COMP 7970 Intro to Computer Game Design and Development - PowerPoint PPT Presentation

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COMP 7970 Intro to Computer Game Design and Development

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Title: COMP 7970 Intro to Computer Game Design and Development


1
COMP 7970Intro to Computer Game Design and
Development
  • Dr. Cheryl D. Seals
  • sealscd_at_auburn.edu
  • Shelby Center

2
Topics
  • Following (roughly) the International Game
    Developers Association Curriculum Framework
    (http//www.igda.org/academia/curriculum_framework
    .php)
  • One of the reasons your text was chosen
  • Four broad themes
  • Social aspects
  • Technology aspects
  • Software Engineering aspects
  • Business aspects

3
Introductions
  • Instructor
  • Dr. Cheryl D. Seals
  • sealscd_at_auburn.edu
  • Shelby 3101M
  • Research
  • Artificial Intelligence (in Education)
  • Games2Educate
  • Diversity in IT
  • Human Computer Interaction User Interface Design

4
Books/media
  • Textbook
  • Introduction to Game Development
  • Ed. Steve Rabin
  • May 2005 Charles River Media
  • ISBN 1584503777
  • Game Design Workshop Designing, Prototyping, and
    Playtesting Games (Paperback)
  • Tracy Fullerton, Christopher Swain, Steven
    Hoffman
  • Software
  • 3D Game Studio, www.3dgamestudio.com
  • Download 30-day trial version
  • Available in CSSE lab

5
Related Classes
  • CS Classes
  • Computer Graphics
  • Artificial Intelligence
  • Networking
  • Human-Computer Interaction
  • Software Engineering
  • Visual Arts
  • Music

6
New Certificate in Gaming
  • Five courses
  • Undergraduate or Graduate
  • Game Design I II
  • Artificial Intelligence
  • HCI-related class (Virtual Reality, etc)
  • Graphics

7
What you will do
  • Analysis
  • Design
  • Programming
  • User testing
  • Programming!
  • Enjoy!

8
5-Phase Project
  • Build a team
  • Tell me your team members ASAP
  • Build a game
  • Phases
  • Settle on a game idea
  • Formal Game Proposal
  • Game Design
  • Progress Report
  • Alpha Release
  • Playtesting Results

9
Course Information
  • Grading
  • Exams 2 20
  • Project (5 parts) 40
  • Assignments Participation 20
  • Topic Presentation 20
  • Advice Learn from past
  • Content, lectures, projects, ...
  • Read the book, search out other relevant resources

10
Project Teams
  • 4 people (diverse is best!)
  • Consider schedules
  • Cool name

11
Software
  • 3D Game Studio
  • Never Winter Nights
  • Alice 3D
  • Anim8or
  • 3D Studio Max
  • 4D paint
  • Sound Forge
  • Unreal
  • Direct X
  • Others

12
Hardware
  • Windows computers
  • Other?

13
Info I Need
  • Your name
  • Your year of study
  • Relevant classes
  • Your Visual Audio Art Design experience
  • Your Computer Science experience
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