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Title: Hamming Code,Decoders and D,Tflip flops


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Hamming Code,Decoders andD,T-flip flops
Lecture 7
  • Prof. Sin-Min Lee
  • Department of Computer Science

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Let us play a game !
  • A volunteer from the audience?
  • Pick a number, any number, between 1 and 50

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Is the Number in Here?
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    29 31 33 35 37 39 41 43 45 47 49

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Is the Number in Here?
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    30 31 34 35 38 39 42 43 46 47 50

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Is the Number in Here?
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    29 30 31 36 37 38 39 44 45 46 47

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Is the Number in Here?
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    29 30 31 40 41 42 43 44 45 46 47

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Is the Number in Here?
  • 16 17 18 19 20 21 22 23 24 25 26 27
    28 29 30 31 49 50

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Is the Number in Here?
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    44 45 46 47 48 49 50

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And the Number is .
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Decoders
  • Next, well look at some commonly used circuits
    decoders and multiplexers.
  • These serve as examples of the circuit analysis
    and design techniques from last lecture.
  • They can be used to implement arbitrary
    functions.
  • We are introduced to abstraction and modularity
    as hardware design principles.
  • We often use decoders and multiplexers as
    building blocks in designing more complex
    hardware.

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What a decoder does
  • A n-to-2n decoder takes an n-bit input and
    produces 2n outputs. The n inputs represent a
    binary number that determines which of the 2n
    outputs is uniquely true.
  • A 2-to-4 decoder operates according to the
    following truth table.
  • The 2-bit input is called S1S0, and the four
    outputs are Q0-Q3.
  • If the input is the binary number i, then output
    Qi is uniquely true.
  • For instance, if the input S1 S0 10 (decimal
    2), then output Q2 is true, and Q0, Q1, Q3 are
    all false.
  • This circuit decodes a binary number into a
    one-of-four code.

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How can you build a 2-to-4 decoder?
  • Follow the design procedures from last time! We
    have a truth table, so we can write equations for
    each of the four outputs (Q0-Q3), based on the
    two inputs (S0-S1).
  • In this case theres not much to be simplified.
    Here are the equations

Q0 S1 S0 Q1 S1 S0 Q2 S1 S0 Q3 S1 S0
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A picture of a 2-to-4 decoder
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Enable inputs
  • Many devices have an additional enable input,
    which is used to activate or deactivate the
    device.
  • For a decoder,
  • EN1 activates the decoder, so it behaves as
    specified earlier. Exactly one of the outputs
    will be 1.
  • EN0 deactivates the decoder. By convention,
    that means all of the decoders outputs are 0.
  • We can include this additional input in the
    decoders truth table

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An aside abbreviated truth tables
  • In this table, note that whenever EN0, the
    outputs are always 0, regardless of inputs S1 and
    S0.
  • We can abbreviate the table by writing xs in the
    input columns for S1 and S0.

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Blocks and abstraction
  • Decoders are common enough that we want to
    encapsulate them and treat them as an individual
    entity.
  • Block diagrams for 2-to-4 decoders are shown
    here. The names of the inputs and outputs, not
    their order, is what matters
  • A decoder block provides abstraction
  • You can use the decoder as long as you know its
    truth table or equations, without knowing exactly
    whats inside.
  • It makes diagrams simpler by hiding the internal
    circuitry.
  • It simplifies hardware reuse. You dont have to
    keep rebuilding the decoder from scratch every
    time you need it.
  • These blocks are like functions in programming!

Q0 S1 S0 Q1 S1 S0 Q2 S1 S0 Q3 S1 S0
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A 3-to-8 decoder
  • Larger decoders are similar. Here is a 3-to-8
    decoder.
  • The block symbol is on the right.
  • A truth table (without EN) is below.
  • Output equations are at the bottom right.
  • Again, only one output is true for any input
    combination.

Q0 S2 S1 S0 Q1 S2 S1 S0 Q2 S2 S1
S0 Q3 S2 S1 S0 Q4 S2 S1 S0 Q5 S2 S1
S0 Q6 S2 S1 S0 Q7 S2 S1 S0
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So what good is a decoder?
  • Do the truth table and equations look familiar?
  • Decoders are sometimes called minterm generators.
  • For each of the input combinations, exactly one
    output is true.
  • Each output equation contains all of the input
    variables.
  • These properties hold for all sizes of decoders.
  • This means that you can implement arbitrary
    functions with decoders. If you have a sum of
    minterms equation for a function, you can easily
    use a decoder (a minterm generator) to implement
    that function.

Q0 S1 S0 Q1 S1 S0 Q2 S1 S0 Q3 S1 S0
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Design example addition
  • Lets make a circuit that adds three 1-bit inputs
    X, Y and Z.
  • We will need two bits to represent the total
    lets call them C and S, for carry and sum.
    Note that C and S are two separate functions of
    the same inputs X, Y and Z.
  • Here are a truth table and sum-of-minterms
    equations for C and S.

C(X,Y,Z) ?m(3,5,6,7) S(X,Y,Z) ?m(1,2,4,7)
0 1 1 10
1 1 1 11
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Decoder-based adder
  • Here, two 3-to-8 decoders implement C and S as
    sums of minterms.
  • The 5V symbol (5 volts) is how you represent
    a constant 1 or true in LogicWorks. We use it
    here so the decoders are always active.

C(X,Y,Z) ?m(3,5,6,7) S(X,Y,Z) ?m(1,2,4,7)
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Using just one decoder
  • Since the two functions C and S both have the
    same inputs, we could use just one decoder
    instead of two.

C(X,Y,Z) ?m(3,5,6,7) S(X,Y,Z) ?m(1,2,4,7)
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Multiplexers
  • A combinational circuit that selects info from
    one of many input lines and directs it to the
    output line.
  • The selection of the input line is controlled by
    input variables called selection inputs.
  • They are commonly abbreviated as MUX.

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Combinational circuit implementation using MUX
  • We can use Multiplexers to express Boolean
    functions also.
  • Expressing Boolean functions as MUXs is more
    efficient than as decoders.
  • First n-1 variables of the function used as
    selection inputs last variable used as data
    inputs.
  • If last variable is called Z, then each data
    input has to be Z, Z, 0, or 1.

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Karnaugh Map Method of Multiplexer Implementation
Consider the function
A is taken to be the data variable and B,C to be
the select variables.
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Example of MUX combo circuit
  • F(X,Y,Z) Sm(1,2,6,7)

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4 Basic types of Flip-Flops
  • SR, JK, D, and T
  • JK ff has 2 inputs, J and K need to be asserted
    at the same time to change the state
  • D ff has 1 input D (DATA), which sets the ff when
    D 1 and resets it when D 0
  • T ff has1 input T (Toggle), which forces the ff
    to change states when T 1
  • SR ff has 2 inputs, S (set) and R (reset) that
    set or reset the output Q when asserted

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Gated D-Latch
  • Ensures S and R inputs never equal to 1 at the
    same time
  • Useful in control application where setting or
    resetting a flag to some condition is needed
  • Stores bits of information
  • Constructed from a gated SR latch and a Data
    latch

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Analysis of Sequential Systems
  • Goal
  • Decide the timing and functional behavior from
    the implementation of a sequential system
    composed of FFs and logic gates
  • Types
  • Functional analysis
  • Timing analysis

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Characteristic Equation of FFs
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D Flip-Flop
Q Next State
Characteristics ?Synchronous ?Avoids the
instability of RS flip-flop ?Retains its last
input value To set the ff, place 1 on D input
and pause the CK input To reset, place 1 on D
input and pause the CK input
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T Flip-Flop
T 1 force the state change T 0 state remain
the same
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T
CLK
Q1
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T
CLK
Q1
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How to use D to implement T Flip-Flop
D TQ TQ
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How to use D to implement T Flip-Flop
D TQ TQ
T
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How to use T to implement D Flip-Flop
T DQ DQ
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How to use T to implement D Flip-Flop
T DQ DQ
D
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Edge and level-triggered Flip Flop
  • Digital circuit often form loops, flip-flops
    oscillations can
  • Oscillation will not occur because by the time an
    output change cause an input change, the
    activating edge of the CK signal will be gone
  • Positive edge triggered ff responds to a
    positive going edge of clock
  • Negative edge triggered responds to a
    negative-going edge
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