Title: IS Strategy: Virtual Organization and Transnational Corporation
1IS Strategy Virtual Organization and
Transnational Corporation
- Bob Travica
- (More about Bob)
- Associate Professor at Asper School of Business,
University of Manitoba, Canada - Visiting Professor at Faculty of Economics,
University of Ljubljana, Slovenia - April 2011
2Outline
- Virtual Organization (VO) concept examples
- Kinds of VO definition
- Role of IS in VO
- The ISSAAC Model of VO VO definition
- Summary
- Transnational Corporation (TNC) concept
examples - A model of TNC TNC definition
- Role of IS in TNC
- Future of VO
- Summary
- This lecture is based on two articles by Bob
Travica VO, TNC. Full references are in
Note below
3VO Concept
- VO is multiple organizations coming together for
accomplishing a common purpose, ad acting as if
they are a single organization. - Differences from classical org.
- Members boundaries are flexible
- No physical presence as a whole
- Similar to virtual memory (mainpart of secondary
storage) - Just part of a physical organization can
participate in VO - Key condition "a sophisticated information
network and compu- ter-integrated production
processes" (Davidow Malone, 1992)
4Virtual Corporation
- Reason for creating VO is in combining
competences to make an extraordinary product,
thus seizing a market opportunity (AgileNet in
Pennsylvania, Goldman et al., 1995)
5Virtual Corporation (cont.)
- Creators of V-Corporation McDonnell Douglas
Aerospace, Dell, Nike - Changing membership in VO switching principle
(Mowshowitz, 1994). VO is not just an electronic
supply chain. - Sourcing, contracting-out, outsourcing methods
Figure 3. Virtual Corporation Including
Electronic Market A variant of Virtual
Corporation including an electronic marketplace
as the intermediary. This model has contributed
to maturation of B2B e-commerce.
6Virtual Alliance
- Goal developing a groundbreaking product, a
long-term joint strategy. - Alliance NCSA 50 organization developing
American advanced computational infrastructure - Joint strategy Rosenbluth International
Alliance alliance of Sun Microsystems and of
Microsoft - Virtualness measured by the extent of e-linking
among partners flexibility of their boundaries
7Virtual Interorganizational Team
- Members dispersed in space (not every dispersed
team is virtual!) - Members belong to different organizations
- Membership is switchable
- Special product a goal (again)
- Example Boeing-Rocektdyne project team (see last
class)
IS Role in VO In all kinds of VO, IS that
connect and support operations of VO are a
necessary but not sufficient condition. Other
conditions need to be in place overall org.
strategy that directs IS strategy.
8ISSAAC Model of VO
- VO defined VO is a switchable
interorganizational electronic network that
delivers a special product. - The model can be used for assessing the extent to
which - an organization is virtual.
9Summary
- VO consists of multiple organizations (or smaller
units) that come together to join competences and
harness a market opportunity. - VO is a switchable interorganizational
electronic network that delivers a special
product. - VO kinds are virtual corporation,
interorganizational virtual team, and virtual
alliance. - IS present a necessary but not sufficient
condition for VO. The ISSAAC model can explain
any kind of VO, and it contains dimensions of
Interoperability, Switching, Special Product,
Aggregation, Anchoring, and Cybernization.
10Transnational Corporation (TNC)
- A key player in the process of globalization
- Globalization so far has contradictory effects
helping global economic growth but in asymmetric
manner (Travica, 2010) - Focus of lecture is on the organization of TNC,
its IT/IS, and capabilities - Definitional characteristic TNC is involved in
global markets of supplies, labour, and consumers
global sourcing, production, sales - Examples Nike J.P. Morgan, Deutche Bank, HSBC
- Toyota, Ford IBM, Oracle, Microsoft, SAP
- Chevron Pfizer
11TNC Capabilities
- TNC capabilities that enable global sourcing,
production, sales (Bartlett Ghoshal, 1989 ) - Approaching world as a single market, working
everywhere with same efficiency (like global
firm) - Being responsive to local markets (like MNC)
- Combining centralized and decentralized
development of knowledge, sharing it across
locations, and adapting it to local needs
12TNC Model
- TNC is an organization with the capabilities of
global efficiency, local market responsiveness,
distributed learning and cross-unit knowledge
sharing, and increased bargaining power and
mobility, which sources, produces, and sells in
the global context.
13Role of IS in TNC
- Every TNC capability supported
- Global efficiency of operations - distributed
enterprise systems - Local Market Responsiveness - communication and
decision making IS - Learning - integrated IS for codifying and
indexing knowledge - Mobility Bargaining Power - computer networks
linked ISes
14TNCs Global Impacts
- Enormous economic power (GE, Walmart, Microsoft)
- TNC recreates World system with Core vs.
Periphery (Prebisch, 1950 Wallerstein,1974) - TNC drives Informational Capitalism (Castellss,
1996, 2000) - TNC makes Techno-Economy. Most of rest is Grunge
Economy (Joness, 1998)
15Future of TNC
- TNC is here to stay
- Choices for smaller players
- Get into TNCs supply chain (global informational
capitalism) and - OR
- Be doomed to periphery and grunge economy
- Benefits of doing biz with TNC employment,
access to larger markets, technological
incentives, know-how transfer (tech., profession,
management), development - Costs of doing biz with TNC adjusting to a given
role, tech. costs, constrained development,
ownership control
16Summary
- TNC is an organization capable of achieving
global efficiency, local market responsiveness,
distributed learning, cross-unit knowledge
sharing, and increased bargaining power and
mobility, which sources, produces, and sells
globally. - In the TNC model presented, IS are necessary for
each capability and resulting global operations
(sourcing, producing and selling). - TNC is a key player in globalized economy that
imposes hard choices on smaller players
(development at certain cost, or marginalizing)