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YR1TJ19I

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Title: YR1TJ19I


1
YR1/TJ19/IE module course NEW BUSINESS MODELS
Jussi Puhakainen, Professor (FT) TSE Pasi
Malinen, Professor (FT) TSE
Innovative revenue logics
2
This is important
  • Check regularly the following web-site
  • http//www.nordicict.eu/courses/newbusinessmodels.
    html
  • Book
  • Open innovation the new imperative for creating
    and profiting from technology, Chesbrough, Henry
    W. (2003), 1-57851-837-7.

3
today
  • Back to business models (the set that was not
    shown due to technical problems)
  • Examples of innovative revenue logics
  • Open innovation
  • Innovative BMs broken to pieces
  • Elements of BM, once again
  • NEXT (wed) swedish cases handled in similar
    manner, case people, prepare yourself

4
Business model
  • A business model (also called a business design)
    is the instrument by which a business intends to
    generate revenue and profits. It is a summary of
    how a company means to serve its customers, and
    involves both strategy (what an business intends
    to do) as well as a implementation (how the
    business will carry out its plans).
  • A business model describes how a business
  • Selects its customers,
  • Defines and differentiates its product offerings,
  • Creates utility for its customers,
  • Acquires and keeps customers,
  • Goes to the market (promotion strategy and
    distribution strategy),
  • Defines the tasks to be performed,
  • Configures its resources, and
  • Captures profit.

5
Business models (Rappa) on the Web
  • Brokerage
  • Advertising
  • Infomediary
  • Merchant
  • Manufacturer
  • Affiliate
  • Community
  • Subscription
  • Utility

6
http//digitalenterprise.org/about.html
  • Michael Rappas excellent site for managing
    digital business. Special section for business
    models
  • Brokerage model Brokers are market-makers they
    bring buyers and sellers together and facilitate
    transactions. Brokers play a frequent role in
    business-to-business (B2B), business-to-consumer
    (B2C), or consumer-to-consumer (C2C) markets.
    Usually a broker charges a fee or commission for
    each transaction it enables. The formula for fees
    can vary.

7
Manufacturer (Direct) Model
  • The manufacturer or "direct model", it is
    predicated on the power of the web to allow a
    manufacturer (i.e., a company that creates a
    product or service) to reach buyers directly and
    thereby compress the distribution channel. The
    manufacturer model can be based on efficiency,
    improved customer service, and a better
    understanding of customer preferences. Dell
    Computer

8
More - advertising
  • The web advertising model is an extension of the
    traditional media broadcast model. The
    broadcaster, in this case, a web site, provides
    content (usually, but not necessarily, for free)
    and services (like email, IM, blogs) mixed with
    advertising messages in the form of banner ads.
    The banner ads may be the major or sole source of
    revenue for the broadcaster. The broadcaster may
    be a content creator or a distributor of content
    created elsewhere. The advertising model works
    best when the volume of viewer traffic is large
    or highly specialized.
  • Multiple revenue logics but usually one per BM

9
Infomediary Model
  • Data about consumers and their consumption habits
    are valuable, especially when that information is
    carefully analyzed and used to target marketing
    campaigns. Independently collected data about
    producers and their products are useful to
    consumers when considering a purchase. Some firms
    function as infomediaries (information
    intermediaries) assisting buyers and/or sellers
    understand a given market.
  • Revenue sell services and data for other actors
    (Nielsen etc.)

10
Merchant Model
  • Wholesalers and retailers of goods and services.
    Sales may be made based on list prices or through
    auction. Virtual Merchant --or e-tailer, is a
    retail merchant that operates solely over the
    web. Amazon.com
  • Catalog Merchant -- mail-order business with a
    web-based catalog. Combines mail, telephone and
    online ordering. Lands' End
  • Click and Mortar -- traditional brick-and-mortar
    retail establishment with web storefront. Barnes
    Noble
  • Bit Vendor -- a merchant that deals strictly in
    digital products and services and, in its purest
    form, conducts both sales and distribution over
    the web. Apple iTunes Music Store

11
Affiliate Model
  • In contrast to the generalized portal, which
    seeks to drive a high volume of traffic to one
    site, the affiliate model, provides purchase
    opportunities wherever people may be surfing. It
    does this by offering financial incentives (in
    the form of a percentage of revenue) to
    affiliated partner sites. The affiliates provide
    purchase-point click-through to the merchant. It
    is a pay-for-performance model -- if an affiliate
    does not generate sales, it represents no cost to
    the merchant. The affiliate model is inherently
    well-suited to the web, which explains its
    popularity. Variations include, banner exchange,
    pay-per-click, and revenue sharing programs.
    Barnes Noble, Amazon.com
  • Banner Exchange -- trades banner placement among
    a network of affiliated sites.
  • Pay-per-click -- site that pays affiliates for a
    user click-through.
  • Revenue Sharing -- offers a percent-of-sale
    commission based on a user click-through in which
    the user subsequently purchases a product.

12
Community Model
  • The viability of the community model is based on
    user loyalty. Users have a high investment in
    both time and emotion. Revenue can be based on
    the sale of ancillary products and services or
    voluntary contributions or revenue may be tied
    to contextual advertising and subscriptions for
    premium services. The Internet is inherently
    suited to community business models and today
    this is one of the more fertile areas of
    development, as seen in rise of social
    networking.
  • Open Source -- software developed collaboratively
    by a global community of programmers who share
    code openly. Instead of licensing code for a fee,
    open source relies on revenue generated from
    related services like systems integration,
    product support, tutorials and user
    documentation. Red Hat

13
Subscription Model
  • Users are charged a periodic -- daily, monthly or
    annual -- fee to subscribe to a service. It is
    not uncommon for sites to combine free content
    with "premium" (i.e., subscriber- or member-only)
    content. Subscription fees are incurred
    irrespective of actual usage rates. Subscription
    and advertising models are frequently combined.
    Content Services -- provide text, audio, or video
    content to users who subscribe for a fee to gain
    access to the service. Listen.com, Netflix
  • Person-to-Person Networking Services -- are
    conduits for the distribution of user-submitted
    information, such as individuals searching for
    former schoolmates. Classmates

14
The utility or "on-demand" model
  • The utility or "on-demand" model is based on
    metering usage, or a "pay as you go" approach.
    Unlike subscriber services, metered services are
    based on actual usage rates. Traditionally,
    metering has been used for essential services
    (e.g., electricity water, long-distance telephone
    services). Internet service providers (ISPs) in
    some parts of the world operate as utilities,
    charging customers for connection minutes, as
    opposed to the subscriber model common in the
    U.S.

15
While is it interesting
  • One must point out that most of these BMs have
    single source of revenue, or one revenue logic
  • Innovative BM does not have to have multiple
    revenue streams, but it does help

16
Revenue Model
  • A part of business model
  • In short defines where the money comes from
  • May be vastly different, think about
    manufacturing, performing songwriter, a niche
    group in the Internet (http//www.uboat.net)
  • Surprisingly, describes the logic of revenue
  • If there are multiple sources of revenue, the
    company usually has better strategic position,
    because

17
From small streams becomes a
  • Lets look at some cases

18
World of warcraft
  • World of Warcraft at 250 Million in Annual
    Revenue
  • The New York Times covered the fantastic growth
    of World of Warcraft. According to the newspaper,
    the game is on track to reach over 200 million
    in subscription revenue this year in addition to
    50 million retail box sales. The game has sold
    over 700,000 copies since launch and regularly
    has over 250,000 players online at the same time
  • http//www.firstadopter.com/fa/archives/000648.htm
    l, 2005

19
2008
  • Blizzard Entertainment, owners of World of
    Warcraft, announced this morning that the game
    now has more than 10 million paying subscribers
    around the world. Online gameplay costs an
    average of 15 USD per month.
  • http//www.readwriteweb.com/archives/world_of_warc
    raft_hits_10_mill.php

20
And the extras
  • The retail box
  • The extra dvds add-on scenarios
  • Services, see next slide
  • And side business generated for others, take a
    holiday and leave your character to a virtual
    kennel, he/she will be developed and trained
    further
  • Buy virtual money with real one

21
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22
And no, Im not playing it
  • But both my sons and their friends are
  • Talk about social network and business
  • Pasi (prof. Malinen will continue after me with
    youtube, facebook and more niche social networks)

23
Open source software
  • How can free be business?

24
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25
Example http//www.intalio.com/
  • Intalio recently moved 80 or so of its offering
    into Open Source. The fully featured product is
    available free as long as it is run on an Open
    Source Database, however, customers have to pay
    an Enterprise Licence if they intend to use it on
    a commercial DB. Services and Training are
    chargeable - so far thats the traditional Open
    Source model, if there is such a thing
  • However, Intalio started an innovative experience
    outsourcing their product management to none
    other but their customers.

26
cont
  • They publish the future product development
    roadmap, along with the estimated timeline and
    cost of features, enhancements.
  • Customers then can bid as to how much they are
    willing to pay to reprioritize the plan and get
    their requested features developed sooner.
  • To move an item up on the schedule the entire
    cost has to be covered and at least two customers
    have to request it. As the model scales up, the
    requisite minimum vote may move from two to a
    higher number of customers - the more the better,
    the closer they are to a standard core product.
    50 of what customers pay will be made available
    to them as discount towards future Enterprise
    Licence purchases.

27
Cont.
  • So lets tally it up. If the model scales up,
    Intalio expects most of its development paid for
    by customers - albeit at cost level.
  • But when you start from zero development cost,
    zero sales cost (there is no sales organization,
    its all a download-try-buy pull process),
  • add revenue from training and services,
  • provide incentives for customers to purchase
    licences (the 50) - Id say it looks pretty good
    to me
  • http//www.zoliblog.com/2006/05/10/innovative-soft
    ware-business-models/

28
But sometimes it is just technology
  • Not even remotely innovative revenue-wise but
    still worth mentioning
  • http//www.tvkaista.fi/netpvr/Login

29
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30
Öh, and then some
  • Winning Business Models Innovation vs. Invention
  • Invention is the classic way to build a
    successful company. However, invention is much
    harder for a mature company or a mature
    technology. Business model innovation is an
    attractive option in many cases as a way to
    differentiate an offer, improve profitability or
    both. Below are five emerging business models.
  • All following from
  • http//rubiconconsulting.com/insight/articles/2008
    /01/winning-business-models-innova.html

31
1.
  • 1Crowd-SourcingThreadless sells t-shirts in
    whole new way. People submit their own shirt
    designs125 per dayand the Threadless community
    votes on which designs get produced. The result
    the winning designs get sold at a premium and
    there are no duds. The winning designers get
    2000 and Threadless gets a low-overhead design
    process. It might take some thinking, but the
    crowd-source concept can apply to nearly any
    consumer product.

32
2.
  • 2Community Support If you are looking for a way
    to lower support costs while creating good
    influencer buzz, check out McAfee forums. Theyve
    co-opted customers to support each other, and
    sing their praises in the process. McAfee has
    figured out how to use this to reduce their
    support costs and facilitate real-life answers to
    real-life problems. Any doubts about the
    viability of this approach evaporate when you
    look at the number of daily posts, both for
    individuals and in aggregate. One person averages
    17 posts a day.

33
3.
  • Customer Advocacy Sierra Snowboard is a
    snowboard shop in Sacramento, CA. Theyve created
    a community of outdoor enthusiasts that act as
    online advocates. Think of them as unpaid sales
    associates. What McAfee has done for customer
    support, Sierra Snowboards has done for the sales
    process. A grandmother might post a question
    about what to buy her grandson, and the community
    suggests just the right thing. You dont have to
    make the purchase at Sierra Snowboards, but why
    wouldnt you? The net result is great evangelism
    of products and great brand.

34
4.
  • Community LocalizationWe all know about open
    source product development, but 37 Signals
    engages volunteers to localize their product into
    100 languages. This is no accident, but a core
    element of the 37 Signals business model. They
    deliberately developed their application so it is
    easy to localize. The result is that a five
    person company was able to generate global reach
    and tons more revenue than for an English-only
    application. They even manage to get their users
    to translate collateral and help create local
    enthusiasts.

35
5.
  • PlatformThe fundamental idea is to figure out
    how to get a vast ecosystem supporting your
    standard so that ultimately the whole ecosystem
    has to die for you to die. Big companies do this
    all the time think Microsoft Windows, SAP R/3 or
    Intuits Quicken franchise. On a smaller scale,
    Salesforce.com, Shutterfly, Second Life and
    others have built into business models around the
    platform concept.
  • Not all of these concepts work for every
    situation, but thats not the point. The point is
    that innovative business models are powerful
    enablers.

36
And
  • Do you know of an innovative business model I
    should know about?

37
The End
  • "Essentially, the great question remains Who
    will hold Constantinople?" Napoleon
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