Title: Simulation for Combat Trauma Training: Lessons Learned from the Military Simulation Experience
1Simulation for Combat Trauma Training Lessons
Learned from the Military Simulation Experience
- Howard R. Champion
- Gerald A. Higgins
2Lessons from US Military
- Worlds Largest User of Simulators
- Ab Initio Training
- Training for Hypothetical Events
- Sustainment
3The Military Simulation Experience
- Meta-Analysis of military simulation
- Literature reviewed
- Simulators reviewed
- Benefits of simulation training
- Cost effectiveness
- Transfer and training efficacy
- Guidelines and recommendations
4Meta-Analysis of Military Simulation
- Quantitative and qualitative assessment of
military simulation efforts, including - Cost effectiveness
- Training efficacy
- Technology issues
5Meta-Analysis of Military Simulation
- Literature Reviewed 117 relevant publications,
from 1946 to 1999. - Simulators Reviewed (in current use)
- 39 Land-based training simulators
- 33 Ship simulators
- 47 Flight simulators
6Benefits of Simulator Training Cost
Effectiveness
- Simulators are extremely cost-effective training
instruments. - Flight simulators for military training can be
operated at between 5 and 20 of the cost of
operating the aircraft being simulated.
7Benefits of Simulator Training Cost
Effectiveness
Cost Savings Realized with a Large, Multi-Service
Training Exercise
8Benefits of Simulator Training Training Efficacy
9Benefits of Simulator Training Training Efficacy
- Transfer-of-training efficacy can be assessed
using measures such as the Transfer Effectiveness
Ratio. - The transference rate for a flight simulator is
about 0.5 - that is, 60 minutes using a flight
simulator is worth 30 minutes flying an airplane
in terms of training efficacy.
10Benefits of Simulator TrainingTraining Efficacy
Meta-Analysis Shows that Simulators are
Effective Training Instruments
11The Military Simulation Experience
- Flight, vehicle, ship, gunnery simulation
- Effective for
- Mission rehearsal
- Skills training
- Predictive modeling
- Equipment design
- Strategic planning and coordination
- Budget of almost 2 billion per year
12Guidelines from the Military ExperienceRecommend
ations for Combat Trauma Simulation
Training Integration is Important
- 1. Simulators must be integrated into a
training plan to be effective. Without training
integration, simulators will not be used by
military personnel. - Performance Assessment is Critical
- 2. Users must be clear about how their
performance meets operational requirements.
Accurate, quantitative performance measures are
critical to simulator effectiveness.
13Guidelines from the Military ExperienceRecommend
ations for Combat Trauma Simulation
Hybrid Technologies Provide the Best Training
- 3. Hybrid combinations of different simulation
technologies, coupled with real world
environments, provide the most effective training
instruments. - Fidelity is Important for User Acceptance
- 4. High user acceptance is critical for
simulator-based training. Although simulator
fidelity is not necessarily important for
successful training, it is important for user
acceptance.
14Guidelines from the Military ExperienceRecommend
ations for Combat Trauma Simulation
Requirement for Flexible Delivery Platforms
- 5. The most effective training occurs during
the first 10-25 times a student uses a simulator.
Simulators also provide an ideal way for
introducing new techniques and equipment to
experienced users. - 6. Part Task Trainers (PTT) are more effective
than Whole Task Trainers (WTT) for training
procedural skills.
The Importance of Part Task Trainers
15Guidelines from the Military ExperienceRecommend
ations for Combat Trauma Simulation
The Importance of Virtual Environments
- Simulators are most useful for training cognitive
and perceptual skills related to spatial tasks.
VE simulation is ideal for training spatial tasks
and situational awareness. - Case Scenarios Enhance Training Effectiveness
- 8. Simulation training can be enhanced by
providing the user with a library database of
case studies, including virtual and live
performance data from other users.
16Simulators can provide negative training
- Taylor et al (1997) found that several personal
computer-based simulators produced negative
training effects - Gil et al (2000) found that several commercial
driving games degraded performance in actual
driving skills among professional race drivers
17Simulator fidelity is not always necessary for
effective training
- Lintern, Roscoe and Sivier (1990) showed that for
actual landings in crosswinds, naive students
trained in a simulator without crosswinds
performed better than students trained with
crosswinds in the simulator - Moroney and Moroney (1998), showed that, for most
tasks that have been studied, motion platforms do
not provide any additional instructional
advantage over static systems
18Some IMIS Data (Effectiveness)
Conclusion IMIS simulator made generalist as
effective as specialist for targeted tasks.
19The Thirds
20Realizing The Thirds
A SYSTEMS APPROACH TO COMPETENCY
- Understand the fundamentals (topic/task/function)
- Business process analyses
- Task analyses
- Cognitive task analysis for each learning
component - Enable adaptive pedagogy (learner centricity)
- Design for portability reusability
- Verification validation of training efficacy
- Enable workplace cultural acceptance
21Types of Medical Simulators Applications
Simulation
Planning Therapy
Training Systems
Device Design and Testing
22Added Value Education Training in the Context
of
23Causes of Surgical Error
- Operator
- Fatigue
- Stress
- Poor training
- Lacks experience
- Low innate ability
- Device
- Faulty design
- Poor usability
- Wrong material
- Wrong device
- Poor fit
- Broken
- Non-sterile
- Patient
- Variable size
- Variable pathology
- Age
- Anomalies
- Movement
- Lateralization
24Medical Knowledge
- Doubles every 3 5 years
- Informatic Age of Medicine
25Medical Simulation
- ? Cost
- ? Effectiveness
- ? Patient safety
- ? Error
26Validation
- FACE VALIDITY
- Ability of simulator to accurately provide a
training / testing environment
27Validation
- CONTENT VALIDITY
- Degree to which simulators measure the Knowledge,
Skills and Abilities (SKAs) of students
28Validation
- PREDICTIVE VALIDITY
- Measurement of simulators precision in being
able to predict whether the students will be
successful in transferring learned skill to real
world
29Validation
- CONSTRUCT VALIDITY
- Measures whether the simulator, in both form and
results, is consistent with the theory behind the
simulation experience
30Validation
- CONVERGENT VALIDITY
- Relates to degree in which simulation experience
is similar to the experience of practical
exercises on live animal or patient contact.
31Importance of Curriculum