements are equally placed around the vertical
center.
9
Informal Balance
  • asymmetrical meaning that design elements of
    varying size, shape, weight, and color are placed
    around (but not on) the vertical center.
  • This placement creates excitement and is
    effective in creating attention and interest

10
Informal Balance
SIZE
SHAPE
Weight
Color
11
Proportion
  • Proportion is a principle that describes the
    size, location or amount of one element to
    another (or to the whole).

12
Proportion in Design
13
Contrast
  • The purpose of contrast in design is to create
    interest.
  • This is typically done by changing
  • Size
  • Shape
  • Color
  • And combining illustrations, fonts, photos etc.

14
Contrast and Shape
  • Contrast through shape is achieved by using
    different geometric shapes such as squares,
    triangles, circles or irregular shapes

15
Contrast and Color
  • All colors (hues) are derived from the three
    primary colors - red, blue and yellow
  • When equal parts of primary colors are mixed
    together the result is the creation of secondary
    colors
  • Blue Yellow Green

16
  • Complimentary colors are those opposite each
    other on the color wheel
  • Hot colors are - red, yellow, orange
  • Cool colors are - blue, green

17
The Color Wheel
  • When equal parts of a primary color and secondary
    color are mixed together the result is a tertiary
    color
  • Yellow Green

18
Rhythm
  • Rhythm is how the eye moves across a graphic
    design
  • Good rhythm helps maintain the readers interest

19
  • Achieved in two ways
  • Repetition of shape, value or color
  • Through the use of a rhythm of lines.
  • It steers the audience
  • attention through the
  • the artwork.

20
Unity
  • A design that meets the original intention has
    Unity
  • Affected by all the elements (Balance,
    proportion, line, shape, color, contrast) that
    combine to deliver the message.
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