Title: Gaming as business: Accenture experience Ivo Wenzler Wouter Jan Kleinlugtenbelt
1Gaming as business Accenture experienceIvo
WenzlerWouter Jan Kleinlugtenbelt
2Accenture portfolio of simulation offerings
- Questions from our clients
- What will the future market look like and what
are the probable effects on our way of doing
business? - Where do we want to be in the relation to that
future and what needs to change in our strategy? - How do we change, and how do we effectively and
efficiently develop, implement, and apply the new
capabilities we need? - How can we accelerate critical capabilities,
maximize human performance, and make the results
we have achieved sustainable?
Better Cheaper Faster
3Market simulations
- Problem Complex, nonlinear, qualitative and
quantitative, strategic, dynamic, mostly outward
oriented. - Objectives Insight and understanding, knowledge
creation, discovery of behavior, demand and
supply modeling. - Audience Individual decisions makers, multiple
players (groups of executives), organizational
focus. - Interaction Model driven, medium level of
abstraction, computer based (SD model) or
computer supported.
- Simulation was used to
- Provide insight into the dynamics of a
competitive energy market - Identify market liberalization issues and test
key strategies for the future. - Simulation was chosen because
- It can represent dynamics of the whole demand and
supply market with a limited number of decision
makers actually playing - It compresses real time without loosing required
level of detail, and between 10 and 25 years can
be played in one day - It provides quantitative responses to ones
decisions during the course of testing different
market strategies.
Utility 21 market simulation Client ? Utility
retail company
4Policy simulations
- Problem Complex, nonlinear, ambiguous, mostly
qualitative, strategic, dynamic relationships,
inward oriented. - Objectives Insight, understanding, policy
development and testing, negotiation, shared
vision, consensus. - Audience Multiple players (groups of policy
makers), group and organizational focus. - Interaction Facilitator or participants driven,
medium level of abstraction, computer supported
(decision support).
- Simulation was used to
- Test whether a market oriented electric power
industry would be stable and affordable
(effective and efficient) - Provide managers with an experience of what it
would be like to act in a market-oriented
electric power industry. - Simulation was chosen because
- It can represent dynamics of the national energy
market with a limited number of decision makers
actually playing - It compress real time without loosing required
level of detail, and 25 years into the future can
be played in two days - It allows executives of different companies to
experiment with the future of the energy market
within a safe environment.
Contractrijk 2000 simulation Client ?
Association of utility companies
5Dynamic business simulations
- Problem Complex, nonlinear, mostly
quantitative, strategic and operational, dynamic
relationships, inward oriented. - Objectives Insight, understanding, knowledge
creation, behavior forecast, strategy development
and testing. - Audience Individual decisions makers), multiple
players (groups of decision makers),
organizational focus. - Interaction Model driven, different levels of
abstraction, computer based (system dynamics
model).
- Simulation was used to
- Develop and test strategic (asset management)
scenarios and create insight into the effects of
asset investment decisions on business result - Help decision makers identify and compare
value-creating opportunities. - Standardize network design, with potentially
significant reduction in investments and costs. - Simulation was chosen because
- It provides a dynamic and quantitative
representation of how the system works - It helps translating tacit understanding of the
relationships in the system into a more formal
and transparent model that can be used
repetitively.
Asset management dynamic business model Client ?
Utility network company
6Capability simulations
- Problem Medium complexity, mostly linear
(sequential), quantitative, operational, inward
oriented. - Objectives Knowledge creation, discovery of
behavior, process (capability) design, testing,
optimization. - Audience Individual decisions makers), multiple
players (groups of decision makers),
organizational focus. - Interaction Model driven, different levels of
abstraction, computer based (discreet event
simulation).
- Simulation was used to
- Determine how robust are the key business
processes in view of expected market dynamics
after liberalization - Determine the expected workload, and the
capabilities and number of people needed to
deliver performance - Determine the ability of the planned IT to
support achievement of process related
objectives. - Simulation was chosen because
- It is an interactive communication tool for
creating insights into the effects of different
future scenarios on performance - It provides a dynamic and quantitative
representation of how the new processes will work.
Process validation simulation Client ? Utility
retail company
7Day in a life simulations
- Problem Medium complexity, well understood,
human performance focus, operational, inward
outward oriented. - Objectives Process testing, knowledge transfer,
individual and integrated performance, confidence
building. - Audience Multiple players playing their
real-life role, with individual, group, and
organizational focus. - Interaction Process and participants driven
(real-life), low level of abstraction, computer
supported (actual systems).
- Simulation was used to
- Increase awareness within management of the new
planning process, associated KPIs and the
reporting structure - Increase ability of management to work with the
new planning tool and create more accurate
forecasts - Help management to understand the planning
improvement effort in relation to the companys
turn-around process. - Simulation was chosen because
- It provides an experiential and risk-free
environment for accelerating learning abut new
processes and systems - It looks and feels like work, but without the
real-time consequences.
Planning process simulation Client ? Global car
manufacturer
8Performance simulations
- Problem Medium complexity, well understood,
human performance focus, operational, outward
oriented. - Objectives Insight and understanding, knowledge
transfer, individual performance, confidence
building. - Audience Single player (at all levels) playing
their real-life roles and responsibilities,
individual focus. - Interaction Model driven (simulated real-life
situations), low abstraction, computer based
(self-directed).
- Simulation was used to
- Increase the ability of back-office employees to
work with new processes and systems - Help initiate the culture change towards more
client-centric culture. - Simulation was chosen because
- It provides the required training with minimal
disturbances in operations people can learn at
their own pace - It does not require a stable training or testing
IT environment of new systems - It can be reused with light modification and
without additional delivery costs - In addition to improved learning it brings
significant training cost savings.
New way of working simulation Client ? Global
insurance company
9Gaming simulations
- Simulation was used to
- Provide insight into new reporting and steering
processes and structures and their contribution
to improving business performance - Identify gaps between the current behavior and
the newly required behavior - Teach managers how to use steering instruments
such as Balanced Score Card, PL, and Cash Flow
in managing their respective organizations. - Simulation was chosen because
- It provides an experiential environment for
accelerated learning on how to effectively steer
an organization - It compress real time, and 3 years into the
future can be played in one day.
- Problem Different levels of complexity,
strategic and operational, mostly human
performance focus, inward and outward. - Objectives Insight and understanding, knowledge
transfer, individual performance, confidence
building. - Audience Multiple players (groups within
organizations at all levels), individual and
group focus. - Interaction Facilitator or participants driven,
higher abstraction level, mostly metaphors,
mostly no computer support.
Steering in practice simulation Client ? Utility
network company
10Ten commandments for gaming as a business
- 1. Get a clear understanding of who needs a
simulation and why do they think they need it! - 2. Get a clear understanding of the value
simulation can deliver and the risks involved! - 3. Get a clear understanding of stakeholder
agendas and their capacity for sponsorship! - 4. Ensure that the simulation objectives are
clear, specific, and measurable! - 5. Ensure that the simulation design process is
iterative as well as interactive! - 6. Ensure the operational excellence of the
simulation implementation process! - 7. Determine the effects simulation has on
learning! - 8. Communicate the relevance of what has been
learned to the key stakeholders! - 9. Ensure that learning is translated into action
and monitor effects on performance! - 10. Get recognition without it you will not
grow the business!
11Questions