Who%20Owns%20the%20Home%20Network? - PowerPoint PPT Presentation

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Who%20Owns%20the%20Home%20Network?

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Las Vegas. MA1-1 Plenary Panel Presentation. 1. DLNA Confidential. Agenda ... Entertainment. BROADBAND. Entertainment, E-Business, IPTV Services. Consumers want their ... – PowerPoint PPT presentation

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Title: Who%20Owns%20the%20Home%20Network?


1
Who Owns the Home Network?
2006 IEEE CCNC Conference Las Vegas MA1-1 Plenary
Panel Presentation
  • Glen Stone
  • Director, Standards Strategy
  • Sony Electronics Inc.
  • Chair DLNA Technical Committee

2
Agenda
  • Overview of the Digital Living Network Alliance
    (DLNA)
  • A CE perspective of the home network

3
The DLNA Vision
MOBILE MULTIMEDIA Entertainment, Personal
Pictures and Video, Services
BROADBAND Entertainment, E-Business, IPTV Services
MEDIA Pre-Recorded Content Personal Media
Consumers want their devices to work together and
share content
BROADCAST Services, Entertainment
4
The DLNA Vision
  • Consumer friendly home networks
  • Consists of IT and CE devices
  • Content shared between devices from different
    manufacturers
  • A platform for the distribution of personal
    content
  • A platform for services and commercial content

5
The DLNA Approach
  • Deliver design guidelines based on a framework of
    open standards to ensure interoperability between
    manufacturers devices
  • Provide a common baseline of media formats (to
    ensure interoperability at the media level)
  • Accelerate market acceptance through compliance
    testing

6
The DLNA Approach
  • DLNA is not an SDO, DLNA does not create
    standards
  • Uses existing standards and Identifies when new
    standards are required
  • Liaisons with SDOs to create required standards
  • Examples
  • CEA - OpenEPG, RemoteUI
  • UPNP- QoS additions
  • DVB - Media Formats

7
DLNA Participants
BoD company
Over 225 contributor companies
8
DLNA Organization
Content Protection
9
Guidelines Creation Process
Develop Use Cases
  • Technical Input
  • Ecosystem Input
  • Marketing Input
  • Prioritize

10

User is watching TV, wants to view pictures
The devices depicted in these scenarios are for
illustrative purposes only and have no relation
to specific products planned by any manufacturer.
11
Device Classes
Functional Description
Media Transport Components
UPnP AV Components
DLNA Device Class
Media Server Device
Digital Media Server (DMS)
Serves up media content
HTTP Server
Selects, controls, and renders selected media
content, NOT discoverable on the network
Media Renderer Control Point
Digital Media Player (DMP)
HTTP Client
Renders content, discoverable
Media Renderer
Digital Media Render (DMR
HTTP Client
Selects Servers and Renders for connection and
controls
Digital Media Control Point (DMC)
AV Control
HTTP
Functionality also includes file transfers, QoS
and printing
12
Interoperability Framework
Complete set of components to deliver user
experience for sharing content
Content Sharing Framework
13
DLNA Conclusion
  • Creation of guidelines was use case driven and
    filtered by both marketing and technical criteria
  • Ownership of the home network is out of scope
    of DLNA
  • The very nature of the design guidelines insures
    all devices are discoverable and accessible
  • DLNA Interoperability Guidelines v1.0 addresses
    content sharing interoperability between a DMS
    and DMP and is available now at www.dlna.org

14
CE observations
  • The Consumer will attach a diverse array of
    devices to their home network
  • There cannot be one owner
  • They will get their content from multiple
    sources, based on
  • Cost
  • Ease of acquisition
  • Flexibility (usage rules)
  • Who will the consumer call when things go wrong?
  • Who knowsit could be
  • The device manufacturer
  • The service provider
  • The content provider
  • Their neighbor
  • Their son (in the case of my Mom)
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