GORT is a virtual 3D modeling environment for computer programmers. Its main area of focus is to aid in the education of programmers learning the OpenGL API by allowing them to visually connect the abstract aspects of the API with their visual - PowerPoint PPT Presentation

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GORT is a virtual 3D modeling environment for computer programmers. Its main area of focus is to aid in the education of programmers learning the OpenGL API by allowing them to visually connect the abstract aspects of the API with their visual

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GORT: GL Object Rendering and Transformation Leon Kania Haipin Cua Thoren McDole Chang Huang with Dr. Sergiu Dascalu and Dr. Fred Harris; Department of Computer ... – PowerPoint PPT presentation

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Title: GORT is a virtual 3D modeling environment for computer programmers. Its main area of focus is to aid in the education of programmers learning the OpenGL API by allowing them to visually connect the abstract aspects of the API with their visual


1
MATERIAL EDITOR
THE TEAM
Starting from the left Chang Huang, Thoren
McDole, Haipin Cua, and Leon Kania.
Figure 1
Figure 3
INTRODUCTION GORT is a virtual 3D modeling
environment for computer programmers. Its main
area of focus is to aid in the education of
programmers learning the OpenGL API by allowing
them to visually connect the abstract aspects of
the API with their visual counterparts. GORT has
features that are set to readily assist
programmers in creating basic to complex models.
These models, utilizing GORTs ability to output
code, can be used to either build more complex
models or sceneries, or can be included as a part
of another application. This capability provides
a means for a programmer to quickly and easily
develop applications capable of modeling complex
physical systems. It also allows GORT to be
useful in several fields such as Chemistry,
Physics, Engineering, Robotics, Animation, and
Game Development.
Figure 1 The class diagram shows the core design
of GORT Figure 2 A screen shot with captions
detailing various aspects of the user interface
Figure 3 The material editor is the interface
that enable users to modify the appearance of
objects by assigning various
color properties and textures to an object
CONCLUSION While the development of GORT is just
beginning, numerous proofs of concept codes
combined with all that has been already defined
in the way of structure make us confident that
more complete working implementations are not far
away. The use of software design techniques has
been an invaluable tool in defining the necessary
structure at an appropriate level of detail. This
specific definition of the software before the
creation of code has so far greatly simplified
the actual implementation efforts in that many
things that could have caused problems were
already carefully considered and dealt with. A
key concept behind GORT is its ability to be
extensible. With this in mind we have specified
the package in such a manner that any developer
should be able to quickly and easily add
functionality to suit his or her own needs.
Future work envisaged by GORTs developers
include the ability to animate scenes, the
ability to define scene graphs, and the
implementation of more complex rendering
techniques such as ray tracing and high speed
volumetric rendering.
GRAPHICAL USER INTERFACE
Figure 2
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