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Scrum War Rooms:

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Scrum War Rooms: an NDS Case Study Avidan Lamdan, Director * * * * * * * * NDS a quick overview NDS & Agile Scrum war rooms WH question NDS experience Questions ... – PowerPoint PPT presentation

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Title: Scrum War Rooms:


1
Scrum War Rooms an NDS Case Study
Avidan Lamdan, Director
2
Agenda
  • NDS a quick overview
  • NDS Agile
  • Scrum war rooms
  • WH question
  • NDS experience
  • Questions

3
History of NDS
  • Founded February, 1988
  • Acquired by News Corp, Rupert Murdoch
    Corporation, 1990
  • First Conditional Access service BSkyB, 1990
  • First digital Conditional Access service
    DIRECTV, 1994
  • China Cable Network (INC at the time), May 2000
  • Sky launched at BSkyB with XTV technology, 2001
  • Since February 2009 NDS Group Ltd is a private
    company owned by Permira Funds and News
    Corporation
  • Won China DTH CA Business for 10M smart cards,
    2009/2010
  • 2009 NDS commemorated shipment of 300 millionth
    smart card

4
Conditional Access Customers
5
Digital pay-TV Leader
  • NDS VideoGuard CAand DRM solutions protect 116
    million active devices
  • NDS M/W deployedin 135 million devices
  • NDS DVR technology deployed in 25
    milliondevices
  • NDS leads as iTV pioneer
  • NDS leads with provenconvergence solutions

5
6
NDS Agile
  • Using Agile framework over the past three years
  • Multi-site, Multi-national
  • Large-scale projects (over 300 people)
  • Supporting management
  • SCRUM implementation
  • Sporadic across the company
  • 10 different teams (10-40 people each)

7
Scrum War Rooms - What
  • A Single room dedicated for a scrum development
    team
  • Should facilitate XP environment
  • Should include the SM Team (at least)
  • PO is an option
  • The best room
  • Central, Spacious,
  • lighted, ignited

8
Scrum War Rooms - Why
  • Better productivity
  • Better communication
  • Better adaptation for changes
  • One stop shop
  • Transparency
  • All together now

9
Scrum War rooms - How
  • Reduced external communication
  • No landline telephones
  • Mobile on vibration
  • Whiteboard, Flipchart, Projector
  • Lots of power/LAN outlets
  • Large desk
  • Paired (10-12 people)

10
Scrum War Rooms - When
  • Class II scrum team and above
  • The group is well formed and performed
  • Limited to 12 people
  • Leverage the knee effect

11
NDS Experience
  • Setup
  • First meeting
  • Fiasco
  • Recovery plan
  • Current status
  • Lessons learned

12
NDS Experience - Setup
  • Dedicated team
  • Internal and newcomers
  • Allocation of new area
  • Supportive management
  • Up a certain level ?
  • Lots of goodwill

13
NDS Experience First Meeting
  • Players
  • Team leaders
  • Logistics
  • Architect
  • Issues
  • Open space
  • Firm conformance
  • Limited budget
  • General structure

14
NDS Experience Fiasco
  • Poor preparation
  • Not enough communication
  • Intra-team
  • Intra-company
  • Bad vibes
  • Maslow pyramid compromised

15
NDS Experience Recovery Plan
  • Compromise
  • Single war room
  • At least 50 occupancy
  • Crowded seating cubicles
  • A LOT of rest space
  • And a movie

16
NDS Experience Lessons Learned
  • Communication, communication, communication!
  • War room is NOT open space
  • Team success is more important than mr²
  • Less documentation
  • Highly adaptive teams

17
NDS Experience Current Status
  • War room mostly occupied
  • Meeting rooms not in use
  • Waiting to get approval for second room
  • Company-wide traction

18
Questions?
19
  • Thank you
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