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Outline

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Paintball games - games where there are two teams who's objective is to capture ... Opposing team members are marked with the use of a special paintball paint ... – PowerPoint PPT presentation

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Title: Outline


1
(No Transcript)
2
Outline
  • Introduction and applications
  • General theory
  • Performance
  • Conclusions and future direction

3
IntroductionMotivation
  • Uniqueness of idea
  • Goal To sense a target and shoot it with a
    paintball gun using a tank style vehicle.

4
IntroductionApplicationPaintball games
  • Definition of terms
  • Paintball games - games where there are two
    teams whos objective is to capture the
    other teams flag and bring it back to home
    teams base. Opposing team members are marked
    with the use of a special paintball paint
  • Paintball gun - special airgun that projects
    paintballs.
  • Points are awarded for each opposing team
    member being marked and for the team who
    captures the oppositions flag.

5
IntroductionApplication Paintball games
  • S.P.L.A.T.s involvement
  • Survey the paintball playing field, acquire the
    target, range
  • the target, and shoot the target.

6
IntroductionDesign Specifications
  • Object must be Identified as Friend or Foe(IFF)
  • Target must be within a 20-60 foot range to
    commence firing
  • Paintball gun must fire when in range at a rate
    of 1
  • paintball per second.
  • -Tank must avoid obstacles to obtain safety

7
General theory Materials and technologies
  • Infrared
  • Ultrasonic
  • Basic Stamp I and II
  • Brushless motors
  • Servo motor
  • Mosfet DC power relay

8
General theory Infrared and Ultrasonic
technologies
  • Utilized in a Sonin combo pro CST
  • electronic measuring device
  • Main triggers sends IR signal . Starts timer.
  • Target responds with ultrasonic signal.
  • Main measures return signal delay in time
  • which translates into a distance.

main
target
9
General theory Basic stamp modules
Basic Stamp I
  • Control the IR and ultrasonic
  • technologies
  • Output is a binary output saying if an object
    is
  • a target and what its range is
  • Detects obstacles and has a binary code for
    that
  • instance.

Basic Stamp II
  • Control servo motor used on paintball gun
  • Controls the main brushless motors
  • Makes sure tank avoids collision with obstacles

10
General theory Flow Diagrams
11
General theory Flow Diagrams
12
General theory Circuit connection
13
Performance
  • Prototype of tank built
  • Paintball gun accurate up to 100 feet
  • Measuring devices works consistently at distances
    up to 200 feet
  • Control circuitry works
  • motors
  • paintball gun

14
Performance Test Certification
  • Does the Algorithm work?
  • Is the vehicle safe?
  • When the gun is fired does the paintball hit the
    target?
  • Does the vehicle run for the desired amount of
    time

15
Conclusions
  • The project will be considered a success as of
    April 26, 2000
  • Specific results can then be reported

16
Future Direction
  • Turret changes elevation
  • Tank body made of a more durable material than
    wood
  • Use laser instead of sound waves to pinpoint
    target
  • Install a neural network where tank will learn
    behaviors and
  • not depend on just the laser

17
References
18
Abstract
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