Presentation Styles - PowerPoint PPT Presentation

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Presentation Styles

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Use shorter strings or expand string space ... Design for monochrome first. Consider needs of color deficient users. More Guidelines ... – PowerPoint PPT presentation

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Title: Presentation Styles


1
Presentation Styles
  • Balancing Function And Fashion

Ben Carson Rajesh Golla Sunil Dsouza
2
Introduction
  • 4 Design Issues
  • Error messages
  • Non anthropomorphic design
  • Display design
  • Color

3
Error Messages
  • Specificity
  • Constructive guidance positive tone
  • User centered phrasing
  • Physical format
  • Effective messages

4
Specificity
Specific error messages instead of vague
condemning messages
  • POOR
  • Syntax Error
  • Invalid Data
  • BETTER
  • Unmatched left parenthesis
  • Days range from 1 to 31

5
Constructive guidance and positive tone
  • Help users to rectify mistakes rather than
    condemn them
  • POOR
  • Disastrous string overflow
  • BETTER
  • Use shorter strings or
    expand string space

6
User centered phrasing
  • Give user the feeling that he controls the system
    rather than just responds to commands
  • E.g. POOR
    BETTER
  • Enter Data Ready
    For Data

7
Physical format
  • Upper-case only text v/s Mixed-case
  • Placement near the error v/s same position
  • Sound alerts can be annoying

8
Develop better error messages
  • Better wording - consult technical writers
  • Quality Control - approval of expert committees
  • Develop guidelines
  • a) Positive tone
  • b) Specific
  • c) user centric
  • d) neat comprehensible format
  • Carry out usability tests
  • Collect user performance data

9
Non anthropomorphic Design
  • Failure of anthropomorphic design
  • Ex bank tellers Tillie the teller and BOB,
    postal buddy
  • Text only preferred over anthropomorphic designs
  • Anthropomorphic interfaces using first person
    pronouns may be counter productive
  • Poor I will begin the lesson when you press
    RETURN
  • Better You can begin the lesson by pressing
    RETURN
  • Better To begin the lesson, press RETURN

10
Display Design
  • Display's key to successful design
  • Smith and Mosiers 162 guidelines of data display
  • Designers thorough knowledge of users tasks
  • Effective designs ( proper sequence, grouping,
    consistency, orderly format, highlighting,
    shading, color, font etc)

11
Non anthropomorphic guidelines
  • Avoid presenting computers as people
  • Choose appropriate humans for introductions or
    guides
  • Use caution in designing computer generated human
    faces or cartoon characters
  • Use cartoon characters in games
  • Design comprehensible, predictable, and
    controllable interfaces
  • Provide user centered overviews
  • Do not use I when computer responds to human
    actions
  • Use you to guides users, or just state facts

12
  • Six categories of principles which show
    complexity of designers task
  • Elegance and simplicity
  • Scale, contrast and proportion
  • Organization and visual structure
  • Module and program
  • Image and representation
  • Style

13
Field layout
  • Explore with a variety of layouts.

14
(No Transcript)
15
Empirical results
Structured form
Narrative form
16
display complexity metrics
  • The four task independent metrics for
    alphanumeric displays
  • Overall density
  • Local density
  • Grouping
  • Layout complexity

17
Structured format
Unstructured format
18
Layout appropriateness
19
Color
  • Use of color for a system is subjective.
  • Some systems require color
  • Alphanumeric displays can be helped or hurt by
    the use of color

20
Guidelines for Using Color
  • Use color conservatively
  • Limit the number of colors
  • Recognize that color is a coding technique
  • Color coding should support the task
  • Color coding appears with minimal input
  • Color coding is under user control
  • Design for monochrome first
  • Consider needs of color deficient users

21
More Guidelines
  • Color can help with formatting
  • Use a consistent color scheme
  • Be aware of common expectations about color codes
  • Be aware of problems with color pairings
  • Use color changes to indicate status changes
  • Use color in graphic displays for greater
    information density

22
Conclusion
  • Hoadley, 1990 study of display charts
  • uncritical addition of color may not be
    uniformly beneficial
  • Color can improve some displays and lead to more
    efficient use of the system, but improper use of
    color can mislead and be counterproductive
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