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Hierarchical Terrain Models Based on Edge Sorting with Integration of Polygonal Networks

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Motivation - Data thinning with focus on ... Assign a weight to each edge ... Crater Lake 154.224 points. 306.860 triangles. Initial Delaunay triangulation ... – PowerPoint PPT presentation

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Title: Hierarchical Terrain Models Based on Edge Sorting with Integration of Polygonal Networks


1
Hierarchical Terrain Models Based on Edge Sorting
with Integration of Polygonal Networks
  • Morten Fimland
  • Department of Informatics
  • University of Oslo

2
Introduction
  • Motivation - Data thinning with focus on edges
  • Edge collapse techniques
  • Data structures for hierarchical terrain models
  • Edge sorting criteria
  • Examples
  • Summary and further work

3
Motivation
  • Terrain models
  • Representations of large data sets
  • Scale independence
  • Focus on edges
  • Integration of polygonal data, e.g. river and
    road networks
  • Storage, retrieval and transmission

4
Terrain and Networks
5
Terrain and Networks
6
Terrain and Networks
7
Edge collapse (expand)
  • Progressive meshes Hoppe
  • Operation on platelets
  • New edges and triangles. No new vertices
  • Legal collapse

8
Edge collapse (expand)
  • Non-legal collapses

9
Edge Sorting Strategy - Measure A
  • Assign a weight to each edge
  • 2D measure (A), a minimum angle over all
    triangles in the platelet,

10
Edge Sorting Strategy - Measure Q
  • 3D measure (Q),

11
Edge Sorting Strategy - Measure S
  • 3D measure (S),

12
Algorithm
T
P
  • 1)
  • Generate (Delaunay)
  • Generate weights for edges in based on A,Q,S
  • 2)
  • for jN-1
  • Generate by edge collapses
  • Generate weights for edges in based on
    A,Q,S
  • Result

13
Levels and Platelets
14
Data Structure
  • Analysis
  • Synthesis

15
Hierarchical Terrain Models
  • Pyramid with lists of triangles

16
Examples
  • Crater Lake 154.224 points
  • 306.860 triangles
  • Initial Delaunay triangulation

17
Examples 3D (4 Triangles)
  • Original triangulation WS

18
Examples 3D (0.7 Triangles)
  • Original triangulation W0.1A0.9S

19
Examples 3D (0.7 Triangles)
  • WQ W0.1A0.9Q

20
Examples 2D (Smaller Area)
WQ
W0.1A0.9Q
W0.5A0.5Q
WA
21
Summary
  • Triangle-based surface representations for
    terrain models
  • Hierarchical data structures
  • Triangulation at each level of the hierarchy is
    based on an edge ordering strategy (edge
    collapse)
  • Three measures are used for calculating the
    weights

22
Further Work
  • Integration of the polygonal networks
  • Strategies to resolve network-integration
    conflicts
  • Improved measures for edge ordering
  • Domain decomposition
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