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A Basic Introduction to Video Composition

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This is used, usually as the first shot in the sequence so the audience ... Often used in interviews, soap operas or when two presenters are hosting a show. ... – PowerPoint PPT presentation

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Title: A Basic Introduction to Video Composition


1
A Basic Introduction to Video Composition
2
Overview
  • Shot Types
  • Camera Angles
  • Composition

3
Shot Types
4
The Basic Shot Types
  • Wide Shot or Establishing Shot (WS)
  • Medium Shot (MS)
  • Close-Up (CU)
  • Extreme Close-Up (ECU)
  • Two Shot
  • Over the Shoulder Shot (OTS)
  • Reaction Shot
  • B-Roll

5
Establishing Shot
Wide Shot (WS)
  • This is used, usually as the first shot in the
    sequence so the audience understands where the
    location is.

6
Wide Shots (WS)
  • This type of shot shows the subject's
    relationship to the environment.
  • For people, the WS is generally a head to toe
    shot

7
Medium Shots (MS)
  • The MS is closer than the WS so the viewer feels
    part of the action.
  • A MS of a person is generally head to mid-thigh

Medium-Close-Up (MCU)
8
Close-Ups (CU)
  • Use this shot sparingly.  Because its so close,
    it doesnt take much time to see everything in
    this shot as compared to the amount of visual
    information in a Wide Shot.
  • A CU shot of a person is generally head to
    mid-chest.

9
Extreme Close-Ups (ECU)
  • The ECU gets right in and shows extreme detail.
    You need a specific reason to get this close!
  • An ECU of a person generally cuts off the top of
    the head but leaves the chin in the shot keep
    the eyes on the third.
  • Often used as a cut-away shot reveal details of
    the subject

10
Cut-Away and Cut-In
  • Cutaway- something other than the current action.
  • Its used as a "buffer" between shots (to help
    the editing process), or to add
    interest/information.
  • Cut In- specifically refers to showing some part
    of the subject in detail.
  • Can be used purely to cover an edit point, or
    to emphasize emotion.

11
Two Shot
  • There are a few variations on this one, but the
    basic idea is to have a comfortable shot of two
    people.
  • Often used in interviews, soap operas or when two
    presenters are hosting a show.

12
Over The Shoulder (OTS)
  • To get a MS of Amy speaking during this
    interview, we are shooting over Kyles Shoulder.
  • This is also known as an Over-the-Shoulder
    2-Shot

13
Reaction Shot
  • Common in interviews, this is a shot of the
    person listening and/or reacting while the other
    person is still talking.
  • Used to add interest or to cover an edit point.

14
Camera Angles
15
Camera Angles
  • Eye-Level Angle - the camera is eye-level with
    the subject, (standing or sitting.)
  • It gives a feeling of equality or neutrality with
    the subject.
  • High-Level Angle- The high angle puts the viewer
    in a superior position of the subject.
  • A high level angle can make the subject look
    small, diminished, or weak.
  • Low-Level Angle - Here, the camera (i.e. the
    viewer) is looking up at the subject.
  • The subject may appear stronger or fuller than if
    an eye-level angle was used.

16
Composition
17
Rules of Composition
  • Rule of Thirds
  • Pleasing placement of horizon, objects and people
    within the frame
  • Directs Attention
  • Leads the eye to the primary subject
  • Increases Sense of Depth
  • Provides Interesting Visual Organization

18
Rules of Composition
  • Rule of Thirds
  • Tic-Tac-Toe
  • Horizon line
  • Power points
  • People
  • Head Room
  • Lead Room

19
Rules Of Third
  • Tic Tac Toe Concept
  • Divide the picture into thirds horizontally and
    vertically with lines. Placing key elements in
    the shot along those lines adds interest and
    balance to the shot.
  • Horizon Line
  • Place the Horizon Line along the Upper Third or
    Lower Third Horizontal Line, depending on if you
    want to focus on the foreground or background.

20
Rule of Thirds
  • Power Points
  • Placing the main subject at the intersection of
    these lines helps to focus attention on the
    subject.

21
Rule of Thirds
  • People
  • No Matter how wide or close a shot, you should
    put eyes on the upper third line.
  • Also, putting a person on the vertical lines
    instead of dead center, makes a more interesting
    shot.

22
Rule of Thirds
  • Head Room
  • The space between the top of the persons head
    and the top of the frame.
  • When using the Upper Third Line for Eyes, this
    usually created good head-room.

23
Rule of Thirds
  • Lead Room
  • AKA Talk Space or Walk Space
  • You want to put space between the person and the
    edge of the frame in the direction they are
    looking (or moving).  The more they are looking
    toward the edge of the frame the more space you
    want to use. 

24
Rules of Composition
  • Directs Attention toward the subject
  • Leading Lines
  • Frame-in-a-Frame
  • Triangular Shapes
  • Color
  • Contrast
  • Size
  • Position
  • Power-points

25
Directing Attention
  • Color- Using color can direct a persons
    attention directly to something
  • The flowers are the first thing you notice in
    this picture

26
Directing Attention
  • Contrast- Put your subject on a contrasting
    background to make it pop.
  • The cat contrasts well against the snow

27
Directing Attention
  • Size- Usually, your eye is draw to the larger
    element on the screen
  • Whats the first thing you look at?
  • The front tree, because its larger and stands
    out more.

28
Directing Attention
  • Position- The higher an object appears in the
    frame, the farther away we take it to be.
  • Notice the mountains are higher on the
    two-dimensional surface of the picture.

29
Directing Attention
  • Leading Lines- Creating lines in your shot that
    Lead the audiences attention a certain way.
  • The fence line draws the eye through the shot
    to the end of the dock

30
Directing Attention
  • Power Points
  • Placing the main subject at the intersection of
    these lines helps to focus attention on the
    subject.

31
Directing Attention
  • Frame-in-a-Frame The trees in the foreground are
    framing the house in the background
  • Remember that you are looking THROUGH the frame
    created by something in the foreground to focus
    attention on a subject in the background

32
Directing Attention
  • Triangular groupings of objects or people
    provide a natural path for the eye to follow from
    one object or person to another.

Renoir, Luncheon of the Boating Party Can you see
the all the triangular groupings in this famous
painting? Some are marked.
33
Simulating Depth
  • Size
  • Position
  • Overlap
  • Atmosphere
  • Convergence

34
Simulating Depth
  • Size
  • The rocks in the picture are bigger than the
    trees. Because our brains "know" that the rocks
    are actually smaller, we "see" the rocks as
    closer to us than the trees.

35
Simulating Depth
  • Position
  • The higher an object appears in the frame, the
    farther away we take it to be.
  • Notice that the bridge is higher on the
    two-dimensional surface of the picture, therefore
    our minds eye tells us that it is further
    away.

36
Simulating Depth
  • Overlap
  • Because the bush overlaps part of the door, we
    interpret the bush is "in front of" the door and
    therefore nearer to us.

37
Simulating Depth
  • Atmosphere (Literally)
  • The cliffs in this shot get paler, bluer and
    less distinct the farther away they are from the
    camera
  • That's because the volume of air between
    real-world objects and the viewer affect the
    contrast, color saturation, and resolution of
    those objects.

38
Simulating Depth
  • Convergence
  • Actual and Virtual lines coming together
    (converging) at some point in the distance.
  • The actual lines created by the road markings
    narrow as they recede toward the horizon in the
    distance.
  • The virtual lines connecting the receding trees
    also converge.

39
Good Visualization
40
Visual Organization
  • Simplicity
  • reduces the number of visual elements to just the
    important ones.
  • Do this simply by limiting or eliminating
    distracting elements from your shots.
  • You can also often simplify a shot by changing
    to an extreme low or high angle.

41
Visual Organization
  • Rule of Thirds
  • Use the rule of thirds to achieve balance of
    positive and negative space.

42
Important Points
43
Recording Mode SP vs. LP
  • Short Play vs Long Play
  • Always use SP
  • Why?
  • Better quality!!!
  • Some Mini DV Decks cant read tapes in LP

44
Life-less Shots
  • No movement or life in shot.
  • These might make nice photos, but not good for
    video.
  • Dont have people pose in lifeless positions.
    Think of something they should do, then direct
    them to do it while youre shooting.
  • Think Would they do that in real life?

45
Dealing with Close Up Focusing
  • If you are having trouble focusing on an object,
    its probably because you are too far away and
    zooming in on the subject.
  • Try this
  • Move the camera closer to your subject and zoom
    out wide.
  • This gives the camera more depth of field which
    makes focusing easier.
  • It often creates a more interesting shot because
    of the depth of field.

46
Zooming Panning
  • Beginners should avoid zooming and panning
    altogether until they can achieve extremely
    smooth zooms/pans.
  • When used, be sure to time your zooms or pans
    to match the timing of a script.
  • As you get better, try zooming and panning at the
    same time.

47
What Rules do you see?
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