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Game Theory and Terrorism

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Game Theory and Terrorism Evaluating Policy Responses A. Assumptions of Game Theory Assumptions Rational choice Strategic interaction Elements Players Two or more ... – PowerPoint PPT presentation

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Title: Game Theory and Terrorism


1
Game Theory and Terrorism
  • Evaluating Policy Responses

2
A. Assumptions of Game Theory
  • Assumptions
  • Rational choice
  • Strategic interaction
  • Elements
  • Players Two or more (our examples use two)
  • Strategies The behavioral choices players have
    (examples counterterrorism policies or decision
    to attack or not attack)
  • Outcomes (Consequences) The results of the
    players choices (examples casualties, costs,
    reputation, territory status)
  • Payoffs (Preferences) How much each player
    values each Outcome

3
B. Games in Normal (aka Strategic) Form The
Matrix
Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A Outcome 1 Player 1 Payoff, Player 2 Payoff Outcome 2 Player 1 Payoff, Player 2 Payoff
Player 1 Strategy B Outcome 3 Player 1 Payoff, Player 2 Payoff Outcome 4 Player 1 Payoff, Player 2 Payoff
4
1. Solving a Normal/Strategic-Form Game Without
Math
  • Nash Equilibrium ? Neither player could do any
    better by unilaterally changing its strategy
    choice
  • To Solve Examine each cell to see if either
    player could do better by unilaterally choosing a
    different Strategy, given that its opponent does
    nothing different.
  • Example

Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A 2,3 3,4
Player 1 Strategy B 0,0 4,2
5
Solving a Game Without Math
  • c. Not every game has a Nash Equilibrium
  • Example

Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A 2,3 3,4
Player 1 Strategy B 0,5 4,2
6
Solving a Game Without Math
  • d. Some games have multiple Nash Equilibria
  • Example

Player 2 Player 2 Player 2
Player 1 Strategy A Strategy B
Player 1 Strategy A 2,5 3,4
Player 1 Strategy B 0,0 4,1
7
C. Common Strategic-Form Games
  • Prisoners Dilemma
  • Both players end up worse, even though each plays
    rationally!
  • Enders and Sandler May apply to unilateral
    actions against terrorism by two states
    (displacement)

Player 2 Player 2 Player 2
Player 1 Remain Silent Confess
Player 1 Remain Silent Misdemeanor, Misdemeanor Life, Walk Free
Player 1 Confess Walk Free, Life Felony, Felony
8
c. The Displacement Dilemma
  • If unilaterally increasing security just
    displaces terrorism, states may over-provide
    unilateral security

State 2 State 2 State 2
State 1 Do Nothing Unilateral Security
State 1 Do Nothing Terror, Terror More Terror, No Terror - Costs
State 1 Unilateral Security No Terror - Costs, More Terror Terror Costs, Terror - Costs
9
C. Common Normal/Strategic-Form Games
  • Chicken
  • Equilibria Someone swerves but who?
  • Used to model all-or-nothing crises (think Beslan
    siege)
  • Credible commitment throw away the steering
    wheel!

Player 2 Player 2 Player 2
Player 1 Swerve Drive Straight
Player 1 Swerve Status Quo, Status Quo Wimp, Cool
Player 1 Drive Straight Cool, Wimp DEAD, DEAD
10
C. Common Strategic-Form Games
  • Stag Hunt, aka the Assurance Game, aka
    Mixed-Motive PD
  • Equilibria depends on trust Nobody wants to be
    the only one looking for a stag!
  • Used to model non-predatory security dilemma,
    driven by fear instead of aggression (need for
    international cooperation)

Player 2 Player 2 Player 2
Player 1 Deer Rabbit
Player 1 Deer Deer, Deer Nothing, Rabbit
Player 1 Rabbit Rabbit, Nothing Rabbit, Rabbit
11
D. Games in Extensive Form The Tree
  • Extensive form adds information
  • What is the order of moves?
  • What prior information does each player have when
    it makes its decision?
  • Elements
  • Nodes Points at which a player faces a choice
  • Branches Decision paths connecting a players
    choices to the outcomes
  • Information Sets When a player doesnt know
    which node it is at
  • Outcomes Terminal nodes

12
3. Solving an Extensive Form Game
  1. Subgame Perfect Equilibrium Eliminates
    non-credible threats from consideration
  2. Process Backwards induction If they think
    that we think

13
4. Example Monopolists Paradox The Threat
14
But Threat Not Credible!
15
Equilibrium is Accommodate Shows problem of no
negotiation strategy (difficult to make credible)
Subgame Perfect Equilibrium
16
5. A Simple Game of Terror
  • a. Story The first player is labeled T for
    potential Terrorist, and the second player is
    labeled G for Government.
  • The potential terrorist disagrees with existing
    government policy, and faces a choice of carrying
    out a terrorist attack or resorting to peaceful
    protest.
  • If the terrorist attacks, the government may
    retaliate or negotiate with the terrorists,
    making some form of concession in exchange for
    peace. If the government retaliates, the
    terrorist may either attack again or give up the
    struggle. If the terrorist attacks again, then
    the government may decide to retaliate or
    negotiate.
  • If the terrorist uses peaceful protest, the
    government may choose to ignore the demands or
    negotiate. If the government ignores the
    demands, the terrorist may choose to attack or
    give up on its cause. If the terrorist attacks,
    the government gets a chance to retaliate or
    negotiate.

17
b. What determines payoffs? Five factors to
consider
  • N is positive and represents what the government
    would have to give the potential terrorist in
    Negotiations. Therefore, if the government
    negotiates, it loses N (thus the -N in its
    payoffs) and the terrorist gains N.
  • -P represents the oPportunity cost to the
    terrorist of an attack the resources,
    personnel, etc needed to carry out the operation.
  • -A represents the pain of a terrorist Attack to
    the government, and is always negative.
  • -R represents the pain of government Retaliation
    to the terrorist, and is also always negative.
  • -B represents the costs of retaliating for the
    government the bombs, diplomatic efforts, etc
    needed to successfully retaliate against the
    terrorists. -B, too, is always negative. The
    status quo is assumed to have a value of zero for
    each player

18
c. Structure and Payoffs
19
d. Solutions. Begin at the end
20
G retaliates iff -2A-2Bgt-2A-B-N--Add 2AB to
both sides ? -Bgt-N--Now multiply both sides by
-1 ? BltN
21
G retaliates iff -A-Bgt-A-N--Add A to both sides
? -Bgt-N--Now multiply both sides by -1 ? BltN
22
We now know that equilibrium depends on relative
values of B and N. If N is small (terrorists
dont ask for much, then no retaliation occurs!)
23
If BgtN
24
If BgtN Now we need to know if N-P gt 0 (which
means NgtP) ? if then, T attacks
25
If BgtN and NgtP
26
If BgtN and NgtP (add A N to both)
27
If BgtN and NgtP
28
If BgtN and NgtP No Terrorism! (Fear of terror is
enough to get G to listen to protests)
29
BgtN and NltP
30
BgtN and NltP
31
BgtN and NltP
32
BgtN and NltP
33
BgtN and NltP No Terrorism! Terrorist threat
isnt credible because the stakes are small
34
Now Suppose N is large BltN
35
BltN
36
BltN
37
BltN
38
BltN
39
BltN
40
BltN No Terrorism! Credible threat to retaliate
instead of negotiate deters attacks
41
e. Summary of findings
  1. Terrorism shouldnt happen! No attacks if
    information is perfect and complete (both sides
    agree on values of N, P, B) ? all terrorism
    (under these assupmtions) represents sub-optimal
    outcomes for both sides!
  2. Values of A and R are irrelevant! size of attacks
    and retaliation is less important than
    credibility of threats to do so

42
3. Policy inconsistency should be rare
  • If G ever retaliates, it always retaliates
  • If T ever attacks, it always attacks
  • What explains observed inconsistency (e.g. Israel
    and US negotiating with terrorists)?

43
4. Key variable is N
  • Very large N means NgtB Government would rather
    retaliate than negotiate. The terrorists are
    simply asking for too much
  • Very small N means BltN and NltP Government
    doesnt believe terrorists will spend resources
    on attacks for such a small demand
  • If N is big enough to be worth making a bomb or
    two, but smaller than the cost of a counterterror
    campaign to the government, then governments
    should simply concede the demands of protesters
    before things turn violent

44
5. Expansion N is chosen by the terrorists
  • Terrorists have an incentive to not ask for too
    much or too little. If terrorists can choose a
    value of N such that PltNltB, they gain
    concessions. Note that this is impossible unless
    PltB.
  • Government has an incentive to make retaliation
    cheaper for itself and to make acquisition of
    materials more expensive for terrorists if PgtB
    government can ignore protests

45
6. Sources of misperception
  • Government may worry that concessions ? future
    attacks (reputation concerns). Note that this
    should NOT cause terrorism, but rather should
    bolster the government deterrent (because it
    makes N gt B from the governments perspective)
  • Terrorists may miscalculate value of N to
    government ? but without further miscalculation,
    this simply leads to concession by terrorists
  • Both T and G have incentives to portray
    themselves as violent (that is, to make P and B
    appear small) ? key to continued terror campaign
    is misperception of these variables!

46
7. The mystery of prolonged terror campaigns
  • After a few attacks and retaliations, shouldnt
    the values of B, N, and P be clear to both sides?
    What explains continued violence?
  • Possibility Assumption is that bombing is always
    costly (-B and P are negative). What if one or
    both terms were positive? (Political incentives)
  • Equilibria include a steady-state
    terror-retaliation campaign
  • Values of R and A now matter a great deal, since
    they can offset the profits of attacks
  • Since R and A matter, should see escalation of
    violence up to the point they become unprofitable
    (-P or B are negative again). Pattern small
    attacks ? larger ones ? steady state
  • Suggests key to ending prolonged campaign is to
    eliminate political incentives (profits) from
    attacks
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