Basics of Experimental Design for fMRI: Block Designs - PowerPoint PPT Presentation

1 / 57
About This Presentation
Title:

Basics of Experimental Design for fMRI: Block Designs

Description:

Jody Culham Brain and Mind Institute Department of Psychology University of Western Ontario http://www.fmri4newbies.com/ Basics of Experimental Design – PowerPoint PPT presentation

Number of Views:416
Avg rating:3.0/5.0
Slides: 58
Provided by: jcu91
Category:

less

Transcript and Presenter's Notes

Title: Basics of Experimental Design for fMRI: Block Designs


1
Basics of Experimental Designfor fMRIBlock
Designs
Jody Culham Brain and Mind Institute Department
of Psychology University of Western Ontario
http//www.fmri4newbies.com/
Last Update January 18, 2012 Last Course
Psychology 9223, W2010, University of Western
Ontario
2
Part I
  • Asking the Right Question

3
Attending a poster session at a recent meeting,
I was reminded of the old adage To the man who
has only a hammer, the whole world looks like a
nail. In this case, however, instead of a
hammer we had a magnetic resonance imaging (MRI)
machine and instead of nails we had a study.
Many of the studies summarized in the posters did
not seem to be designed to answer questions about
the functioning of the brain neither did they
seem to bear on specific questions about the
roles of particular brain regions. Rather, they
could best be described as exploratory. People
were asked to engage in some task while the
activity in their brains was monitored, and this
activity was then interpreted post hoc. --
Stephen M. Kosslyn (1999). If neuroimaging is
the answer, what is the question? Phil Trans R
Soc Lond B, 354, 1283-1294.
4
Brains Needed
  • "...the single most critical piece of equipment
    is still the researcher's own brain. All the
    equipment in the world will not help us if we do
    not know how to use it properly, which requires
    more than just knowing how to operate it.
    Aristotle would not necessarily have been more
    profound had he owned a laptop and known how to
    program. What is badly needed now, with all
    these scanners whirring away, is an understanding
    of exactly what we are observing, and seeing, and
    measuring, and wondering about."
  • -- Endel Tulving, interview in Cognitive
    Neuroscience (2002, Gazzaniga , Ivry Mangun,
    Eds., NY Norton, p. 323)

5
Toys Are Not Enough
  • Expensive equipment doesnt merit a lousy
    study.
  • -- Louis Sokoloff

6
So you want to do an fMRI study?
CONCLUSION Unless you are Bill Gates, a thought
experiment is much more efficient!
7
Thought Experiments
  • What do you hope to find? 
  • What would that tell you about the cognitive
    process involved? 
  • Would it add anything to what is already known
    from other techniques? 
  • Could the same question be asked more easily
    cheaply with other techniques?
  • What would be the alternative outcomes (and/or
    null hypothesis)? 
  • Or is there not really any plausible alternative
    (in which case the experiment may not be worth
    doing)? 
  • If the alternative outcome occurred, would the
    study still be interesting? 
  • If the alternative outcome is not interesting,
    is the hoped-for outcome likely enough to justify
    the attempt? 
  • What would the headline be if it worked? Is
    it sexy enough to warrant the time, funding and
    effort?
  • Ideas are cheap. -- Jodys former supervisor,
    Jane Raymond
  • Good experimenters generate many ideas and
    ensure that only the fittest survive
  • What are the possible confounds?
  • Can you control for those confounds?
  • Has the experiment already been done?  A year
    of research can save you an hour on PubMed!

8
Three Stages of an Experiment
  • Sledgehammer Approach
  • brute force experiment
  • powerful stimulus
  • dont try to control for everything
  • run a couple of subjects -- see if it looks
    promising
  • if it doesnt look great, tweak the stimulus or
    task
  • try to be a subject yourself so you can notice
    any problems with stimuli or subject strategies
  • Real Experiment
  • at some point, you have to stop changing things
    and collect enough subjects run with the same
    conditions to publish it
  • incorporate appropriate control conditions
  • random effects analysis requires at least 10
    subjects
  • can run all subjects in one or two days
  • pro minimize setup and variability
  • con bad magnet day means a lot of wasted time
  • Whipped Cream
  • after the real experiment works, then think
    about a whipped cream version
  • going straight to whipped cream is a huge
    endeavor, especially if youre new to imaging
  • mixed metaphor never sacrifice the meat
    potatoes to get the gravy (never sacrifice the
    hot chocolate to get the whipped cream doesnt
    have quite the same punch)

9
Testing Patients
  • fMRI is the art of the barely possible
  • neuropsychology is the art of the barely possible
  • combining fMRI and neuropsychology can be very
    valuable
  • BUT its (art of the barely possible)2
  • If you want to test a paradigm in patients or
    special groups (either single cases or group
    studies), I recommend developing a robust
    paradigm in control subjects first
  • Its generally a bad idea to use patients for
    pilot testing

10
Part II
  • Understanding Subtraction Logic

11
Mental Chronometry
  • use reaction times to infer cognitive processes
  • fundamental tool for behavioral experiments in
    cognitive science

F. C. Donders Dutch physiologist 1818-1889
12
Classic Example
  • T1 Simple Reaction Time
  • Hit button when you see a light

Detect Stimulus
Press Button
  • T2 Discrimination Reaction Time
  • Hit button when light is green but not red

Detect Stimulus
Press Button
Discriminate Color
  • T3 Choice Reaction Time
  • Hit left button when light is green and right
    button when light is red

Detect Stimulus
Press Button
Discriminate Color
Choose Button
Time
13
Subtraction Logic
T2
-
T1

Discriminate Color
14
Subtraction Logic
Detect Stimulus
Press Button
Discriminate Color
Choose Button
T3
-
T2

Choose Button
15
Limitations of Subtraction Logic
  • Assumption of pure insertion
  • You can insert a component process into a task
    without disrupting the other components
  • Widely criticized

16
Top Ten Things Sex and Brain Imaging Have in
Common
10. It's not how big the region is, it's what you
do with it.  9. Both involve heavy PETting.  8.
It's important to select regions of
interest.  7. Experts agree that timing is
critical.  6. Both require correction for
motion.  5. Experimentation is everything.  4.
You often can't get access when you need it.  3.
You always hope for multiple activations.  2.
Both make a lot of noise.  1. Both are better
when the assumption of pure insertion is met.
Source students in the Dartmouth McPew Summer
Institute
17
Subtraction Logic Brain Imaging Example
Hypothesis (circa early 1990s) Some areas of the
brain are specialized for perceiving
objects Simplest design Compare pictures of
objects vs. a control stimulus that is not an
object
seeing pictures like
seeing pictures like
minus
object perception
Malach et al., 1995, PNAS
18
Objects gt Textures
Lateral Occipital Complex (LOC)
Malach et al., 1995, PNAS
19
fMRI Subtraction
-

20
Other Differences
  • Is subtraction logic valid here?
  • What else could differ between objects and
    textures?
  • Objects gt Textures
  • object shapes
  • irregular shapes
  • familiarity
  • namability
  • visual features (e.g., brightness, contrast,
    etc.)
  • actability
  • attention-grabbing

21
Other Subtractions
Lateral Occipital Complex
Grill-Spector et al., 1998, Neuron
Visual Cortex (V1)
gt
gt
Kourtzi Kanwisher, 2000, J Neurosci
gt
Malach et al., 1995, PNAS
22
Dealing with Attentional Confounds
fMRI data seem highly susceptible to the amount
of attention drawn to the stimulus or devoted to
the task.
How can you ensure that activation is not simply
due to an attentional confound?
Add an attentional requirement to all stimuli or
tasks.
  • Example Add a one back task
  • subject must hit a button whenever a stimulus
    repeats
  • the repetition detection is much harder for the
    scrambled shapes
  • any activation for the intact shapes cannot be
    due only to attention

Time
  • Other common confounds that reviewers love to
    hate
  • eye movements
  • motor movements

23
Change only one thing between conditions!
  • As in Donders method, in functional imaging
    studies, two paired conditions should differ by
    the inclusion/exclusion of a single mental
    process
  • How do we control the mental operations that
    subjects carry out in the scanner?
  • Manipulate the stimulus
  • works best for automatic mental processes
  • Manipulate the task
  • works best for controlled mental processes
  • DONT DO BOTH AT ONCE!!!

Source Nancy Kanwisher
24
Beware the Brain Localizer
  • Can have multiple comparisons/baselines
  • Most common baseline rest
  • In some fields the baseline may be
    straightforward
  • For example, in vision studies, the baseline is
    often fixation on a point on an otherwise blank
    screen
  • Be careful that you dont try to subtract too
    much
  • Reaching rest
  • visual stimulus
  • localization of stimulus
  • arm movement
  • somatosensory feedback
  • response planning

Our task activated the occipito-temporo-parieto-
fronto-subcortical network
Another name for this is the brain!
25
What are people doing during rest?
  • What are people really doing during rest?
  • Daydreaming, thinking
  • Gawd this is boring. I wonder how long Ive
    been in here. I went at 200. It must be about
    330 now
  • Remembering, imagining
  • I gotta remember to pick up a carton of milk on
    the way home
  • Attending to bodily sensations
  • I really have to pee!, My back hurts, Get me
    outta here!
  • Getting drowsy
  • Zzzzzz I only closed my eyes for a second
    really!

26
Problems with a Rest Baseline?
  • For some tasks (e.g., memory studies), rest is a
    poor, uncontrolled baseline
  • memory structures (e.g., medial temporal lobes)
    may be DEactivated in a task compared to rest
  • To get a non-memory baseline, some memory
    researchers put a low-memory task in the baseline
    condition
  • e.g., hearing numbers and categorizing them as
    even or odd

Parahippocampal Cortex
Stark et al., 2001, PNAS
27
Default Mode Network
Fox and Raichle, 2007, Nat. Rev. Neurosci.
  • red/yellow areas that tend to be activated
    during tasks
  • task gt resting baseline
  • blue/green areas that tend to be deactivated
    during tasks
  • task lt resting baseline

28
Interpreting Activations vs. Deactivations
A rest baseline is needed to discriminate
between these two possibilities
fMRI ACTIVATION ( BSC)
Rest baseline
Stimulus/Task Onset
TIME
More activation for blue than yellow
More deactivation for yellow than blue
  • If negative betas dont make sense for your
    theory and you included a rest baseline, you can
    eliminate them with a conjunction analysis

yellow - blue
yellow
blue
AND
AND
29
Is concurrent behavioral data necessary?
Ideally, a concurrent, observable and
measureable behavioral response, such as a yes or
no bar-press response, measuring accuracy or
reaction time, should verify task
performance. -- Mark Cohen Susan Bookheimer,
TINS, 1994 I wonder whether PET research so far
has taken the methods of experimental psychology
too seriously. In standard psychology we need to
have the subject do some task with an
externalizable yes-or-no answer so that we have
some reaction times and error rates to analyze
those are our only data. But with neuroimaging
youre looking at the brain directly so you
literally dont need the button press I wonder
whether we can be more clever in figuring out how
to get subjects to think certain kinds of
thoughts silently, without forcing them to do
some arbitrary classification task as well. I
suspect that when you have people do some
artificial task and look at their brains, the
strongest activity youll see is in the parts of
the brain that are responsible for doing
artificial tasks. -- Steve Pinker, interview in
the Journal of Cognitive Neuroscience, 1994
Source Nancy Kanwisher
30
Part III
  • Choosing a Block Design

31
Parameters for Neuroimaging
  • You decide
  • number of slices
  • slice orientation
  • slice thickness
  • in-plane resolution (field of view and matrix
    size)
  • volume acquisition time (usually TR)
  • length of a run
  • number of runs
  • duration and sequence of epochs within each run
  • counterbalancing within or between subjects
  • Your physicist can help you decide
  • pulse sequence (e.g., gradient echo vs. spin
    echo)
  • k-space sampling (e.g., echo-planar vs. spiral
    imaging)
  • TR, TE, flip angle, etc.

32
Tradeoffs
  • Number of slices vs. volume acquisition time
  • the more slices you take, the longer you need to
    acquire them
  • e.g., 30 slices in 2 sec vs. 45 slices in 3 sec
  • Number of slices vs. in-plane resolution
  • the higher your in-plane resolution, the fewer
    slices you can acquire in a constant volume
    acquisition time
  • e.g., in 2 sec, 7 slices at 1.5 x 1.5 mm
    resolution (128 x 128 matrix) vs. 28 slices at 3
    mm x 3 mm resolution (64 x 64 matrix)

33
More Power to Ya!
  • Statistical Power
  • the probability of rejecting the null hypothesis
    when it is actually false
  • if theres an effect, how likely are you to
    find it?
  • Effect size
  • bigger effects, more power
  • e.g., LO localizer (intact vs. scrambled
    objects) -- 1 run is usually enough
  • looking for activation during imagery of objects
    might require many more runs
  • Sample size
  • larger n, more power
  • more subjects
  • longer runs
  • more runs per subject
  • SignalNoise Ratio
  • better SNR, more power
  • higher magnetic field
  • multi-channel coils

34
Put your conditions in the same run!
As far as possible, put the two conditions you
want to compare within the same run.
  • Why?
  • subjects get drowsy and bored
  • magnet may have different amounts of noise from
    one run to another (e.g., spike)
  • some stats (e.g., z-normalization) may affect
    stats differently between runs
  • Common flawed logic
  • Run1 A baseline
  • Run2 B baseline
  • A 0 was significant, B 0 was not, ? Area X
    is activated by A more than B

By this logic, there is higher activation for
Places than Faces in the data to the left. Do you
agree?
BOLD Activation ()
Bottom line If you want to compare A vs. B,
compare A vs. B! Simple, eh?
Faces
Places
Error bars 95 confidence limits
35
Run Duration
  • How long should a run be?
  • Short enough that the subject can remain
    comfortable without moving or swallowing
  • Long enough that youre not wasting a lot of
    time restarting the scanner
  • My ideal is 6 2 minutes

36
Simple Example Experiment LO Localizer
  • Lateral Occipital Complex
  • responds when subject views objects

Blank Screen
TIME
Intact Objects
Scrambled Objects
(Unit Volumes)
One volume (12 slices) every 2 seconds for 272
seconds (4 minutes, 32 seconds) Condition
changes every 16 seconds (8 volumes)
37
Options for Block Design Sequences
That design was only one of many possibilities.
Lets consider some of the other options and the
pros and cons of each. Lets assume we want to
have an LO localizer We need at least two
conditions but we could consider including a
third condition Lets assume that in all cases
we need 2 sec/volume to cover the range of slices
we require Lets also assume a total run
duration of 136 volumes (x 2 sec 272 sec 4
min, 16 sec Well start with 2 condition designs
38
Convolution of Single Trials
Neuronal Activity
BOLD Signal
Haemodynamic Function
Time
Time
Slide from Matt Brown
39
Block Design Short Equal Epochs
raw time course
HRF-convolved time course
Time (2 s volumes)
  • Alternation every 4 sec (2 volumes)
  • signal amplitude is weakened by HRF because
    signal doesnt have enough time to return to
    baseline
  • not to far from range of breathing frequency
    (every 4-10 sec) ? could lead to respiratory
    artifacts
  • if design is a task manipulation, subject is
    constantly changing tasks, gets confused

40
Block Design Short Unequal Epochs
raw time course
HRF-convolved time course
Time (2 s volumes)
  • 4 sec stimuli (2 volumes) with 8 sec (4 volumes)
    baseline
  • weve gained back most of the HRF-based
    amplitude loss but the other problems still
    remain
  • now were spending most of our time sampling the
    baseline

41
Block Design Long Epochs
The other extreme
raw time course
HRF-convolved time course
Time (2 s volumes)
  • Alternation Every 68 sec (34 volumes)
  • more noise at low frequencies
  • linear trend confound
  • subject will get bored
  • very few repetitions hard to do eyeball test
    of significance

42
Find the Sweet Spots
  • Respiration
  • every 4-10 sec (0.3 Hz)
  • moving chest distorts susceptibility
  • Cardiac Cycle
  • every 1 sec (0.9 Hz)
  • pulsing motion, blood changes
  • Solutions
  • gating
  • avoiding paradigms at those frequencies

You want your paradigm frequency to be in a
sweet spot away from the noise
43
Block Design Medium Epochs
raw time course
HRF-convolved time course
Time (2 s volumes)
  • Every 16 sec (8 volumes)
  • allows enough time for signal to oscillate fully
  • not near artifact frequencies
  • enough repetitions to see cycles by eye
  • a reasonable time for subjects to keep doing the
    same thing

44
Block Design Other Niceties
truncated too soon
Time (2 s volumes)
  • If you start and end with a baseline condition,
    youre less likely to lose information with
    linear trend removal and you can use the last
    epoch in an event related average

45
Block Design Sequences Three Conditions
  • Suppose you want to add a third condition to act
    as a more neutral baseline
  • For example, if you wanted to identify visual
    areas as well as object-selective areas, you
    could include resting fixation as the baseline.
  • That would allow two subtractions
  • scrambled - fixation ? visual areas
  • intact - scrambled ? object-selective areas
  • That would also help you discriminate differences
    in activations from differences in deactivations
  • Now the options increase.
  • For simplicity, lets keep the epoch duration at
    16 sec.

46
Block Design Repeating Sequence
  • We could just order the epochs in a repeating
    sequence
  • Problem There might be order effects
  • Solution Counterbalance with another order
  • Problem If you lose a run (e.g., to head
    motion), you lose counterbalancing)

47
Block Design Random Sequence
  • We could make multiple runs with the order of
    conditions randomized
  • Problem Randomization can be flukey
  • Problem To avoid flukiness, youd want to have
    different randomization for different runs and
    different subjects, but then youre going to
    spend ages defining protocols for analysis

48
Block Design Regular Baseline
  • We could have a fixation baseline between all
    stimulus conditions (either with regular or
    random order)

Benefit With event-related averaging, this
regular baseline design provides nice clear time
courses, even for a block design Problem Youre
spending half of your scan time collecting the
condition you care the least about
49
But I have 4 conditions to compare!
Here are a couple of options.
B. Random order in each run Pro order effects
should average out Con pain to make various
protocols, no possibility to average all data
into one time course, many frequencies involved
50
  • C. Kanwisher lab clustered design
  • sets of four main condition epochs separated by
    baseline epochs
  • each main condition appears at each location in
    sequence of four
  • two counterbalanced orders (1st half of first
    order same as 2nd half of second order and vice
    versa) can even rearrange data from 2nd order
    to allow averaging with 1st order

Pro spends most of your n on key conditions,
provides more repetitions Con not great for
event-related averaging because orders are not
balanced (e.g., in top order, blue is preceded by
the baseline 1X, by green 2X, by yellow 1X and by
pink 0X.
As you can imagine, the more conditions you try
to shove in a run, the thornier ordering issues
are and the fewer n you have for each condition.
51
But I have 8 conditions to compare!
  • Just dont.
  • In my experience, any block design experiment
    with more than four conditions becomes
    unmanageable and incomprehensible
  • Event-related designs might still be an option
    stay tuned

52
EXTRA SLIDES
53
Prepare Well Subjects
  • recruit and screen your subjects well in advance
  • safety screening
  • best to let them read through and self-screen
    beforehand so you dont get any embarrassing
    situations (e.g., discussions about IUDs,
    pregnancy)
  • eye glasses
  • handedness
  • make sure your subjects know how to be good
    subjects
  • http//www.ssc.uwo.ca/psychology/culhamlab/Jody_we
    b/Subject_Info/firsttime_subjects.htm
  • make sure you and the subjects can contact each
    other in case of problems or delays
  • if possible, be a subject yourself to see what
    the pitfalls and strategies might be
  • remember to bring
  • subject fees (and receipt book)
  • consent and screening forms

54
Prepare Well Experiments
  • test all equipment in advance
  • test software under realistic circumstances (same
    computer, timing and duration as fMRI
    experiments)
  • make sure you know all of the parameters the
    technician will want (e.g., pulse sequence,
    timing, slices and orientation)
  • at RRI, prepare a spreadsheet with mouseclicks
    and stopwatch times
  • check the timing as you go, especially at the
    beginning of an experiment
  • keep accurate log notes as you go
  • check with the technician regularly to ensure
    that your log notes record the same run number as
    the scanner
  • attach your timing spreadsheet to the log notes
    for that subject
  • write down any problems that arose (e.g.,
    subject missed second last trial subject
    drowsy through first third of run)

55
Prepare Well Postprocessing
  • move data to secure location as soon as possible
  • save one backup in the rawest form possible
  • if advances in reconstruction occur, you will
    need unprocessed data to use them
  • save other backups at natural points (e.g.,
    backup and delete 2D data once youve made 3D
    data)
  • have redundancy
  • dont put all backups on the same CD/DVD or
    youre toast if one is damaged (CDs arent
    forever like we once thought)
  • save full projects to one DVD (or HD partition)
    once youre done so you can reload an entire
    project if you need to reanalyze
  • keep a subject archive


56
Dealing with Frustration
Murphy's law acts with particular vigour in fMR
imaging  Number of pieces of equipment
required in an fMRI experiment 50 Probability
of any one piece of equipment working in a
session 95 Probability of everything working
in a session 0.9550 7.6
57
How NOT to do an imaging experiment
  • ask a stupid question
  • e.g., I wonder what lights up for nose picking
    vs. rest
  • compare poorly-defined conditions that differ in
    many respects
  • use a paradigm from another technique (e.g.,
    cognitive psychology) without optimizing any of
    the timing for fMRI, e.g., 1 minute epochs
  • be naively optimistic
  • go straight for the whipped cream experiment
    without starting with a sledgehammer experiment
  • never look at raw data, time courses or
    individual data, just plunk it all into one big
    stat model and look at what comes out
  • publish a long list of activated foci in every
    possible comparison
  • dont use any statistical corrections
  • write a long discussion on why your task
    activates the subcortico-occipito-parieto-temporo-
    frontal network
Write a Comment
User Comments (0)
About PowerShow.com