The Incredible Journey Continues: An Animate Arts Project Midterm Presentation By Reid Delfeld - PowerPoint PPT Presentation

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The Incredible Journey Continues: An Animate Arts Project Midterm Presentation By Reid Delfeld

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Portray the dynamics of playing an instrument in a video game ... Introduce multiplayer? What went right. Learned XNA well. Analogue controller input is effective ... – PowerPoint PPT presentation

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Title: The Incredible Journey Continues: An Animate Arts Project Midterm Presentation By Reid Delfeld


1
The Incredible Journey Continues An Animate
Arts Project Midterm Presentation By Reid
Delfeld
2
The Original Goals/Concept
  • Portray the dynamics of playing an instrument in
    a video game
  • Illustrate the tactile aspects of music, along
    with auditory and visual aspects
  • Develop an innovative input system, portraying
    the analogue nature of music
  • Create a unique feedback system combining
    tactile, visual, and audio signals

3
How Goal Have Changed
  • Less focus on matching touch and feel of playing
    and instrument
  • New focus on manipulating preexisting audio clips
  • New goal to make visuals reinforce the audio
    cues.
  • Introduce multiplayer?

4
What went right
  • Learned XNA well
  • Analogue controller input is effective
  • Turn based Simon gameplay is fun
  • Visuals and audio are weird in a good way

5
What went wrong
  • Problems with uncompressed .wav files
  • Game portability issues

6
Regrets
  • Look at other types of programming software for
    project before choosing XNA (due to portability
    problems)
  • Playtest more often

7
Advice to other students
  • Playtest project a lot, with diverse audience
  • Look at a variety of platforms before settling on
    one
  • Be flexible about the project idea

8
Current Status
  • Simple, mostly place holder graphics
  • Core Simon-like gameplay in place
  • Basic audio and visual cues in place

9
Next Quarter's Plan
  • Give player more control in manipulating music
  • Add instructions screen
  • Tweak the input cue sequence to be clearer
  • Focus on visuals
  • Cleaner, more professional look
  • Integrate visual and audio cues
  • Make visual cues more intuitive
  • Playtest at every opportunity
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