The Smart Party: A Personalized Location-aware Multimedia Experience - PowerPoint PPT Presentation

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The Smart Party: A Personalized Location-aware Multimedia Experience

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Localization techniques can determine where people are in a house ... Localization. Selecting the music. To maximize overall satisfaction of partygoers ... – PowerPoint PPT presentation

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Title: The Smart Party: A Personalized Location-aware Multimedia Experience


1
The Smart Party A Personalized Location-aware
Multimedia Experience
  • Kevin Eustice, V. Ramakrishna, Nam Nguyen, and
    Peter Reiher
  • CCNC
  • January 11, 2008

2
The Ubicomp Home of the Future
  • Increasing numbers of computing and
    communications devices in the home
  • Wireless networks are common in the home
  • The family and visitors carry personal devices
    with them
  • What new things can we do for people with these
    capabilities?

3
One Example The Smart Party
  • People commonly carry devices that hold the music
    they like
  • Speakers can be connected to the home network
  • Localization techniques can determine where
    people are in a house
  • So why not combine those abilities to improve a
    party in the house?
  • Provide a dynamic customized music mix to
    match the tastes of people in different rooms in
    the house

4
What Weve Got

5
What We Want
6
The Basic Approach
  • Run a ubiquitous computing application
  • On both devices in the home and personal devices
  • Built using Panoply middleware
  • Automatically recognize and enroll people you
    invited to the party as they arrive
  • Figure out everyones location
  • Use musical preferences of those in a room to
    choose music
  • Get chosen music from personal device and play it

7
Major Challenges
  • Configuring the personal devices
  • Only for those invited, of course
  • Localization
  • Selecting the music
  • To maximize overall satisfaction of partygoers
  • Handling dynamism

8
Smart Party Architecture
A partygoer arrives
The personal device localizes
Access Negotiation
Smart Party
Localization Map Updates
Mary SmartParty UserDeviceApp
Bob
Family Room SmartPartyLocationApp
Living Room SmartPartyLocationApp
A room gathers music preferences
Music is selected, fetched, and played
Kitchen SmartPartyLocationApp
Content Provisioning Protocol
Content Selection Protocol
Sam SmartParty UserDeviceApp
Alice SmartParty UserDeviceApp
9
Handling the Hard Parts
  • Configuration
  • Cryptographic voucher carries both invitation and
    necessary configuration information
  • Localization
  • Using maps of 802.11 wireless characteristics
  • Selecting and retrieving the music
  • Automated voting algorithm based on known user
    preferences
  • Handling dynamism
  • Middleware builds and maintains groups based on
    users locations

10
Smart Party Status
  • Working version in UCLA LASR lab
  • Based on our Panoply ubicomp middleware
  • Required around 1800 lines of Java
  • Continuing work
  • To measure user satisfaction
  • To study different methods of choosing music
  • To handle changing wireless maps
  • New application features

11
Conclusion
  • The Smart Party is an example of neat things
    ubicomp can do for users
  • The Panoply middleware made the Smart Party easy
    to build
  • The Smart Party demonstrates the value of
    organizing applications by groups
  • The Smart Party demonstrates practical solutions
    to common ubicomp problems
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