FLASH LESSON 2: MOTION TWEEN EFFECTS MOTION GUIDE TEXT ANIMATION - PowerPoint PPT Presentation

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FLASH LESSON 2: MOTION TWEEN EFFECTS MOTION GUIDE TEXT ANIMATION

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... frame rate of 12 fps Intro to Animation * Creating Animations Animation is one of the most powerful features of Flash Basic animation ... Adobe Photoshop 7.0 ... – PowerPoint PPT presentation

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Title: FLASH LESSON 2: MOTION TWEEN EFFECTS MOTION GUIDE TEXT ANIMATION


1
FLASH LESSON 2MOTION TWEEN EFFECTSMOTION
GUIDETEXT ANIMATION
2
Intro to Animation
INTRODUCTION
  • Frame rates lower than 10-12 fps often result in
    jerky images, while higher frame rates result in
    a blurred image
  • Flash uses a default frame rate of 12 fps

3
Macromedia Flash Animation
INTRODUCTION
  • Animation is one of the most powerful features of
    Flash
  • Basic animation is a simple process
  • Move an object around the stage
  • Change an objects size, shape, color
  • Apply Special Effects, such as zooming, fading,
    or a combination of effects
  • Two Animation Methods Frame Animation, and
    Tweened Animation

4
Understanding Motion Tweening
  • Motion tweening is far less tedious than Frame
    Animation
  • Create a Start and End frame
  • Flash creates the in-between frames
  • Flash only stores the attributes that change from
    frame to frame, thus creating smaller file sizes
    than Frame Animation

5
Understanding Motion Tweening
  • Two types of tweening
  • Shape tweening - a morphing effect
  • Motion tweening is used to animate objects which
    are moved, resized, re-colored, or rotated

6
Motion Tweening requires only a Start and End
Frame
Light Blue Background represents a Motion Tween
7
Understanding Motion Guides
  • A path that will guide moving objects around the
    stage in any direction
  • Without Motion Guides, animations would always
    travel in straight lines
  • Animations are placed on their own layer beneath
    a motion guide layer

8
Creating Animation with Motion Guides
  • Two ways to create this relationship
  • Create a guide layer with a path, then create a
    layer of animation an attach
  • Or, create an animation. Then create a motion
    guide layer with a path, and attach
  • Depending on the type of object youre animating,
    you may need to orient the object to the path

9
Creating Animation with Motion Guides
Object not oriented to path
A motion guide layer and its associated animation
Object oriented to path
10
Working with Properties
  • Tween - specifies Motion, Shape,or none
  • Scale - tweens the size of an object
  • Ease - specifies the rate of change between
    tweened frames
  • Ease values are between -100(slow) and 100(fast)
  • Rotate - specifies the number of times an object
    rotates clockwise(CW) or counter clockwise(CCW)

11
Working with Properties
  • Orient to path - orients the baseline of the
    object to the path
  • Sync - ensures that the object loops properly
  • Snap - attaches the object to the path by its
    registration point

Orient to Path Feature enabled in the
Properties Panel
12
Resizing an Object using a Motion Tween
  • Select the object in the ending frame and then
    use the Scale Tool options from the Free
    Transform tool

13
Rotating an Object using a Motion Tween
  • Select the object in the start or end frame
    rotate with different options
  • Rotate with the Rotate Tool option of the Free
    Transform tool
  • Rotate Clockwise or Counter Clockwise a specified
    number of turns or degrees through the Properties
    panel
  • Use Modify gt Transform to specify rotation

14
Rotating an Object using a Motion Tween
Specifying the rotate settings via the Properties
Panel
15
Changing an Objects Color with Motion Tween
  • Numerous ways to change an objects color over an
    animations time
  • Change the Tint of the object in the last frame
  • Change the Alpha of the object in the last frame
  • Change the Brightness of the object in the last
    frame
  • Apply Advanced Effects

16
LESSON 4
The Advanced Effect Panel
Onion Skin
17
Animating Text
  • Like other objects, Text can be animated
  • The entire text block is animated unless Broken
    Apart
  • Text can be rotated, skewed, scaled, or
    re-colored
  • Motion Tweened Text blocks are automatically
    saved as Symbols
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