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Evolving the Learning and Research Experience in Human Computer Interaction

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Raise the profile of human computer interaction in both teaching and research ... Hydra. Universal Access. Interface Builder. Paper based Approach ... – PowerPoint PPT presentation

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Title: Evolving the Learning and Research Experience in Human Computer Interaction


1
Evolving the Learning and Research Experience in
Human Computer Interaction
  • Daniel Woo
  • University of New South Wales

2
Goal
  • Raise the profile of human computer interaction
    in both teaching and research

3
Goal - Student Learning
  • Prepare students for user-centred design in
    software development projects
  • Consider the needs of users and stakeholders
  • Hands on experience
  • Small group teaching
  • Paper designs first

4
Goal - Research
  • Develop new techniques to better understand what
    people actually do
  • Feed information back to all aspects of the
    design process
  • Novel interaction methods

5
Teaching Laboratory
Research Laboratory
6
Communicate the vision
  • In your department
  • Mac-oriented Support Staff
  • Building Facilities
  • Architects
  • Purchasing / Stores
  • Apple Education Representative
  • Apple Supplier

7
Predicting the Future
  • Prior experience
  • WWDC Crystal ball
  • Aware of local conditions

8
July 2000
  • 3 hour lecture only
  • No tutorials
  • No laboratories
  • No postgraduate students
  • No teaching assistants
  • No honours projects
  • No Macs for CompSci Students

9
Mac OS X Proposition - Jul 2000
  • Macintosh user interface well known for its user
    friendliness and design
  • Role in education
  • UNIX - terminal window/X Windows
  • Create a practical learning space

10
Augmenting Learning
  • 201 G4 PowerMacs with 17
  • Class room style layout

11
(No Transcript)
12
Considerations
  • Group discussion vs. class room
  • Students can hide behind 17 monitors
  • Noise from fans
  • Remote Desktop can be used for locking, sleeping
    and screen sharing

13
Tutor-Student Ratio
  • 300-400 students
  • 20 students maximum
  • Fortnightly laboratories
  • spread the load over 2 weeks
  • Each student - 6 x 2 hour classes
  • 5 x 2 hour (tutorial lab)
  • 1 x 2 hour - assignment presentations

14
Laboratory Topics
  • Mac OS 9 Evaluation
  • Mac OS X Evaluation
  • Heuristic Evaluation
  • Observation

15
Laboratory Topics
  • Computer Supported Collaborative Work
  • Universal Access
  • Interface Builder

16
Computer Supported Cooperative Work
  • Carracho
  • iChat / Rendezvous
  • Hydra

17
Universal Access
18
Interface Builder
19
Paper based Approach
  • Design diaries for Computer Science students

20
Laboratory Management
  • Rode the wave of releases of Mac OS X Server
  • Integration with our existing (custom) UNIX
    management system non-trivial prior to 10.2
  • Started with stand alone machines

21
Tools
  • Workgroup Manager
  • Apple Remote Desktop/ANA
  • Netboot Experiments with 10.2
  • Imaging
  • Apple Software Restore
  • FireWire Hard disk

22
UDB Integration - June 2003
  • Same username/password for all machines (UNIX,
    Windows, Mac)
  • Home directories mounted/backed up
  • Disk imaging (conform)
  • Group, IP, Print quota management
  • Eventually, booking system
  • Independent of Workgroup Mgr

23
Present
  • 3 hour lecture only
  • Tutorials - Yes
  • Laboratories - Yes
  • Postgraduate students - Yes - 2
  • Teaching assistants - Yes - 4/year
  • Thesis/4th year projects - Yes
  • Teaching Laboratory Login Integration

24
Other Uses
  • Office staff training
  • AUC
  • Other UNSW Staff Training
  • Thesis students
  • Primary School iMovie Workshops
  • XCode

25
HCI Research Laboratory
26
Data
  • What did they do/think/say
  • When did they click/error/
  • Where did they click/press/
  • Why did they make error/choose
  • How did they complete the task
  • Who interacted with who

27
Infrastructure
  • Multi-camera
  • Scan converter
  • Video and audio editing
  • Video matrix control
  • DV recording equipment

28
Usability Data Collection
  • Investigating automated ways to collect usability
    data - COAR
  • Synchronisation with other video material via
    QuickTime
  • Analysis and reporting

29
Applications
  • Interviews/focus groups
  • Speech dictation
  • Speech preferences
  • TTS Discover X
  • UserScan chemistry software
  • School Web Site
  • Novel user interfaces

30
Mac OS X
  • iMovie, Final Cut Pro
  • iDVD, DVD Pro
  • Cubase
  • Custom software development
  • Matrix
  • Usability Observer
  • COAR suite

31
Other Uses
  • Audio applications
  • Subjective testing
  • Video material development
  • DVD production

32
It about the people
  • Teaching Staff
  • Postgraduate students
  • Students who understand the needs of users
  • Students who can develop software systems for
    people

33
Conclusion
  • Raised profile, student numbers, awareness
  • Created two facilities based on Mac OS X
  • Tool development phase
  • Need to train more students in user centred
    software development aspects

34
QA
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