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GROSS MOVEMENT OF THE YOUNG CHILD

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Title: GROSS MOVEMENT OF THE YOUNG CHILD


1
  • GROSS MOVEMENT OF THE YOUNG CHILD
  • Jacqueline D. Goodway
  • Crystal F.
    Branta
  • Peng Zhang

2
  • Motor development is a complex process that
    occurs over the lifespan.

3
  • Rudimentary movements Postural reflexes and the
    rudimentary movements
  • Constraints Newell (1984)
  • Task
  • Environment
  • Individual (both functional and structural)

4
  • Fundamental motor skills (FMS)
  • Locomotors skills such as running,
  • Manipulative (also called object control) skills
    such as throwing,
  • Non-locomotor skills such as bending.

5
8.1 MODELS OF MOTOR DEVELOPMENT
  • Seefeldt (1980) proposed one of the
    earliest models shaped like a pyramid, and called
    the Sequential Progression in the Achievement of
    Motor Proficiency
  • In his model, reflexes serve as the basis for all
    future movements while the FMS are a broad level
    of development built upon the reflex base.

6
  • Hour Glass (Gallahue and Ozmun (2006) )
  • The falling sands into the hour glass represent
    the development of motor skills as they are
    influenced by both heredity and environment. As
    the sands landed in the bottom of the hour glass,
    they build the phases and stages of motor
    development across the lifespan.

7
  • The Motor Development Mountain (Clark and
    Metcalfe (2002) )
  • Clark and Metcalfe proposed that progression up
    the mountain was specific to individuals and the
    constraints they experienced along the route.
    Therefore, individuals could go up different
    peaks of the mountain range depending upon their
    constraints.

8
  • Age is not a primary factor in their model as
    progression is determined by these individual
    experiences and not by how long an individual
    remains on the mountain.

9
8.2UNDERSTANDING SKILL PATTERN DEVELOPMENT
  • Two essential ways to understand the
    development of specific skill patterns in young
    children.
  • Through identification of sequences of
    development
  • Through the dynamical systems paradigm.
  • we contend that much can be gained by
    combining the two approaches.

10
  • Sequences of Development
  • The Total Body Approach
  • whereby characteristics across body segments
    are identified as emerging in the majority of
    children fairly simultaneously
  • The Component Approach
  • specific characteristics are identified for a
    segment of the body such as arms, trunk or legs.

11
8.3 Dynamical systems paradigm
  • A framework of motor development that is
    non-linear is the dynamical systems paradigm.
  • That means that pattern shifts are not
    thought of in linear terms such as immature to
    mature

12
  • Shifts result in individuals performing in a
    variety of states commonly called attractors.
    Attractors are common forms of movement seen in
    specific situations and are typically comfortable
    ways of moving to which individuals gravitate as
    they practice moving.

13
8.4 MANIPULATIVE SKILLS PART I
  • Manipulative skills are a sub-set of
    skills that involve manipulating or controlling
    objects such as bats and balls. There are many
    manipulative skills including throwing, catching,
    kicking, punting, striking, rolling, and
    bouncing/dribbling.

14
  • ---Throwing
  • Throwing is one of the most functionally useful
    fundamental motor skills as it is inherent in
    sports like baseball and softball and involved in
    sports such as basketball, soccer and cricket.

15
  • Development of the Overarm Throw
  • Throwing is a complex gross motor skill
    that involves the interaction of different body
    parts coordinating with each other to apply
    sophisticated biomechanical principles in action
    resulting in the transfer of significant force to
    the ball.

16
Total Body Developmental Sequence of Overarm
Throwing
17
??? ???
Line Tracings of the Total Body Five Stages of
Throwing
18
Body Component Developmental Sequences for
Throwing
STEP ACTION COMPONENT S-1 No Step S-2
Homolateral Step S-3 Contralateral, Short Step
S-4 Contralateral, Long Step
19
  • BACKSWING ACTION COMPONENT
  • B-1 No Backswing
  • B-2 Elbow and Humeral Flexion
  • B-3 Circular Upward Backswing
  • B-4 Circular, Downward Backswing

20
  • TRUNK (PELVIS-SPINE) ACTION COMPONENT
  • T-1 No Trunk Action or Forward-Backward Movements
  • T-2. Upper Trunk Rotation or Total Block
    Rotation
  • T-3 Differentiated Rotation

21
  • HUMERUS (UPPER ARM) ACTION COMPONENT DURING
    FORWARD SWING
  • H-1 Humerus Oblique
  • H-2 Humerus Aligned But Independent
  • H-3 Humerus Lags

22
  • FOREARM ACTION COMPONENT DURING FORWARD SWING
  • F-1 No Forearm Lag
  • F-2 Forearm Lag
  • F-3 Delayed Forearm Lag

23
  • Product Measures of Throwing
  • Distance thrown, accuracy of the ball thrown, and
    velocity or speed of the ball are common product
    measures used to evaluate overarm throwing
    proficiency.

24
  • Two major outcomes are known about these product
    measures of throwing
  • There are distinct gender differences in outcome
    measures of throwing
  • There are age-related increases in outcome
    measures of throwing

25
  • Constraints in Throwing
  • Motor performance is a product of the interaction
    between and among individual, task, and
    environmental constraints.

26
  • Each of these factors below causes throwing
    performance to vary in relation to the
    constraints operating on the system.

27
  • Stability and Variability in Throwing Performance
  • Often, variability in throwing
    performance initially results in poor
    performance, but as patterns stabilize, new more
    proficient patterns of throwing emerge.

28
  • Learner Constraints
  • -----Biological Factors
  • -----Gender and Age

29
  • Task Constraints
  • Task constraints are factors related to the
    goal of the activity.
  • In throwing, the commonly investigated areas
    have dealt with throwing for accuracy versus
    force.

30
  • From a constraints perspective, the task or
    goal of the activity has a powerful influence on
    the pattern we demonstrate throwing.
  • Throwing for distance/force versus throwing
    for accuracy only seems to influence the throwing
    patterns of more advanced performers.

31
  • Environmental Constraints
  • Environmental constraints deal with those factors
    external to the individual. Environmental
    constraints include the manipulation of the
    throwing environment such as the distance to be
    thrown and the size of the target. It also
    includes the size of the ball and socio-cultural
    influences such as opportunities to practice
    throwing, and differential effects of
    instruction.

32
  • Socio-Cultural Factors
  • Ball Mass
  • Distance Thrown and Size of Target

33
  • The Influence of Instruction on Throwing
    Performance
  • A significant environmental constraint is the
    influence of instruction on throwing performance.
  • Highlights the need to develop teaching
    strategies for the overarm throw can help both
    boys and girls to improve their throwing
    performance.

34
  • Catching
  • Catching is a commonly used skill in sports,
    games and lifetime activities. It is a
    manipulative skill where the goal of the activity
    is to retain possession of the object.

35
  • Proficient Catchers

36
  • Inexperienced Catchers
  • Often he/she turns the head to the side, closes
    the eyes, and leans away from the incoming ball
    for fear of being hit in the face.
  • She/he does not track the balls flight and just
    responds at the last moment as the ball comes
    toward the body.
  • The arms are often presented in front and the
    body and the arms and hands make little or no
    adjustments to the spatial characteristics of the
    ball.

37
  • Development of Two-Handed Catching

Total Body Developmental Sequence of Two-Handed
Catching
??? ???
38
Component Developmental Sequence of Two-Handed
Catching
  • Arm Action Component
  • Step 1 - Little Response.
  • Step 2 - Hugging.
  • Sep 3 - Scooping.
  • Step 4 - Arms Give.

39
  • Hand Action Component
  • Step 1 - Palms Up.
  • Step 2 - Palms In.
  • Step 3 - Palms Adjusted.

40
  • Body Action Component
  • Step 1 - No Adjustment. path.
  • Step 2 Awkward Adjustment.
  • Step 3 - Proper Adjustment.

41
  • Constraints in Catching

42
  • Kicking
  • Kicking is a ballistic skill that is a form of
    striking with the foot.
  • Regardless of the type of kicking, children need
    to possess eye-foot coordination, balance, and
    perceptual motor abilities.

43
  • Proficient Kickers

44
  • Inexperienced Kickers
  • Unlike skilled kickers that have preparatory,
    force production, and follow-through actions
    inexperienced kickers tend to show a single
    motion that lacks the power producing aspects of
    the proficient kick.
  • Less skilled kickers tend to stand behind the
    ball, pick their manipulative foot slightly off
    the ground, and push the ball forward with no
    observable rear leg swing.

45
  • There is little, if any, motion of the upper body
    and the arms tend to hang by their sides.
  • When the foot makes contact with the ball the
    manipulative leg is often flexed, and once it has
    kicked the ball it often retracts.

46
  • Development of Kicking

four stage sequence for the place kick using the
total body approach.
??? ???
47
  • PUNTING
  • Proficient Punters

48
Inexperienced Punters
  • The performance of an inexperienced punter is
    very similar to that of a poorly skilled kicker.
  • Unlike proficient punters that have preparatory,
    force production, and follow-through actions,
  • Inexperienced punters often toss the ball up and
    demonstrate a motion that lacks the power
    producing dynamics of proficient punters.

49
  • Less skilled punters will start from a stationary
    position. Rather than dropping the ball to their
    foot, as their manipulative leg is raised to punt
    the ball, their arms raise in tandem with the
    leg, and they toss the ball up into the air in a
    pattern coined yoking (Seefeldt
    Haubenstricker, 1975).
  • The timing of the toss is characteristically out
    of synch with the timing of the leg swing.

50
  • There is no rear leg swing, and the manipulation
    leg is pushed in front of the stability leg
    with the ankle at a right angle.

51
  • Due to the lack of forces generated, the poorly
    skilled punter does not require follow through
    movements, with little trunk action and the arms
    falling to the side once the ball leaves the
    hands.

52
Total Body Developmental Sequence of Punting
53
Component Developmental Sequence of Punting
  • Ball-Release Phase Arm Component
  • Step 1- Upward toss.
  • Step 2 - Late drop from chest height.
  • Step 3 - Late drop from waist height.
  • Step 4 - Early drop from chest.

54
  • Ball-Contact Phase Arm Component
  • Step 1 - Arms drop.
  • Step 2 - Arms adduct.
  • Step 3 - Arm opposition.

55
  • Ball-Contact Phase Leg Action Component
  • Step 1 - No step or short step ankle flexed. No
    step or one short step is taken.
  • Step 2 - Long step ankle extension.
  • Step 3 - Leap and hop.

56
  • STRIKING
  • Striking is a ballistic, propulsion skill that
    takes on many forms in many sports and is taught
    across the school-aged physical education
    curriculum. There are several forms of striking
    such as sidearm, underarm and overarm, one-handed
    and two-handed.

57
  • Proficient Strikers

58
  • Inexperienced Strikers
  • The unskilled performance of inexperienced
    strikers is very similar to the chopping motion
    of poorly skilled throwers.
  • Low skilled strikers often face the object they
    are trying to strike, have an overarm pattern of
    chopping, and swing the implement from high to
    low with flexion and extension of the arm.

59
  • There is little or no backswing and often no
    step if there is a step it is with the
    ipsilateral foot.
  • There is also no trunk and hip rotation. The
    arms are often rigid along with a rigid wrist
    that is unable to change the angle of the racket
    or bat to the oncoming object.

60
Development of Two-Handed Striking (Batting)
Total Body Developmental Sequence of Striking
with a Bat
??? ???
61
8.5 LOCOMOTOR SKILLS
  • Motor skills that allow individuals to navigate
    through space are referred to as locomotor
    skills.
  • Running, galloping, hopping, skipping, and
    jumping are the most common forms of locomotion
    studied.

62
  • Running
  • Running is a form of locomotion that involves
    projecting the body forward on alternating feet
    as the bases of support.
  • An extension of walking, running incorporates an
    airborne phase during which both feet are off the
    ground.

63
  • Proficient Runners

64
  • Inexperienced Runners
  • Less experienced runners keep their bodies in a
    vertical plane when running and utilize their
    arms more for balance than for contributing to
    the forward movement of the run.
  • Novice runners will have wide stances and short,
    flat-footed strides

65
  • They will lift their knees upward, and hold their
    arms in a high guard or middle guard position.
    These arm positions help to stabilize the trunk
    during the run and offer some degree of
    protection if the young runner falls forward.

66
Development of Running
Total Body Developmental Sequence in Running
??? ???
67
Leg Component L-1 Minimal flight, flat-footed.
Feet toe out and swing leg curves outward. L-2
Flight time increases, often still flat-footed.
Longer stride and recovery knee flexed to at
least 90 degrees. Thigh has lateral swing causing
recovery foot to cross midline of the body in the
rear. L-3 Complete extension at take-off. Foot
contact is heel or ball of the foot. Higher heel
recovery in swing phase and knee lift in forward
swing.
68
  • Arm Component
  • A-1 High guard to middle guard. Do not
    contribute to the running action.
  • A-2 Swing bilaterally to counter hip and leg
    swing.
  • A-3 Opposition but swing across the body in
    oblique plane. Elbow flexion forward and
    extension backward.
  • A-4 Opposition but arms driven in forward or
    backward plane with elbows flexed

69
  • Jumping
  • Jumping is a body projection skill that involves
    a take-off and landing on both feet. As an
    explosive movement, jumping requires strength and
    dynamic balance in order to be executed
    correctly.
  • Arms, legs, and trunk must be coordinated at
    take-off, repositioned in flight, and be ready to
    absorb the impact of landing.

70
  • Proficient Horizontal Jumpers

71
  • Inexperienced Jumpers
  • They often fail to get airborne or, they just
    clear the surface in a small jump up.
  • Novice jumpers do not crouch with their knees
    flexed about 90 degrees and rarely extend the
    arms, body, and trunk simultaneously with force.

72
  • Because their timing, balance, leg strength, and
    coordination are not well established, young
    jumpers often fail to take-off from both feet at
    the same time. They exhibit extraneous arm motion
    that does not contribute to an effective,
    efficient movement and many times lose their
    balance upon landing.

73
  • Development of Horizontal Jumping

Total Body Developmental Sequence of Jumping
??? ???
74
Body Component Developmental Sequence of Jumping
  • Leg Component
  • L-1 One foot take-off. Little preparatory knee
    flexion.
  • L-2 Knee extension begins prior to heel lift
    from surface
  • L-3 Simultaneous extension of knees with heel
    lift
  • L-4 Heels up first, knees extend next. Jumper
    appears to tip forward

75
  • Arm Component
  • A-1 No action or shoulder girdle retraction.
  • A-2 Arms start out to side and swing forward or
    to the side
  • A-3 Arms swing forward at take-off but do not
    fully extend overhead
  • A-4 Arms extend overhead at point of take-off.

76
  • Vertical Jumping
  • The primary difference in the vertical jump as
    compared to the horizontal jump is in body
    position, angle at take-off, and movement speed.
  • In the horizontal position, the hips have to
    extend faster, while in the vertical jump the
    ankles and knees extend faster (Clark, Phillips,
    Peterson, 1989).

77
  • In the vertical jump, the body must be lifted
    directly upward against gravity and necessitates
    a coordination and timing pattern that is
    slightly different biomechanically from the
    horizontal jump.

78
Developmental Sequence for Vertical Jumping
79
  • Hopping
  • Hopping is another body projection skill that
    requires strength, timing, and balance.
  • In this skill, children must take-off and land
    on the same foot therefore, hopping is
    considered more difficult than jumping.

80
  • The skill of hopping is initiated about 6 months
    to one year after the initial jumping pattern is
    begun
  • Hopping is also an integral part of childhood
    games and dances.

81
  • Proficient hoppers demonstrate

82
  • Inexperienced Hoppers
  • Children with little experience in hopping
    maintain a more vertical body position, must rely
    on their arms to assist in the lift, and use the
    non support thigh for balance.

83
  • Novice hoppers will keep their thighs in the
    frontal plane of the body either in a horizontal
    or diagonal position. This position allows them
    to be able to step onto the non support foot if
    they lose their balance. They also execute small
    hops that are projected almost directly upward,
    covering little horizontal distance. The vertical
    movement allows them to keep the support foot
    directly under their bodies, assisting in
    maintaining balance.

84
  • Young hoppers often lose their balance easily and
    can only accomplish a few hops at a time without
    stepping onto the non-support foot, with few
    children who are younger than three being able to
    hop at initial levels or hop repeatedly (Bayley,
    1969 McCaskill Wellman, 1938 Haubenstricker,
    Branta, Seefeldt, Brakora, 1989 Seefeldt
    Haubenstricker, 1982).

85
  • Halverson and Williams (1985) reported that
    hopping on the non-preferred leg lagged
    developmentally behind hopping on the preferred
    side.

86
  • Development of Hopping
  • Total Body Developmental Sequence in Hopping
  • Leg Component
  • L-1 Momentary flight with swing leg held in
    front or to the side. Body is pulled up rather
    than projected
  • L-2 Fall and catch with swing leg inactive.
    Slight lean forward with small knee and ankle
    extension that helps body fall forward
  • L-3 Projected take-off. Swing leg assists but
    stays in front of body
  • L-4 Swing leg leads, full extension of support
    leg.

87
  • Arm Component
  • A-1 Bilateral inactive. Arms usually held high
    with little action
  • A-2 Bilateral reactive. Arms swing up, move to
    winging in reaction to loss of balance
  • A-3 Bilateral assist. Arms pump up and down as
    a unit
  • A-4 Semi-opposition. Swing leg and slight
    opposition of arm
  • A-5 Opposing assist. Arms work in opposition to
    the support and swing legs and assist in the
    force produced.

88
  • Galloping and Sliding
  • The skills of galloping and sliding are
    closely related. They both require a rhythmic
    step accompanied by a leap step to the other foot
    and use asymmetrical, or uneven, gaits.
  • Galloping is the first asymmetric locomotor skill
    learned by children and has a forward
    orientation, while sliding uses a sideways
    orientation.

89
  • Proficient Gallopers

90
  • Inexperienced Gallopers
  • Less experienced gallopers have more difficulty
    on several key aspects of the skill. They are
    unable to use both legs as lead legs, with
    performance on the non-preferred foot lagging
    behind that of the preferred lead leg.

91
  • Novice gallopers cannot maintain the step
    sequence and, therefore, have poor rhythmical
    flow. They often revert to a run during the
    attempts at performing the gallop.
  • Inexperienced gallopers need to concentrate on
    their movement pattern often resulting in
    extraneous force with heavy landing or stepping.

92
  • Development of Galloping

Total Body Approach Sequence in Galloping
??? ???
93
  • Skipping
  • It is a combination movement sequence that
    requires individuals to execute a step-hop on one
    foot followed by a step-hop on the alternate
    foot.
  • Skipping is the most complex of the locomotor
    skills as it requires two skills to be performed
    on the same leg before weight transfer occurs to
    the other lead leg.
  • From initiation to maturity it develops in the
    shortest amount of time, from about ages 4 ½ to 6
    ½ years

94
  • Proficient skippers demonstrate

95
  • Inexperienced Skippers
  • Inefficient skippers appear to be quite segmented
    in their approach to the skip.
  • They have to use a lot of concentration in order
    to be able to sequence the step into a hop on the
    same foot and then repeat on the opposite side.

96
  • Novice skippers also will use exaggerated force
    and, therefore, tire easily as they are learning
    the skill. The arms do not contribute greatly to
    the execution of the skip in the earliest stage
    of the skip.

97
  • Development of Skipping

Total Body Developmental Sequence in Skipping
??? ???
98
Body Component Developmental Sequence of Skipping
  • Leg Component
  • L-1 Skip on one side only. The other side just
    steps.
  • L-2 Alternating step-hop pattern with
    flat-footed landing
  • L-3 Alternating step-hop pattern with landing
    on the ball of the foot

99
  • Arm Component
  • A-1 Bilateral assist. Arms pump up and down in
    unison, helping to lift the body on the hop.
  • A-2 Semi-opposition. Arms move forward together
    at first, then break into semi-opposition.
  • A-3 Opposition. Arms move in opposition to the
    non-support leg.

100
8.6 FUNDAMENTAL MOTOR SKILL INTERVENTIONS
  • When children receive instruction, there is a
    significant improvement in FMS development
  • A critical task for the young child is developing
    competency in FMS that serve as the foundation
    for future sports, games, and lifetime
    activities.

101
THANKS
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