Video Cards - PowerPoint PPT Presentation

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Video Cards

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The video card decides how to use the pixels on the screen to create the image. ... card in 1981 called a Monochrome Display Adapter (MDA), which provided text ... – PowerPoint PPT presentation

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Title: Video Cards


1
Video Cards
  • CS431 Class Presentation
  • Ashish Bhat (02007025)
  • Nilesh Meshram (02007027)

2
Introduction
  • Interface between computer and a display device
  • Unless a computer has graphics capability built
    into the motherboard, the video card is required.
  • The CPU, working in conjunction with software
    applications, sends information about the image
    to the video card. The video card decides how to
    use the pixels on the screen to create the image.
    It then sends that information to the monitor
    through output interface.

3
The Evolution of Video Cards
  • IBM introduced the first video card in 1981
    called a Monochrome Display Adapter (MDA), which
    provided text-only displays of green or white
    text on a black screen.
  • Presently, the minimum standard for new video
    cards is Video Graphics Array (VGA), which allows
    256 colors.
  • With high-performance standards like Quantum
    Extended Graphics Array (QXGA), video cards can
    display millions of colors at resolutions of up
    to 2040 x 1536 pixels.

4
Components in a Video Card
  • Graphics Controller / Graphic Processing Unit
    (GPU)
  • Video Memory (RAM)
  • Digital-to-analog Converter (DAC)
  • Attribute Controller
  • Output Interface - RGB, Composite, DVI
  • BUS Interface
  • BIOS

5
Components in a Video Card
6
Video Card - GPU
  • Similar to CPU but designed specifically to
    perform complex mathematical and geometric
    calculations necessary for graphics rendering
  • Less congestion on the system bus
  • Reduction in the workload of CPU

7
Video Card - GPU
  • Operations bitmap transfers, painting, window
    resizing and repositioning, line drawing, font
    scaling and polygon drawing etc.
  • Some GPUs have image enhancement algorithms
    built-in
  • e.g. 3D edge smoothening

8
Video Card - GPU
  • Some of the latest GPUs have more transistors
    than average CPU and produce a lot of heat.
    Heat-sinking and fan cooling are required

9
Video Card - Memory
  • Video Memory (RAM) is used for
  • Frame Buffering holding completed imaged until
    its time to display them
  • As the GPU creates images, the image information
    is stored in this video memory frame buffer as a
    digital bitmap
  • Total amount of video memory installed may not be
    needed for a particular resolution, the extra
    memory often used for caching information for the
    graphics processor
  • for example, the caching of commonly used
    graphical items, such as text fonts and icons

10
Video Card - Memory
  • Unified memory architecture Use of portion of
    system memory as frame buffer
  • - Cost reduction
  • - Inferior graphics performance
  • The greater number of colors, or higher the
    resolution, the more video memory will be
    required.
  • However, since it is a shared resource reducing
    one will allow an increase in the other

11
Video Card - DAC
  • RAM connects directly to DAC
  • known as RAMDAC
  • Used to convert the digital image information
    stored in video memory into analog signals that a
    monitor can use
  • The range of refresh rates decided by
  • - The rate at which the RAMDAC converts the
    information
  • - The design of the graphics processor
  • Multiple RAMDAC

12
Video Cards - Resolution and Color depth
  • Resolution
  • - specified in terms of a row by column figure
  • - the maximum number of displayable pixels
  • - determined by the beam size and dot pitch
  • - refers to the sharpness, or detail of the
    visual image
  • Color Depth
  • determined by the intensity of three beams of
    light (Red, Green and Blue) and the amount of
    information stored about a pixel
  • Different Modes
  • 8 Bit 256 Color Mode
  • 16 Bit High Color mode
  • 24 Bit True Color Mode

13
Video Card - Attribute Controller
  • Contains the Color Look-up-table (CLUT) which
    determines which color will be displayed for a
    given pixel value in the video memory
  • Used when the display mode is not true color
    (24bit or 48bit). In such cases the most used
    colors are stored in this CLUT
  • Dithering
  • - uses two colors to create the appearance of a
    third
  • - gives a smoother appearance to abrupt
    transitions

example color palette
14
Video Cards Resolution and Colors
15
Output Interface - RGB
  • Most CRT monitors require signal in analog form.
    This interface is known as RGB interface
  • This interface has three separate lines for the
    red, green and blue color signals, and two lines
    for horizontal and vertical sync signals
  • CRT controller in the video card generates
    horizontal and vertical sync signals

16
Output Interface - Composite
  • Composite video interface is used in Television
  • First RGB data is converted into chrominance
    (color) and luminescence (intensity) signals and
    then both are time multiplexed with horizontal
    and vertical sync signals to give a single
    composite video signal

17
Output Interface - DVI
  • LCD Monitors work in digital mode and require
    display data in digital form
  • RAMDAC is thus bypassed and data is sent directly
    in digital form. This interface is known as DVI
    (Digital Video Interface)

Output interface requirement for different
monitors
18
Video Card - BUS Interface
  • ISA Interface (Obsolete)
  • PCI Interface (Obsolete)
  • AGP Interface
  • PCI Express Interface

19
AGP Interface
  • AGP Accelerated Graphics Port
  • Single dedicated Point-to-point Connect
  • Pipelined transfers
  • Video RAM Sharing
  • Being replaced by new PCI Express

20
Video Card - BIOS
  • Initialization of hardware setting during boot-up
  • Provides a set of standard routines to control
    and use the video card
  • e.g. change display mode, gotoxy, change color,
    write text etc.
  • traditionally video cards were built according to
    certain standards (CGA, VGA, SVGA etc.) and
    provided the same functionality through these
    standard routines.

21
Video Card Interfacing
  • Older video cards provide a set of standard
    routines accessed through BIOS
  • Display Drivers

22
Video Card Interfacing in Windows
23
References
  • http//www.howstuffworks.com
  • http//www.pctechguide.com/
  • http//www.epanorama.net

24
Thank you!
25
Video Card Types of Memory
  • Standard DRAM Used in earlier system
  • Video memory implementation on graphics board
  • - VRAM
  • - WRAM
  • - EDO
  • - SDRAM
  • - DDRRAM
  • - RDRAM
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