Title: ICALT06, Kerkhade, The Netherlands, July 57, 2006 Knowledge, Competency and Educational Modeling for
1ICALT-06, Kerkhade, The Netherlands,July 5-7,
2006 Knowledge, Competency and Educational
Modeling for Lifelong Learning Gilbert
PaquetteLORNET and CICE DirectorLICEF
Research Center, Télé-universitéwww.licef.teluq.u
quebec.ca/gp
2Plan
- The Global Context Knowledge Management and L3
- Knowledge Dissemination Processes and Tools
- Knowledge Extraction Processes and Tools
- Whats in a Competency?
- Conclusion
3Bookmarks
41- The Global Context
- L3 Lifelong Learning
- Knowledge Management Enhancing Human Competency
- Access to huge ressource/knowledge repositories
- Personalization context
- Towards the (more) Intelligent Web
5Challenge of the Knowledge Society
- LifeLong Learning Do we have flexible, adaptive
learning systems, inside and outside public
education system, before, after and during work? - Huge demand for Web-based resources for work and
learning Is the Learning Object Paradigm
useful, usable now, at what condition? - Knowledge Management in organizations means
knowledge extraction and acquisition (learning)
Do we have Educational Modeling Languages to
support it ? - The Web itself is becoming insufficient to
support intelligent information requests. How
could a new semantic web generation help solve
the information overload and learning problems?
6Knowledge ManagementEnhancing Human Competency
- More than glorified document management
- At the knowledge level
- The goal knowledge and competency sharing in an
organization - Competency implies higher level knowledge
- Central role for competency-based Instructional
engineering.
7Huge Ressource / Knowledge Repositories on the
Web(Not that available)
8Towards a More Intelligent Web
- First wave
- STATIC TEXT / DATA EXCHANGE
- Second wave
- DYNAMIC / MULTIMEDIA
- Third wave
- SEMANTIC
- PROGRAMMABLE
- PERSONALIZABLE
Semantic annotations to resources enable
intelligent processing search, matching,
guiding,
9LORNET Project - TELOS
- Pan-canadian Research Network
- 6 Universities, 4 Research Chairs, 15 entreprises
- 5 years, 7.5 M , 120 investigators
- Develop tools and
- methods to build
- personalized access
- to learning object
- repositories
- through the Semantic Web
- for learning and Knowledge
- Management
10Personalizing Learning(TELOS Main Use Cases)
ltTechnologistgt
ltEngineergt
ltLearnergt
ltDesignergt
ltAdministratorgt
Support Generation Operations
Use Core to Produce LKMS (Platforms)
Use LKMA to Produce LKMP (Products)
Use LKMS to Produce LKMA (Environments)
Extend TELOS Core
ltFacilitatorgt
11TELOS High-Level View
- Distributed
- Service oriented
- Ontology-Driven
- Component Aggregation
122- Knowledge Extraction Processes and Tools
- The MOT Modeling Language
- Typology of Knowledge Models
- Methods
- Co-Modeling,
- Knowledge Engineering,
- Loose and Formal Modeling
- MOT Specializations
- Multi-actor workflows
- Ontologies
13MOT Modeling Language
L I N K S
CONCEPTS
PROCEDURES
PRINCIPLES
C
S
P
I/P
R
I
14A Simple Process Model
15An OWL-DL Model
THINGS
S
S
S
Agricultural
Has
Gases
Produce
Fertilizers
R
R
R
R
Practices
Inputs
S
S
R
Has
C
R
Outputs
Greenhouse
Rice
Gases
Chemical
Production
Fertilizers
Processes
I
I
I
Carbon
Has
Nitric
I
Produce
R
R
R
Dioxyde
Inputs
Oxyde
R
Traditional
Rice
Production
R
Has
Methane
R
Outputs
163- Knowledge Dissemination Processes and Tools
- Resources repositories content, tools, process
(LD) - MOTLD a graphic IMS-LD Modeling Editor
- IDLD a Repository of Learning Designs
- A Reuse and Expand Process
- LD Primitive Template an Educational Genome
- Semantic Annotation
Information
Instructional Engineering
Shared Knowledge and Competencies
17Learning Design as Composed Objects
Basic Resources
Operations Scenarios Processes
18An IMS-LD Model
19An OWL-DL Model
20Semantic Referencing of Learning Objects
21Semantic Referential for LDs
Design
22A Library of LD Resourcewww.idld.org
23Reusability Process
- Modeling a Course and Generalizing to a Pattern
(Instructional Strategy Level) - Decomposing into Primitive LD or Direct Creation
(Instructional Tactic Level) - Aggregating a Course Pattern from primitive LD
(New Strategy) - Specification of Course Pattern to one or more
Course Examplar
244- Whats in a Competency?
- Competency Use
- Human resource management
- Guide knowledge modeling
- Define dcenarios, learning designs, courses
- Guide tutoring and learning resource
self-management - Select information resources, etc.
- Many projects, interesting process, little use
- Structured Competency
- Examples
- Research on Competency Equilibrium
25Structured Competencies
- To say that somebody needs to acquire a certain
knowledge is insufficient. What should he be able
to do with it ? - Competency referentials address that problem by
using natural language statements involving
actions on knowledge - Competency statements are most of the time
ambiguous and difficult to use - Need to structure competencies knowledge,
skills/attitude, performance/context of use. - A generic skills taxonomy combining viewpoints
instructional objectives, generic
tasks/processes, meta-knowledge
26Comparing Generic Skills Taxonomies
Active meta
-
Generic
Cognitive
Skills cycle
knowledge
problems
objectives
(Romiszowski)
(Pitrat
(KADS)
(Bloom)
Attention
Memorize
Perceptual
acuteness and
discriminatio
n
Knowledge
S
earch
Under
stand
Interpretation
and
S
torage
P
rocedure
Recall
Schema
Recall
Knowledge
U
se,
Apply
pression
Prediction,
Analyze
Analysis
Supervision,
Classification,
Diagnosis
Repair
Synthesis
Planning, Design,
Synthesize
Knowledge
discovery
Modeling
Knowledge
Evaluate
Evaluation
cquisition
Initiation,
Continuation,
Control
27A Generic Skills Taxonomy
S
28Performance / Application Context
PERFORMANCE LEVELS
CRITERIA
Frequency
Scope
Autonomy
Complexity
Context
29Backbone of an LD Repository
30Competency-based Semantic Annotation
31Competency Association to Activities and
Resources in Explor_at_-II
32Competency Gap Analysis
33Reduce Quitting Risk
L
S
T
S
Competency, Affective, Social, metacognitive data
(from tools)
R
R
R
Group Indicators (Ex actual Competency vs
target)
Trace each learner and tutor evaluation
Calculate
D
Model of the envirnt, the task (LD) the
domain ontology and entry/target competency
Individual / group diagnosis
Compare Diagnose
Build the LD and the envirnt
R
S
R
LEGEND
Learner
L
Communicate Diagnosis to A, T, D and S
Diagnosis Interface
Tutor
T
D
Designer
System
S
34Constructing a Professional Program (Bar
Professional School)
35Generic Skill a Blueprint for a LD
36Selecting Resources for a User
Skills
Multimedia Production Method
Self-manage (10) Evaluate (9) Synthesize
(8) Repair (7) Analyze (6) Apply
(5) Transpose (4) Interpret (3) Identify
(2) Memorize (1) Pay attention (0)
.
Performance
Aware Familiarized
Productive Expert
37Competency Equilibrium
Components of a LD reach competence equilibrium
when learning succeeds
38Conclusion
- Competency is
- a knowledge management / education goal
- an instructional engineering method tool
- a way to personalize learning during delivery
- a way to improve learning environments after
delivery - a central piece for ePortfolios and User models
- New generation tools are needed to support
competency-based engineering, learning and
tutoring - New specification for competencies (Extend IMS-LD
?) - Shared ontology for semantic annotatation
learning designs
39ICALT-06, Kerkhade, The Netherlands,July 5-7,
2006 MERCI!Gilbert PaquetteLORNET and
CICE DirectorLICEF Research Center,
Télé-universitéwww.licef.teluq.uquebec.ca/gp
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