Applications of a Motion Capturing System: Music, Modeling, and Animation - PowerPoint PPT Presentation

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Applications of a Motion Capturing System: Music, Modeling, and Animation

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Applications of a Motion Capturing System: Music, ... Chase Finch, Kevin Musselman, Bill Mummert. College of Engineering and Science, Clemson University ... – PowerPoint PPT presentation

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Title: Applications of a Motion Capturing System: Music, Modeling, and Animation


1
Applications of a Motion Capturing System Music,
Modeling, and Animation
  • Chase Finch, Kevin Musselman, Bill Mummert
  • College of Engineering and Science, Clemson
    University

2
Motion Capture
  • History
  • Vicon 8 Motion Capturing System
  • Motion Capture in Animation
  • Motion Capture in Modeling
  • Motion Capturing in Adio/Visual Interactions
  • Observations
  • Conclusions

3
Brief History of Motion Capture
  • 1980-83 Simon Fraser Universitys biomechanics
    labs start using to computers to analyze human
    motion
  • MIT started using optical tracking systesm Op-Eye
    and SelSpot
  • Mike the Talking Head of Silicon Graphics

4
Vicon 8 Motion Capturing System
  • Passive System
  • 8 infared cameras tracks markers
  • Records cartesian coordinates (x,y,z)
  • Average recording rate of 120 fps
  • Newer system has 12 cameras and records at 484 fps

A visual representation of MoCap
5
Motion Capture Animation
  • Maps collected data to a virtual character
  • Requires creating a rig
  • System of structures in a model with control
    points to move the model
  • Facial motion capture

6
Motion Capturing in Modeling
  • Using motion capture data to create rigs and
    models
  • USC derives human skeletal models from volume
    data

7
Motion Capturing Audio/Visual Interactions
  • Sound creation usually requires a physical motion
    ie drawing a bow across a violin requires a
    precise motion for certain sounds
  • Motion Capture Music
  • Outputs mapped commands to a MIDI creator
  • Dance Instruction
  • References
  • David J. Sturman. A Brief History of Motion
    Capture for Computer Character Animation.
    Available at http//www.siggraph.org/education/mat
    erials/HyperGraph/animation/character_animation/mo
    tion_capture/history1.htm
  • Anderson, R.E. Social impacts of computing Codes
    of professional ethics. Social Science Computing
    Review 10, 2 (Winter 1992), 453-469.
  • CHI Conference Publications Format. Available at
    http//www.acm.org/sigchi/chipubform/.
  • Conger., S., and Loch, K.D. (eds.). Ethics and
    computer use. Commun. ACM 38, 12 (entire issue).
  • Mackay, W.E. Ethics, lies and videotape, in
    Proceedings of CHI '95 (Denver CO, May 1995), ACM
    Press, 138-145.
  • Schwartz, M., and Task Force on Bias-Free
    Language. Guidelines for Bias-Free Writing.
    Indiana University Press, Bloomington IN, 1995.

8
Thank You
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