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User Psychology

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'Your product or service is useless if humans do not understand it, cannot ... Haptic. Information modality. Unprocessed information. Symbolic information chunks ... – PowerPoint PPT presentation

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Title: User Psychology


1
User Psychology
ITKP103 Human Being and Information
System http//www.cs.jyu.fi/ky/kurssit/itkp103/ind
ex.html Sacha Helfenstein sh_at_cc.jyu.fi Lectures
28.10., 2.11., and 4.11.2005
2
Pertti Saariluoma (1 lecture)
  • Foreword and Introduction
  • Human Being and Technology
  • The User Psychological Perspective
  • Future of Human Technology

3
Sacha Helfenstein (3 lectures)
  • User Psychology of the Individual
  • Sensation Perception
  • Attention Memory
  • Thinking Learning
  • Emotion Motivation

4
Hanna Parkkola (22 lectures)
  • User in Context and Research
  • Social User
  • User Research
  • Leisure Environmet
  • Work Environment

5
Kimmo Wideroos (3 lectures)
  • User Interface
  • Definition
  • Research Development
  • World of Interfaces

6
Context
UbiquitousComputing Embeded Technology
E.g., Social Psychology
HumanTechnology
Technology
Human
Use and Interaction
7
Your product or service is useless if humans do
not understand it, cannot operate it, or do not
want to use it.
8
Objectives
  • Learn principles of psychology that form the
    basis of user-centered design
  • Become an informed observer of people, objects,
    and how they interact

9
Donald A. Norman
Jakob Nielsen
Nielsen-Norman Group www.nngroup.com
10
Problem
"There are numerous guides on Web design but for
the most part, these are based on designer's
intuition and common sense - with little
theoretical or experimental validation."
(Dalal et al, 1999)
11
Research Fields
  • From Man-Machine Interaction (MMI) to HCI, to
    Human-Technology Interaction and Man-Machine-Man
    Interaction (MMMI)
  • User Psychology vs. Psychology of Use
  • Consumer Psychology
  • From Human Factors and Ergonomics, via Usability
    Analysis and Evaluation to User Experience
    Research
  • Human(User)-Centered Design and User-friendly
    Computing

12
Applying Psychology in Design
  • Design is where the action is, not evaluation
    (Newell Card, 1985)
  • Psychology can be the mother of invention
    (Landauer, 1987)
  • Psychologists often relegate themselves to the
    role of commentators on existing designs, but the
    alternative is to take the lead (Draper, 1993)

13
Dimensions of Psychology
Psychology deals with human experience (i.e.,
mental processes) and behavior.
Thinking
Mind
Acting
Environment
Feeling
Body
14
Psychological Disciplines
  • Cognitive Psychology
  • Sensation, Perception, and Motor Control
  • Learning, Memory, and Thinking
  • Emotion and Motivation
  • Social Psychology
  • Developmental Psychology
  • Personality and Inter-individual Differences
  • Applied Psychology

15
The Model Human Processor
  • Perception system
  • Cognition system
  • Motor system
  • (Card, Moran, Newell, 1983)

16
Perception, Attention and Memory
  • Classic cognitive research investigates the laws
    and limits of human information processing (i.e.,
    knowledge construction), including the capacities
    and structures in retaining, storing, and
    retrieving information.
  • It does not explicate the contents of the mind.

17
Stage Model of Memory
Symbolic information chunks
Semantic and procedural information
Information modality
Unprocessed information
organization/elaboration
Audible
Sensory Storage
Working Memory
Long-Term Memory
Visual
Haptic
maintenance
Decay 0.2-4s
Decay 20-30s 7 ( 2 chunks)
Decay? Interference?
Adapted from Atkinson Shiffrin (1968)
18
(No Transcript)
19
Traffic Psychology Example Ca. 1 sign / 20 m
Fixation time 300ms 500ms 750ms
Speed 50km/h 20 35 50
Speed 100km/h 40 70 100
Speed 150km/h 70 100 100
Percentage of driving time used only to visually
fixate traffic signs.
20
Guess how many links -gt 295!
Where am I?
http//www.des.emory.edu/mfp/self-efficacy.htmlin
fo
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