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A Web Service Based Architecture for Ubiquitous Computing Applications

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A Web Service Based Architecture for Ubiquitous Computing Applications Supervisor: Dr. Md. Mostofa Akbar Imranul Hoque (9905010) Sonia Jahid (9905016) – PowerPoint PPT presentation

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Title: A Web Service Based Architecture for Ubiquitous Computing Applications


1
A Web Service Based Architecture for Ubiquitous
Computing Applications
Supervisor Dr. Md. Mostofa Akbar
  • Imranul Hoque (9905010)
  • Sonia Jahid (9905016)

Department of CSE, BUET
2
  • The most profound technologies are those that
    disappear. They weave themselves into the fabric
    of everyday life until they are indistinguishable
    from it.
  • Mark Weiser, Xerox PARC,1991

3
Topics
  • Definition
  • Motivation
  • Problem Definition
  • Research Contribution
  • Evolution of Web Service
  • Related Works (Gaia, Aura, One World)
  • Prerequisite of the Architecture
  • Architecture
  • Analysis of Architecture
  • Comparison
  • User Scenario
  • Design
  • Future Works
  • Conclusion

4
Ubiquitous Computing
  • Ubiquitous Computing is invisible, everywhere
    computing that does not sit on the desktop but
    lies deep inside the environment we live in.
  • Ubiquitous or pervasive computing introduces the
    notion of one person, many computers as
    technologies weave themselves into the fabric of
    daily life.

5
Major Trends in Computing
  • Mainframe One Computer, many people
  • PC One person, one computer
  • Ubiquitous Computing One person, many computers
  • Ubiquitous Computing introduces the age of
    calm technology, when technology recedes into the
    background of our lives.

6
UbiComp Vs. Virtual Reality
  • UbiComp is roughly the opposite of VR. Where VR
    puts people inside a computer-generated world,
    UbiComp forces the computer to live out here in
    the world with people.
  • UbiComp is a very difficult integration of human
    factors, computer science, engineering, and
    social sciences.

7
Motivation
  • Human-centered computation
  • Bringing computation to us instead of taking
    ourselves to the devices
  • Natural communication using speech and gestures
    instead of typing, clicking learning computer
    jargons
  • A great software engineering challenge.
  • Sociologically, UbiComp may mean the decline of
    the computer addict
  • Overcome the problem of information overload

8
Problem Definition
  • Building applications for ubiquitous computing
    environments introduces great challenge to the
    system designers and programmers. Lack of robust,
    scalable and interoperable architecture makes the
    task even harder.

9
Research Contribution
  • Study of various UbiComp architecture
  • Propose a new architecture for UbiComp based on
    Web Service
  • Comparison of different UbiComp Architectures
  • Mapping a user scenario
  • Future research work

10
Background
  • Evolution of Web Service
  • Client-Server Architecture
  • Common Object Request Broker Architecture (CORBA)
  • Distributed Common Object Model (DCOM)
  • Java RMI
  • Message Oriented Middleware (MOM)
  • Architecture for Ubiquitous Computing
  • Gaia
  • Aura
  • One.World

11
Evolution of Web Service
12
Client-Server Architecture
An architectural model of a typical client server
system in which multiple desktop-based business
client applications access a central database
server.
13
Client-Server Limitations
  • Complex business processing at the client side
    demands robust client systems.
  • Security is more difficult to implement
  • Increased network bandwidth is needed
  • Maintenance and upgrades of client applications
    are extremely difficult
  • Suits mostly database-oriented standalone
    applications and not robust reusable
    component-oriented applications.

14
CORBA
The architectural model of CORBA with an example
representation of applications written in C, C,
and Java providing IDL bindings.
15
CORBA Limitations
  • High initial investment
  • Availability of CORBA services
  • Scalability

16
Java RMI
The architectural model of a Java RMI-based
application solution.
17
Java RMI Limitation
  • Limited to Java platform
  • Achieving high scalability becomes a challenge.
  • No specific session management support.

18
Microsoft DCOM
Basic architectural model of Microsoft DCOM
19
DCOM Limitation
  • Platform lock-in
  • State management
  • Scalability
  • Complex session management issues

20
Message Oriented Middleware
A typical MOM-based architectural model
21
MOM Challenges
  • Most of the standard MOM implementations have
    provided native APIs for communication with their
    core infrastructure. This has affected the
    portability of applications across such
    implementations and has led to a specific vendor
    lock-in.
  • The MOM messages used for integrating
    applications are usually based upon a proprietary
    message format without any standard compliance.

22
Web Service
  • a software application identified by a URI,
    whose interfaces and bindings are capable of
    being defined, described, and discovered as XML
    artifacts. A Web service supports direct
    interactions with other software agents using
    XML-based messages exchanged via Internet-based
    protocols
  • W3C Consortium

23
Web service More Specific
  • a standardized way of integrating Web-based
    applications using the XML, SOAP, WSDL, and UDDI
    open standards over an Internet protocol
    backbone.
  • XML is used to tag the data
  • SOAP is used to transfer the data
  • WSDL is used for describing the services
    available and
  • UDDI is used for listing what services are
    available
  • Web-o-pedia

24
Web Services Basic Operational Model
25
Architecture for UbiComp
26
Gaia - Architecture
Architecture of Gaia
27
Gaia - Architecture
  • Gaia Kernel
  • Gaia Application Framework
  • Applications
  • iCalendar - schedules appointments and tasks
  • Attendance - records participants for a task
  • MP3Player - plays music to various speaker
    devices
  • PPTViewer - displays PowerPoint presentations on
    multiple displays
  • TickerTape - scrolls information around the room
    displays
  • Scribble - synchronizes drawing and sketching for
    brainstorming
  • Clicky - A utility for controlling multiple
    devices through a handheld device, like a PDA or
    a mouse
  • Poll Manager - Application for conducting a poll,
    and gathering results in real-time

28
Gaia - Problems
  • Too heavy
  • CORBA
  • Java RMI
  • DCOM
  • Co-operation between applications and services
    running on different implementation is difficult
  • Gaia applications may not benefit from Web
    Services

29
Aura - Architecture
Architecture of Aura
30
AURA - Architecture
  • Odyssey supports resource monitoring and
    application-aware adaptation.
  • Coda provides support for nomadic, disconnect
    able, and bandwidth-adaptive file access.
  • Spectra is an adaptive remote execution mechanism
    that uses context to decide how to best execute
    the remote call.
  • Prism is a system layer that is responsible for
    capturing and managing user intent. It is layered
    above applications and provides high-level
    support for pro-activity and self-tuning.

31
Aura - Architecture
Prism Architecture
32
Prism - Architecture
  • Task Manager, embodies the concept of personal
    Aura.
  • Context Observer provides information on the
    physical context and reports relevant events in
    the physical context back to Prism and the
    Environment Manager.
  • Environment Manager embodies the gateway to the
    environment.
  • Suppliers provide the abstract services that
    tasks are composed of text editing, video
    playing, etc.

33
Aura - scenario
34
Aura - Problems
  • Ongoing project Many details are still very
    vague
  • Prism is built on RPC and CORBA
  • Current research focuses on the case of a single
    user

35
One.World - Architecture
Architecture of One.World
36
One.World Foundation Services
  • Virtual Machine
  • Provides a common execution environment across
    all devices and hardware platforms
  • Tuples
  • Define a common data model for all applications
    and thus make it easy to share data
  • Asynchronous Events
  • Make change explicit to applications instead of
    forcing users to manually reconfigure their
    devices
  • Environments
  • Serve as containers for stored tuples,
    application components, and other environments

37
One.World System Services
38
One.World - Problems
  • Built on Virtual Machine JVM / MS CLR
  • Tuple based XML is much better solution
  • Implements tuples through Java classes Program
    everything into code
  • Own networking protocols impossible to integrate
  • Communication through Asynchronous Events What
    about Image Data/ Video Stream

39
Overall Problems
  • Absence of Unique Architecture
  • Based on CORBA/RPC/RMI/DCOM
  • Interoperability

40
New Architecture
41
Prerequisites of an Architecture
  • Device and Service Description
  • Discovery
  • Communication
  • Inter-operability
  • Service Composition
  • Security
  • Adaptability
  • Scalability

42
Pseudo Solution
  • Solution by Simple Modification
  • Central Middleware
  • Point to Point Communication

43
Central Middleware
  • Introduce a centralized middleware controlled by
    a third party, but problem

44
P2P Communication
  • Separately tacking the integration problem with
    each of the partners, but problem

45
New Web Service based Architecture
46
Proposed Architecture
  • Creates another level of abstraction over the
    current Architectures
  • New UbiComp applications can be built from
    scratch also
  • Divided into two parts
  • Internal Architecture expose internal operations
  • External Architecture integrate different
    architectures

47
Internal Architecture
  • Another tier on top of the other tiers of the EA
  • Conventional Middle ware is used to build
    multi-tier architectures
  • Applications are hidden behind service
    abstractions
  • The middle ware used at each level need not be
    the same
  • Middleware simply acts as the glue

48
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49
Internal Architecture
50
External Architecture
  • Centralized brokers
  • Name and Directory Services UDDI
  • Protocol infrastructure
  • Communication Protocol SOAP
  • Service composition infrastructure
  • Definition and Execution WSDL

51
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52
Design Features
  • Inter-operability
  • Simplicity
  • Dynamic Discovery
  • Integration with WWW
  • Security
  • Scalability and Extensibility
  • Lightweight

53
Comparison
Proposed Architecture One.World Gaia Aura
Underpinning Technology Web Services Virtual Machine Distributed Object Systems Distributed Object Systems
Service Description WSDL Tuples XML, OWL XML, ADL
Service Discovery UDDI Proprietary Protocol Presence Service, Space Repository Environment Manager (JINI or Salutation)
Comm. SOAP Asynchronous Events Events, RPC RPC
54
Comparison
Architecture Features Propose Architecture One.World Gaia Aura
Service Management Edit, Categorize, Sort, Filter, Create, Delete, Enable, Disable, Change etc. N/A Register, Manage and Control etc. Task Manager
Interoperability Excellent Limited Moderate Moderate
Security Excellent Limited Limited Limited
Resource Usage Low High High High
55
User Scenario
56
Use Case
57
Important Services
  • Location Service
  • Neighbor Service
  • Map Point Service
  • Hotel Reception Service
  • Hotel Room Service
  • Available Resource Service
  • Entertainment Service

58
Class Diagram
59
Sequence Diagram Get to Hotel
60
Sequence Diagram Get Room
61
Sequence Diagram Get Service
62
Sequence Diagram Neighbor Service
63
Future Works
  • Architecture, Design Implementation
  • File Server Content Delivery Network
  • Security XML Encryption, XML Signature
  • Semantic Web Intelligent Service Discovery

64
Conclusion
  • Analysis of Gaia, Aura, One.World
  • Prerequisites of Architecture
  • New Web Service based Architecture
  • Critical Evaluation of Architecture
  • User Scenario to Architecture Mapping
  • Scope for future work

65
Thank You
  • http//www.imranul.com/publication/thesis.pdf
  • imranul_at_gmail.com
  • soniajahid_at_gmail.com
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