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Online Game Design for Kids

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Kid like simple games, adult like the esoteric ones. ... flash mini game. Kid massively multiplayer online game. Charge. Buy handheld and game card ... – PowerPoint PPT presentation

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Title: Online Game Design for Kids


1
Online Game Design for Kids 
  • The Online Joy of Chinese Kid

2
menu
  • China kid online game market info
  • Kid game need analyses
  • Kid online game design principle
  • China kid game business model
  • The online joy of Chinese kid
  • Social responsibility for online kids

3
Fast Grow of China Internet
4
Huge Market Potential of China Internet
5
Fast Grow of Kid Internet Users
  • In 6 months, Internet users under 10 years old
    grow from 1,200,000 to 3,000,000
  • In following 5 years, Internet users keep growing
    by 50 every year, from 20,000,000 to
    100,000,000. It is almost one half of whole
    Internet users.

6
Internet Change Human Life
7
Internet Change human Life
  • Human culture begin from language creation,
    Internet is the language of PC world
  • Internet is media, so the change of information
    transfer is similar to the former media
    newspaper (word)? radio(voice)?TV(video)
    Internet is next generation media, will contain
    all former media format, and be improved. It will
    change the method of everyone getting information
    and communication.
  • Internet will change all fields related on
    interactive, from low to top, and from
    entertainment to business.

8
Internet Change Kid Life
  • Every adult has one PC for working,every kid has
    one PC for study
  • Compared with adult world, kid world are simple
    and pure, they are connected, but not different

9
Kid game need analyses
  • Between kid game needs and adults, there are
    much difference, kid games are for fun, adult
    games are for entertainment.

10
Kid Game Behavior
  • Kids like to play hide and seek, adults like to
    play mahjong. People of different ages have
    different understandings for the game.

11
Simple V.S. Complicate
  • Kid like simple games, adult like the esoteric
    ones. This is determined by kid cognitive
    psycology development.

12
Story V.S. System
  • Kids like to listen to stories, use their
    imagination to put themselves in it. However,
    adult focus on game systems and setting values,
    the pursuit of accurate and balance.

13
Dream V.S. Simulation
  • Kids play games to meet a dream of their own,
    such as own and manage a farm. But adults want to
    play and simulate a parallel world, experience
    who they could cant do in a real world.

14
Love V.S. Hate
  • Kids are full of love on the pet raising and the
    construction in the game world. Adults in the
    game will create hatred between different
    groups,so there will be conflicts, and they fight
    to meet their own pleasure.

15
Duty V.S. Power
  • Kids will imagine themselves as one professional
    role, to seriously keep their promise to fulfill
    their dutys. Adults in game pursue the
    maximization of power to dominate in the game
    world.

16
Pretty V.S. Violent
  • Kids game design mostly in cute styles, adults
    would think that is naive. There shouldnt be the
    violent and bloody contents in kid products.

17
Fun V.S. Excitation
  • Kids are interested in the game humor in laugh.
    Adults seeking stimulation to get high level of
    adrenaline.

18
Joy V.S. Entertainment
  • Kids play game for joy, correspond to their
    cognitive level and psychology needs. Adults game
    is for entertainment, that is related to their
    social experience, to meet complex psychological
    needs .

19
Kid Game Need
Kid feathers
Kids needs
cognitive level
simple, story
emotional need
dream, love, duty
favourite style
fun, Joy
20
Kid Online Game Design Principle for Kids
Design principle
Kids love
Main feathers
Control
Emotion
Content
  • Design UI and words
  • depend on kids cognitive psychology
  • Update content with story
  • Cute and funny content, with humorous style
  • Involve dream, love and duty of kids into the
    mission and system design

21
Kid Online Game Design Principle for Parents
Design principle
Parents trust
Main feathers
Time control
Safety control
Content control
  • Parents can setup kids online time
  • Give notice on times
  • Filter to avoid unsuitable conetent for kids
  • Allow user to report inappropriate behavior
  • Positive game and mission design
  • Educational content design

22
Source of Chinese Kid Joy-I -I do
  • With China economic growth, Kids get more choices
    during his grow process, they gradually be used
    to make decision.

23
Source of Chinese Kid Joy-I pay
  • Kids are glad to join the public activity, pay
    time and energy on it. In this process, they know
    new friends, communicate with others, raise
    confidence and get the sense of achievement. 

24
Source of Chinese Kid Joy-I gain
  • We give kids one stage, let them dance. Thats
    their show time

25
China kid game business model
  • There are 3 main kinds of game for China kid
    Portable Game, Flash mini Game website, Kid
    massively multiplayer online game

26
China kid game business model
27
Social Responsibility for Online Kids
28
Social Responsibility for Online Kids
29
Social Responsibility for Online Kid
  • Study the kid using Internet
  • Discover product for kids
  • Give advice for kids product design
  • Supervise theirs operating method
  • Recommend good product for other parents
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