Title: Suzanne de Castell, Simon Fraser University Jennifer Jenson, York University
1Looking to Play to Learn A Multimodal Study of
Non-Formal Learning
Suzanne de Castell, Simon Fraser
UniversityJennifer Jenson, York University
2Two dimensions
Extending classroom discourse analysis to include
a broader range of communicational forms and
educational settings
The use of multimedia affordances for data
collection, analyses and, significantly REPORTING
3Language-as-speech is not any longer the central
medium of communication. We now live in a world
of multimodalityand in a world of
multimedia. Kress, et al. (2000)
4Meet Oliver the baby Emu.
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9Being a tiger
10Attending to Art
11School learning
Playful learning
12Mass-mediated acculturation A new attentional
economy
13Richard Lanham construes attention as the action
that turns raw data into something humans can
use (Lanham 1994, n.p.), and he proposes that
under conditions of information saturation the
work of human attention is primarily enframing,
selecting and organizing from the vast stores of
available raw data those elements which enable
the movement from information to knowledge, to
understanding, to, in his terms, wisdom.
14Harry Potter and the Prisoner of Azkaban Video
Game
15Harry Potter and the Prisoner of Azkaban Video
Game
16Click to enter
17Eyes Front
18A zoo classroom
What word do I take off my board? ltAre
vertebrates words??gt
19From centre to periphery
20U.S. children between the ages of four and
twelve spend 24 billion annually on everything
from soft drinks to computer computer games.
-- Market Trends, November 2003
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24Pikmin -- 2 player POV (point of view)
25What was the name of the warthog in the Lion King?
Pumba, yes, thats right
26Attentional Objects Animals
27Trick Question
No mammals in the REPTILE house
28Attentional Objects The Peripatetic Professor
29Hurry up!
See more animals or else!
30Face to Face Encounter
31Walk and Talk
32Disruption Reacting to Animals
33Gesture to convey meaning
34Discursive and Gestural Practices
35Play and Attention
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38Archetypal Narrative/s
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42Ssshhh waiting for the warthog
43Losing track
44Play as Imitation
45Play and Risk
46A Tour Guide
47Story telling and attention
48Embodied Learning through Play
Creating a new species
49Blood Omen 2
A media rich environment
50Custodial Attention and (Re)Medial Violence
51Pay Attention or Else
52actual knowledge
Its just writing and all that