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6 Second Rule

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... most important six seconds of a football play happen just BEFORE the QB begins ... Syracuse Blocking Progression. Mirror Drill. Finish/R.A.C.. Get the ... – PowerPoint PPT presentation

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Title: 6 Second Rule


1
PANTHER Receivers Main Directory
6 Second Rule
Route Menu
Alignment
Split Rules
Drills
Skills
Type of Cuts
Type of Blocks
Type of Movements
Jobs
2
Readying for the play The Six Second Rule
  • The most important six seconds of a football play
    happen just BEFORE the QB begins his cadencehow
    you prepare yourself during this time will
    determine the success of the play!
  • The Six Second Rule is a simple mental routine
    that each position has that allows them to do
    their thinking before the play so that they can
    be prepared, confident, and aggressive once the
    play begins, and be ready for anything that might
    happen!
  • The actual routine varies by position, but its
    basic elements are
  • WHAT IS MY JOB (or basic assignment) on this
    play?
  • What, if anything, should I do with my ALIGNMENT
    to help me do this job?
  • What is the DEFENSEs basic alignment?
  • Based on the defense I see, what will my FIRST
    2-3 STEPS off the ball be?
  • What ADJUSTMENTS might I have to make, based on
    the defense, to get my job done?

Main Menu
3
PANTHER Receivers Route Menu
60-70/160-170 1 Curl 2 Smash 3 Flood 4
Flat 5 Comeback
80-90 0 Indy 1 Spacing 6 Box
Main Menu
4
PANTHER Receivers X, Y, Z Alignment
X
Y
Y
X
Y
Y
Y
Z
Z
Z
Z
Rip
Rex
Ralph
Liz
Lee
Lance
R L Words talk to Y, but also direct X Z
Main Menu
5
PANTHER Receivers H Alignment
/-
Far
Firm
First
Flood
Flame
Fill
/-
F Words talk to H
Main Menu
6
PANTHER Receivers Abbreviations
X
Y
Y
Y
Y
H
Z
H
H
Z
H
Z
Z
H
Base
Bunch Left
Trips Left
Trips Right
Bunch Right
Main Menu
7
PANTHER Receivers Words ending with Y
X
Y
Y
X
Z
Z
Z
Z
Ray
Larry
Main Menu
8
PANTHER Receivers W words talk to X
X
Y
X
Y
X
X
Z
Z
Z
Z
H
Z
EX. 3 Rip First Wax
EX. 1 Rip Wax
EX. 2 Liz Wax
Main Menu
9
PANTHER Receivers Split Rules
Inside Receivers
Split WHY
Plus 3 Maximum room for flat-topped out-breaking
routes
Plus 4 Best access to attack middle/opp. Side of
defense
Half -1 Increased room for routes that break out
deeper
Half 1 Increased room inside/not attacking middle
Routes
  • Flat
  • Arrow
  • (Except 81 Mirror)
  • Turn
  • Sit
  • Slash
  • Over
  • Drag
  • Corner
  • Corner Choose
  • Ins CMBK
  • Hat
  • Arrow
  • (81 Mirror)

Main Menu
10
PANTHER Receivers Drills
  • Ball Security
  • Anti-Strip
  • Double Hit
  • Quick Foot Ladder
  • 1 foot in sprint
  • Ickey
  • Lateral (rung in between)
  • Ball Drills
  • Clock
  • Raider (lying seated)
  • Ball-Catch-Tuck
  • Right back at me
  • 45 degrees (both ways)
  • Sideways (both ways)
  • Fade (knee, jogging)
  • SL Toe Dance
  • Cuts
  • Plant
  • Figure 8
  • Eddie
  • Speed
  • Run blocking
  • Syracuse Blocking Progression
  • Mirror Drill
  • Finish/R.A.C.
  • Get the Sideline
  • Settle Noose

Main Menu
11
PANTHER Receivers Skills
  • Blocking
  • Inside/Outside Stalk
  • Inside Cut-Off
  • TD Alley
  • Bomb
  • Levels Crack
  • Routes
  • Tops
  • Drag Under Principle
  • Releases
  • Hand Combat
  • Rip/Swim/Chop
  • Misdirection Steps
  • Hand Misdirection Steps
  • Release on Move/Restack

Main Menu
12
PANTHER Receivers Cuts
  • Square Cuts
  • Speed
  • Big Speed
  • Drum roll
  • Angle Cuts
  • Speed
  • Nod

Main Menu
13
PANTHER Receivers Blocks
  • Inside Stalk
  • Use on inside runs
  • Outside Stalk
  • Use on outside runs
  • Inside Cut-off
  • Use on backside of runs
  • TD Alley
  • Bomb
  • Use v 2 safety looks that support run w/
    safeties
  • Levels Crack
  • Use on frontside of flow screens

Main Menu
14
PANTHER Receivers Movement
  • Motion
  • Basic Motion (I.e. H6)
  • The letter tells us who and the number tells us
    where
  • Specialty Motions
  • Peel
  • Motion across the ball hard, then back to the
    edge of the set.
  • Crazy
  • Motion across the ball hard, then back to
    original position
  • Letter Motion
  • If you hear your position letter called before
    the formation, it means that we want to END UP IN
    the formation called, and youre going to MOTION
    TO THAT FORMATION by starting off as the widest
    guy on your side and motioning to your final
    spot!
  • Short
  • Tells the receiver called to motion to the
    inside, but not pass any receivers.
  • Jimmy
  • Same as Crazy, but outside in.

New Movements Coming Soon!!!!
Main Menu
15
MOTION Moving Players to Spots on the Field
COMMUNICATING MOTION
The way we do this is to simply say WHO we want
to go in motion (H, Y, R, X, or Z) and WHERE on
the field we want him to end up. The spots on
the field we can send motion men are numbered IN
CONJUNCTION WITH OUR HOLE NUMBERS as follows
Main Menu
16
JOBS
Receivers
Fr Outside Jobs Mini curl Post-curl Orbit Go
pocket Comeback
Bk Outside Jobs Over Under Post Dig Hunter Seam
Slasher
Fr Inside Jobs Arrow Pin-Arrow Corner-Choose Flat
Seam/Box Hole
Bk Inside Jobs Over Under Post Dig Hunter Seam
Slasher
Middle Jobs Spacing Sit Sit Mars Seam/Rub
Seam Split Sail Under Arrow Orbit
Main Menu
17
1 Instructional
4 Instructional
TRUST TEMPO DISCIPLINE PREPARATION SHARED
RESPONSIBILITY
1 route CURL
Attack 2d defenders inside leg, sit at 10!
4 yd Speed break to 12
10
V
V
V
V
SPRINT to 8!
  • Accelerate through break!
  • Gain depth!

If you dont get theball by the time you reach
the s, turn up the sideline!
O
O
I
I
  • Possible Arrow off Tight U by pre-read/situation..

161 Shown
  • Work the Post Curl off the 5th step to Sit to BS
    Seam Rd

BS OUTS Slasher. Normal odd-numbered
backside rules.
BS INS Hunter. Normal odd-numbered backside
rules.
FS INS ARROW. Attack defenders outside
shoulder, break downhill off 2d/3d step, gain
depth. Look for ball quickly!
FS MID SIT. Your job is to occupy the 2nd short
defender. Run right at his inside leg, hook up
and present your numbers to the QB when youve
reached 10 yards. Can slide to open window
inside or SLIGHTLY outside once youve hooked up.

FS OUTS POST CURL. Split bottom of s (Hash
3). Sprint to 8, make a 4 yard speed break
toward the Post, At 12, burst/lunge DRUMROLL
REDIRECT, accelerate through the open lane back
to a depth of 10 yards. Slide to open window.
QB Based on down/distance and/or pre-read,
may Tight U to Arrow on time. Otherwise, 5
angle pop-up, use eyes and shoulders to influence
flat defender to widen with Arrow, drill the Curl
through the open window as he presents his
numbers, feeling the Danger player in your
peripheral vision. If cut off, think Sit (in
Trips) to Arrow turning up or backside off
shuffle up.
Main Menu
18
91-191 Instructional
1 Instructional
4 Instructional
81-91 SPACING
TRUST TEMPO DISCIPLINE PREPARATION SHARED
RESPONSIBILITY
Speed break to 7 Get inside flat defender
7
C
6
SPRINT to 4-5!
V
V
1 step, get FAST width, take flat defender OUT!
O
I
I
O
  • 3-step drop, read shoulders of flat defender

81 Shown
OT 3
  • Spacing Sit is your eye contact outlet

BS OUTS INDIVIDUAL. Normal 80-90 rulesQuick
Out with the option to ask for something
different based on CB
BS INS Inside Fade Fire. Normal 80-90 BS
rules.
FS/OUTS INS ARROW. Split OT 3. Goal is to
attract flat defenders attention and get him to
run with you technique is a bit different than
basic Curl in that you are emphasizing WIDTH more
than DEPTH. Take one 45º step, then accelerate
almost flat to the sideline, snapping your head
around on your 3rd step out of the break without
slowing down. Can turn up once 5 yds from the
sidelines.
FS MID SPACING SIT. Goal is to hold 2nd short
defender and stay open if he flies past you.
Take a preferred inside release, aim for a spot
6-7 yards deep 2 yards beyond his far shoulder to
help create spacing. Sit face QB. If you
feel the defender leave, you can slide as far
inside as the next LB inside allows or just
SLIGHTLY outside if you feel inside-out pressure.
FS OUTS QUICK CURL. Align 2 yards outside M,
run Mini-Curl with a slightly widened stem to
create spacing. You want to burst beyond the
flat defender as fast as you can to get out of
his sight line, then run the top of your curl in
such a way that you feel yourself running
around him. Speed break at 4-5 yards to a thin
Slant angle, drop hips accelerate back through
the hole at 7, present your numbers to QB. Any
sliding must be done after numbers are presented
and OUTSIDE, not inside!
QB PSL for a clean Individual if you have a
BS single. 3-step drop, FS is a true key
defender read off OLB. If he backs up, anchor
step to Arrow route if he opens his shoulders at
all and/or overflanks pre-snap, hit the Mini-Curl
off a pop-up step. Sit route is Outlet, can also
be Q in Hot or Warm protection, can be your
first look v. an empty LB box. 2nd LB is
danger.
Route Menu
Main Menu
19
4 Instructional
TRUST TEMPO DISCIPLINE PREPARATION SHARED
RESPONSIBILITY
2 Route SMASH
Note Inside Rec has the corner choose, and the
Middle Rec has the Seam/Thin.
2 Instructional
12 yd NOD orMISDIRECTIONBreak!
S
Break THIN across safetys face if he crosses
yours
HOOK UPIf C is as deep or deeper than you at
the break point.
7 yd
C
C
O
O
I
  • Smash on 3d step unless CB really jumps it!

I
  • If you feel C sit on Smash, Eye him down,
    Kick back

62 Shown
and throw the Corner
  • Seam/Thin should be available if Saf overrotates
    to harass the Corner. See in FRONT of it before
    you throw!
  • Flatten him w/ throw to most open area

BS OUTS GO READ. Normal even-numbered
backside rules. Be decisive, NEVER come inside
the hash!
BS INS SEAM READ. Normal even numbered
backside rules. Pre-read safety, attack and be
decisive!
FS INS SEAM/THIN. Push vertically straight up
the field, avoiding underneath coverage. Stay on
the Seam to hold the safety as long as hes over
top of or inside you. If he opens and crosses
your face, break the Thin Post off inside him.
FS MID CORNER CHOOSE. Outside release, push
to 12, engaging the safety with eye contact.
Break to the Corner Use a Nod break if a
safety is over you but youre not being chased
use a 3-step misdirection break if a man is
running with you. Be prepared for the QB to
flatten you with the ball depending on where
the hole is. As you approach your break point,
SEE the CB if hes as deep or deeper, dont
waste your routeCHOOSE to hook up and find an
open lane in your sandbox, show numbers and make
eye contact with QB. Pre-snap read CB as well to
alert yourself to this possibility!
FS OUTS SMASH SPIN. Split Mid s. Push to 7
yds, stare down CB, plant outside foot snap
inside (Snap redirect)if ball is not on its way
as you turn, continue the Spin and slide
laterally toward the sidelines. Catch/Tuck/Turn
get the sideline!
QB Tight U/Kickback. Pre-read CB depth OLB
width. Object receiver read off Smash hit him
on 3d step on outside shoulder pad if no one
invades. If invaded from inside, think Corner
Choose to BS if invaded from top, kick back
2-ball the Corner to a hole 1/2way between saf
CB, flatten if need be. On 3rd L, can try to
eye down CB to open up Corner.
Route Menu
Main Menu
20
FLOOD 63-73 163-173 226-227 E-W
A three-level route that overloads zones, puts
particular stress on alley defenders, and gives a
slot receiver freedom to get open in whatever
dead spot is presented at a depth of 10 to 12
yards. Excellent 3rd and long play from 60-70
good way to take a Chunk of the field on early
downs off 200 or Bootleg action
V
V
V
V
V
V
V
V
V
V
V
Ex G Trips Rt 163
Main Menu
Route Menu
21
4 Instructional
4 route FLAT
TRUST TEMPO DISCIPLINE PREPARATION SHARED
RESPONSIBILITY
C
V
4-6 yd
O
O
Then, BEAT him!
Tight U, throw Flat on 3d step, eye CB v. 2
safeties
I
I
If a squat C leaves you, settle into the Pocket
behind him away from S
v. 2 safeties, 2-ball the Pocket if CB closes!
  • Straighten drumroll v. press
  • Speed break off inside foot v. off

In Trips, can 2-ball to Seam if wrong color shows
outside
64 Shown
Nothing FS Kick back--BS Seam Read to BS Go Read
BS OUTS GO READ. Normal even-numbered
backside rules. Be decisive, NEVER come inside
the hash!
BS INS SEAM READ. Normal even numbered
backside rules. Pre-read safety, attack and be
decisive!
FS INS FLAT. Cut split to 3 yds. You MUST
capture the outside shoulder of the widest LB/SS
break flat at 4-6 yards, or whenever you get
the leverage you want. Snap flat out of your
break, expect ball early. Know what kind of
defender you have if hes hip to hip, get
vertical for 2 steps drumroll your feet before
breaking if hes off, speed break off your
inside foot to keep your separation. If you have
a Rub Man outside you, release at a 45º to give
the defender no lane to run through.
FS MID RUB to SEAM to THIN. Gauge split by
defense 2-3 yds outside inside rec. v. man 5-7
yds v. zone. 1 job is to pin/rub off the short
defender over youattack outside his outside hip,
dont be in a hurry to clear him. Once past,
accelerate up the Seam, bending to a THIN Post
if the near safety crosses your face.
FS OUTS GO POCKET. Split top of s or Hash.
Outside release C and run him off. If hes
squat you feel him leave, settle in the
Pocket behind, widening and cutting the
throttle in the area 16-20 yards away from the
safetys rotation.
QB Pre-snap alert for a rolled CB. Tight U
drop, hit Flat on 3d step, eyeing CB for POCKET
if hes rolled or v. 2 safeties. Can 2-ball FS
Seam in trips if wrong color is outside Flat if
nothing FS, kick back to Seam Read Go Read.
Route Menu
Main Menu
22
6 Route Instructional
TRUST TEMPO DISCIPLINE PREPARATION SHARED
RESPONSIBILITY
5 Route COMEBACK

2d-3d step out of Burst Pivot off outside foot,
accelerate downhill to sideline. Expect ball now!
S
12 yds BURST widenLengthen to 14 before burst
if on left
Snap head, work for slightly negative angle
without losing speed at 15-16.
Begin 4-5 ydBigSpeed Breakat 12
14 x 2
SEE DOWN THE RUNWAY Keep accelerating if its
freesettle if its invaded
C
V
C
Stairstep if being chased!
4-6 yd
v. Press Split mid s, use BURST release
O
O
  • Split top s
  • Start of route should look just like a GO.

M
I
Top s(Hash)
When you decide you dont like the Cbk(pre or
post-snap), find the safety
Hash 2
I2
5 Angle Pop-up
66 Shown
Pre-snap read Comeback area, hit him on your
pop-up step on time if hes clean and stays
clean
Drag is both Q early and Outlet late
BS OUTS SPEED DIG. Automatic Dagger rules.
Split top s (Hash) unless pressed, in which case
split mid s use BURST release. Push to 12,
begin 4 yd speed break that should bring you
inside 1st LB underneath the Seam at a depth of
15 to 16. Pull elbow through as you run full
speed through the break. Continue if being
chased, cut throttle when in open window if not.
BS INS SEAM. Automatic Dagger call. Outside
release to Hash 2, stay on Seam. Look for ball
is safety stops feet or leaves.
BS MID DRAG. Split ins rec 2. Explode across
the field at a underneath LBs at approx 4 yds,
avoiding any traffic. Your job is to replace the
far LB, so keep running, work to the QBs vision.
If chased, stairstep your route early to gain
separation. As you approach the farthest LBsee
the runway ahead of you. Accelerate flat if
its free settle if its closed or invaded.
FS OUTS COMEBACK. Split top s/ Hash 1. 1st
part of route should look just like a Go,
release hard to CBs outside shoulder,
straighten, push as if going by him. At 14, make
a final burst to outside, lunging with head
chest double timing your arms. The next time
your outside foot hits the ground, pivot on it
back to outside, come back downhill until the
ball is halfway there.
QB 5 angle pop-up pre-read Cbk for matchup
possible LB help. If you think he can win, hit
him on time off your pop-up step, offsetting the
ball 2 yds outside his original position.
Progress off him to find the safety throw Seam
(stops feet or rotates) or Dig (stays high) off
his reaction, come off to Under as outlet. If
you dont like Cbk pre-snap go straight to read
safety. Under is Q as well as outlet.
Main Menu
Route Menu
23
6 Drag Instructional
5 route Under call
TRUST TEMPO DISCIPLINE PREPARATION SHARED
RESPONSIBILITY
Calls the outside receiver by name, tells him to
Drag (e.g. X Under), which in turn tells the
Middle Receiver to take over the Speed
Dig! Techniques QB reads stay the same as
basic 5!
SEE DOWN THE RUNWAY Keep accelerating if its
freesettle if its invaded
C
Stairstep if being chased!
V
4-6 yd
O
M
O
I
165 Under Shown
BS MID SPEED DIG. Widen 2-3 yards on the 1st
3 steps of release, then straighten push to 12,
begin 4 yd speed break that should bring you
inside 1st LB underneath the Seam at a depth of
15 to 16. Pull elbow through as you run full
speed through the break. Continue if being
chased, cut throttle when in open window if not.
BS OUTS DRAG. Wait for M to clear, release off
his rear. Drive across the field underneath LBs
at 4-6 yds, avoid traffic. Your job is to
replace the far LB, so keep running, work to the
QBs vision. If chased, stairstep your route
early to gain separation. As you approach the
farthest LBsee the runway ahead of you.
Accelerate flat if its free settle if its
closed or invaded.
BS INS SEAM. Outside release to Hash 2, stay
on Seam. Look for ball is safety stops feet or
leaves.
FS OUTS COMEBACK. Split top s/ Hash 1. 1st
part of route should look just like a Go,
release hard to CBs outside shoulder,
straighten, push as if going by him. At 14, make
a final burst to outside, lunging with head
chest double timing your arms. The next time
your outside foot hits the ground, pivot on it
back to outside, come back downhill until the
ball is halfway there.
QB 5 angle pop-up pre-read Cbk for matchup
possible LB help. If you think he can win, hit
him on time off your pop-up step, offsetting the
ball 2 yds outside his original position.
Progress off him to find the safety throw Seam
(stops feet or rotates) or Dig (stays high) off
his reaction, come off to Under as outlet. If
you dont like Cbk pre-snap go straight to read
safety. Under is Q as well as outlet.
Main Menu
Route Menu
24
6 Climb Instructional
5 route Hole call
TRUST TEMPO DISCIPLINE PREPARATION SHARED
RESPONSIBILITY
Calls the inside receiver by name, tells him to
CLIMB (e.g. H Hole), which in turn tells the
Middle Receiver to take over the Seam!
2
Stairstep if being chased!
18-20 yd
1
3
C
V
V
C
2. Then CLIMB over everyone else, aiming for a
spot 18-20 ydsdeep on the opposite hash
O
O
M
I
1. Go as flat as you must to get UNDERNEATH the
1st LB
165 Hole Shown
BS MID SEAM. Get a clean release, favoring
outside, take the safety with you. If he stops
his feet or leaves, look for ball!
BS INS HOLE. Go as flat as you must to get
underneath the 1st LB, then climb over everyone
else, aiming for a spot 18-20 yds deep on the
opposite hash.
BS OUTS SPEED DIG. Split top s (widen v.
Press Burst release). Push to 12, use a 4 yard
Big Speed break to 16, flatten underneath Seam
FS OUTS COMEBACK. Split top s/ Hash 1. 1st
part of route should look just like a Go,
release hard to CBs outside shoulder,
straighten, push as if going by him. At 14, make
a final burst to outside, lunging with head
chest double timing your arms. The next time
your outside foot hits the ground, pivot on it
back to outside, come back downhill until the
ball is halfway there.
QB 5 angle pop-up progression from Comeback to
Hole to Safety (Seam or Dig). Still pre-read
Comeback to eliminate him if doubled, just as you
would on normal 66-76. You have no real Q or
Outlet throw the ball away if your progression
doesnt give you anything!
Main Menu
Route Menu
25
86-96 BOX
SCENARIO 1 Regular Box v. 1 safety
1. Pre-snap Pick the Seam to work based on which
is furthest from Jack
2. Stare J onto the Seam opposite the one you
chose, hit your chosen Seam on rhythm if he stays
3. If J doesnt do what you want, hit the Seam
away from his movement on the same rhythm
4. If the Seam is zoned off or CB collapses hard
on top of route, reset your feet to the shortest
Comeback. Do NOT try to work back to the other
Seamhes DEAD to you.
J
V
V
V
V
V
V
V
V
V
V
Ex G Rip Fill 96 H Box
Main Menu
Route Menu
26
86-96 BOX
SCENARIO 2 Regular Box v. 2 safeties
1a. Pre-snap See near safetys relationship to
Boxthe wider, the better!
1b. Pre-snap Have a sense of whether CB will
give up Pocket by coverage! Likely only in Cov
2!
2. Stare far saf onto opp. Seam as you
catch/rock, snap eyes to Box on hitch, 2-ball on
him if he wins
3. If near safety jumps on Boxs back, must take
a FAST picture of Comeback/Pocket work it
4. If Box is zoned off by LB underneath, same
deal, though eliminate Pocket from your thought
J
R
V
C
V
V
V
V
V
V
V
Ex G Rip Fill 86 Y Box
Main Menu
Route Menu
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