Children in the avant-garde of media development - PowerPoint PPT Presentation

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Children in the avant-garde of media development

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... between video, games, movie... becoming irrelevant; ... Children's rights: kids-only (Nickelodeon) Not a zero-sum game: either Powerful or Powerless ... – PowerPoint PPT presentation

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Title: Children in the avant-garde of media development


1
Changing Media
  • Children in the avant-garde of media development
  • Discussion Four dimensions
  • Technologies
  • Institutions
  • Texts
  • Audiences
  • Power of media
  • Interaction Relationships between them (four
    above)

2
Technologies
  • Technologies do not produce social change
  • Recent changes in media technology
  • Proliferation
  • Broader range of media means of delivery
  • Convergence
  • Commercially driven blurred distinctions
    between linear broadcast interactive narrowcast
  • Access
  • Reduced access distribution cost
  • Boundary between production consumption
    breaking down

3
Implications
  • Children parents as significant markets
  • Growing polarization rich poor
  • But still very few are exploiting the creative
    potential of digital media
  • National centralized control undermined
  • From public to private
  • Internet Anyone publishing anything
  • Production consumption boundaries blurred

4
Institutions
  • Three institutional economic changes
  • Privatization
  • Free market, monopolization, commercialized
  • Integration
  • Vertical Horizontal
  • fragmentation
  • Production casual labor, outsourcing,
    independent
  • Consumption specialized, fragmented audiences
  • Media production amateur professional

5
Texts
  • Changing characteristics of text
  • The very status of texts is changing.
  • Distinctions between video, games, movie
    becoming irrelevant Spin-offs of each other
  • Intertextuality
  • Interactivity
  • Integrated phenomena Text and related
    commodities packaged marketed

6
Audiences
  • Empowered audience vs. Commercially exploited
    Empowered vs. Surveillance
  • Greater choice for consumers
  • Repeated vs. new
  • Greater activity
  • Engaged committed vs. Casual distracted
  • Childrens rights kids-only (Nickelodeon)
  • Not a zero-sum game either Powerful or Powerless

7
Back to the Boundaries
  • Two forces at play in the changes
  • Centrifugal(??) fragmentation, differentiation
  • Centripetal(??) centralized control
  • Relations between adults and children
  • Boundaries blurring adult content for young
    audiences
  • Youth becoming an elastic category becoming a
    lifestyle choice trans-generation
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