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HUMAN ERROR

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Title: HUMAN ERROR


1
HUMAN ERROR
  • Nantida Wisawayodhin M Sc. M.Erg.S.

Module Cognition and Information
Processing Course Human Centered Design
(HCD) SOAD, KMUTT
2
OVERVIEW
  • Introduction
  • Human error
  • Error types
  • Cognitive stages and error type
  • Level of performance and human error
  • Failure mode
  • Error forms and schemata
  • GEMS
  • Error detection and correction
  • Active vs. Latent errors
  • Practical based on an air crash documentary

3
INTRODUCTION
What is human error? Have you made any errors
today?
4
INTRODUCTION
  • Whats wrong with this picture?

5
INTRODUCTION
  • To err is human

Alexander Pope An Essay on Criticism, 1711
6
INTRODUCTION
  • We make errors far less frequently than making
    correct actions, but when they occurs, the
    consequences can be disastrous.

7
INTRODUCTION
  • Chernobyl disaster in 1986
  • The explosion of a reactor of a nuclear power
    station in former Russia releasing radioactive
    material into the atmosphere immediately costing
    over 30 lives (and countless thousands during
    clean-ups), contaminated over 400 square miles
    around the plant.
  • Twenty years on it still has far reaching effects
    on the environment and health of the whole of
    Western Europe and the Scandinavia.

8
INTRODUCTION
  • The Herald of Free Enterprise in 1987
  • A roll-on/roll-off passenger and freight ferry
    that left Zeebrugge, Belgium en route to Dover,
    England with her bow door open and capsized 20
    minutes later costing nearly 200 lives and
    numerous injures.

9
INTRODUCTION
  • Bhopal in 1984
  • A leakage of around 43,000 kilograms of an
    extremely toxic chemical, methyl isocyanate, from
    a small pesticide plant in the central India city
    of Bhopal that killed at least 2,500 people and
    injured more than 200,000.

10
INTRODUCTION
  • Can we be error-free?
  • The simple answer is no
  • As long as human is still the decision maker and
    the problem solver, it is not possible to totally
    eradicate errors

11
INTRODUCTION
  • But we can try to reduce the occurrence of human
    error by trying to understand what human error
    is, the types of error, how it occurs and why it
    occurs.

12
HUMAN ERROR
  • Influencing factors in error production

13
HUMAN ERROR
  • What is human error?
  • An error is a departure from the intended path
    and the desired goal
  • In order to get to a desired goal, one must have
    an intention
  • To have an intention, one must be aware of the
    situation and pay attention to it
  • Human error, intention and attention are in
    separable
  • An action without intention cannot produce a
    human error

14
INTENTION AND HUMAN ERROR
  • What is an intention?
  • An expression of the end-state (goal) to be
    attained
  • An indication of the means (plan) by which it is
    to be achieved
  • Components of an intention
  • A desired goal
  • Sub-goals
  • A formulation of a plan
  • Action execution

15
INTENTION AND HUMAN ERROR
  • Example making a cup of coffee
  • A desired goal a cup of coffee
  • Sub-goals 1) boil water 2) put coffee in cup
    3) pour boiled water in cup 4) add milk and
    sugar and 5) stir
  • A formulation of a plan retaining memory on how
    to achieve the sub-goals
  • Action execution physically make a cup of coffee

Error could occur anywhere along this path
16
INTENTION, ATTENTION AND ERROR
Mistakes
(Absent mindedness)
Slips Lapses
Intended path
Deviation from intended path
17
INTENTION AND HUMAN ERROR
  • Examples of error
  • Forming sub-goals
  • Have an incorrect understanding (incorrect
    knowledge) of the situation and therefore, set an
    incorrect sub-goal
  • Formulating a plan
  • Having set an appropriate goal, one could apply a
    wrong rule (procedural knowledge IF(situation),
    THEN(situation/action) rules) in order to achieve
    the goal.
  • Action execution
  • Error at this level is when one forgets what
    he/she is intended to do (memory failure) or
    executes the wrong action due to attentional
    failure.

18
HUMAN ERROR
  • Therefore human error is
  • All occasions in which a planned sequence of
    mental or physical activities fails to achieve
    its intended outcome, and when these failures
    cannot be attributed to the intervention of some
    chance agency.
  • (Reason, 1990)

19
HUMAN ERROR TYPES
  • Slips errors result from some failure in the
    execution stage of an action sequence, regardless
    of whether or not the plan which guided them was
    adequate to achieve its objective
  • accidentally pressed the Delete button when
    intended to press the Backspace button on the
    keyboard
  • Lapses errors result from some failure in the
    storage stage of an action sequence, regardless
    of whether or not the plan which guided them was
    adequate to achieve its objective
  • want some orange juice, walk to the fridge, open
    it and then forgot what you actually open the
    fridge for
  • Mistakes deficiencies or failures in the
    judgemental and/or inferential processes involved
    in the selection of an objective or in the
    specification of the means to achieve it,
    irrespective of whether or not the actions
    directed by this decision-scheme run according to
    plan
  • Bhopal - repressurising the pesticide tank having
    failed to achieve it on the previous attempt
    resulting in leakage of toxic chemical into the
    atmosphere without checking for cause of failure

20
HUMAN ERROR TYPES
Norman summarized the distinction between
mistakes and slips/lapses as If the intention
is not appropriate, this is a mistake. If the
action is not what was intended, this is a
slip. (Norman, 1983)
21
COGNITIVE STAGES AND ERROR TYPES
22
COGNITIVE STAGES AND ERROR TYPE
23
THREE LEVELS OF PERFORMANCE
  • Rasmussen (1984) SRB model
  • Describes human performance as having three
    levels of complexity
  • The application of each level is determined by
    the levels of familiarity with the environment or
    task
  • Basic level of complexity skill-based
    performance
  • Medium level of complexity rule-based
    performance
  • High level of complexity knowledge-based
    performance

24
THREE LEVELS OF PERFORMANCE
  • SRK model
  • Skill-based (SB) performance
  • Sensorimotor performance take place without
    conscious control as smooth, automated, and
    highly integrated patterns of behaviour
  • Based on patterns stored in long-term memory
  • Example cycling, musical performance,
    touch-typing

25
THREE LEVELS OF PERFORMANCE
  • SRK model
  • Rule-based (RB) performance
  • Consists of a goal-oriented sequence of
    subroutines in a familiar work situation (rules)
  • Subroutines based on stored rules formed from
    previous experiences
  • Very often, the goal is not explicitly
    formulated, but is found implicitly in the
    situation releasing the stored rules
  • Example car driving, aircraft control,
    mathematical problem solving

26
THREE LEVELS OF PERFORMANCE
  • SRK model
  • Knowledge-based (KB) performance
  • Relies upon a feedback control and a "mental
    model" of the system in question
  • Used only when the stock of stored
    problem-solving routines is exhausted
  • Slow, sequential, laborious and resource-limited
    conscious processing
  • Process setting local goals, initiating actions
    to achieve them, observing the extent to which
    the actions are successful and then modifying
    them to minimize the discrepancy between the
    presented position and the desired state.

27
LEVEL OF PERFORMANCE AND ERROR TYPE
28
MEMORY AND ERROR TYPES
29
KNOWLEDGE-BASED MISTAKES
  • Occur in decision making stage
  • Incorrect plans of action are arrived at because
    of a failure to understand the situation
    (incorrect knowledge)
  • Make use of declarative knowledge
  • Put heavy demands on attentional resources and
    the central executive
  • Often involves in fault diagnosis,
    troubleshooting and reasoning in a novel
    situation
  • Example medical diagnosis of a rare disease,
    reading of new cosmos pictures

30
RULE-BASED MISTAKES
  • Occur in the decision making stage
  • Occur when the situation is familiar because they
    have encountered similar situations in the past
  • Make use of existing (IF(situation),
    THEN(situation/action)) rules in the procedural
    knowledge
  • Example IF the patient has fever, runny nose
    and sneeze a lot, THEN the patient has influenza
  • Mistakes occur when the IF part of the rule
    invoked do not match the actual situation
  • Example Braking hard is an appropriate rule on a
    normal road, but would be dangerous on a slippery
    or icy road

31
SKILL-BASED LAPSES
  • Occur as a result of memory failure at the
    execution stage
  • What we often called forgetfulness
  • Omission of action from a familiar sequence of
    actions
  • Often due to interruption of thought resulting in
    momentary attentional failure
  • Occur frequently in maintenance and installation
    procedures
  • Example Forgetting to remove the last page from
    the photocopier machine Forget to tighten a
    screw during a maintenance session

32
SKIL-BASED SLIPS
  • Occur in the response execution stage
  • The right intention and plan is formed, but
    incorrectly carried out
  • Sometimes termed a commission error
  • Involve in a routine and fairly automatic task in
    a familiar setting
  • Require minimum attentional resource and central
    executive
  • Can be due to either inattention or overattention

33
MODEL OF UNSAFE ACT
A deliberate action to break social rules. Not
included in our discussion
34
EXERCISE
  • 2 groups of 3
  • Identify the error type of each of the error
    presented on the piece of paper
  • Provide the reason why you choose that error type
  • 10 minutes

35
BREAK
  • 15 MINUTES

36
FAILURE MODE AT EACH LEVEL OF PERFORMANCE
37
FAILURE MODE AT SB LEVEL
  • Inattention
  • Capture errors
  • attention momentarily redirected to internal
    preoccupation or external distractor at a time
    that it is needed to set the action along the
    currently intended pathway
  • Activation of incorrect but stronger schema due
    to shared attributes
  • the current action departs from the norm
  • Interruption by the occurrence of external events
  • Answer the phone in the middle of thinking
    forgot the train of thought

38
FAILURE MODE AT SB LEVEL
  • Inattention continue
  • Time delay between the formulation of intention
    and the action
  • Perceptual confusion mistaking a similar object
    to be the target object
  • Entangling of two active schemata
  • Overattention
  • When attention is paid to the task at hand at an
    inappropriate time resulting in the disruption to
    the smooth running of an automated task
  • Example Become aware of hand movements during
    touch typing

39
FAILURE MODE AT RB LEVEL
  • Strong-but-wrong rule from first impression
  • Explain away of countersigns (information against
    the activation of a particular rule) and
    mistaking non-signs (irrelevant information to
    the decision) as signs (information that satisfy
    the activation of that rules)
  • Information overload
  • Rule strength strong (often used and successful)
    rules need less increase in activation level to
    be activated

40
FAILURE MODE AT KB LEVEL
  • Insufficient knowledge or expertise (incorrect
    mental models)
  • Working memory overload
  • Out of sight out of mind
  • Confirmation bias
  • Fail to consider all the alternatives
  • Biased reviewing
  • Overconfidence
  • Experts tend to be confident in the correctness
    of their knowledge

41
ERROR FORM AND SCHEMA
  • Varied forms due the nature of how we store our
    knowledge in the long-term memory and the
    external situations the errors occur in
  • How schemata are activated also plays a role in
    the varied and unpredictable nature of the forms
    of error

42
SCHEMA ACTIVATION SIMILARITY MATCHING
  • The matching of the attributes within the
    schemata and the relevant information in the
    external world and the current intention.
  • Types of information used to create the matching
    are called specific activators because they
    activate specific schemata which contain them.
  • The schema which is activated and brought into
    consciousness tends to be appropriate to the
    situation.

43
SCHEMA ACTIVATION FREQUENCY GAMBLING
  • When there are inadequate numbers of specific
    activators in the external environment leading to
    the increase in activation level of many
    schemata.
  • In this situation the general activators are
    relied on heavily to select a schema for the
    situation.
  • The general activators include recency and
    frequency of activation

44
OBSEVABLE ERRORS
List of observable error behaviour
45
Reasons GEMS model
Transition from one level of performance to the
next and the error mechanisms operating at all
three levels of performance
46
Switching between levels
  • SB RB level
  • Attentional checks result in a detection of a
    deviation from the planned-for condition
  • Attempt to apply a rule to correct the situation.
  • If the corrective rules are easily found and
    successfully applied, performance is returned to
    the SB level
  • RB KB level
  • When the problem solver realise that none of the
    RB solutions available is adequate to solve the
    problem
  • Repeated cycles between KB and RB levels as
    various possibilities are explored
  • KB SB level
  • When an adequate solution is found.
  • A formulation of a new plan of action requiring
    the execution of a fresh set of SB routine

47
ERROR DETECTION AND CORRECTION RATE
  • Performance at each level
  • SB and RB performance happen far more frequently
    than KB performance
  • But opportunity for errors in the KB level of
    performance is a lot higher
  • Proportion of errors out of all errors studied
    (based on three studies)
  • SB errors 60.7
  • RB errors 27.1
  • KB errors 11.3
  • Detection rate
  • SB 86.1
  • RB 73.2
  • KB 70.5
  • Correction rate
  • SB twice as high as those for RB errors (almost
    all detected are corrected)
  • RB three times as high as those for KB errors
  • KB poor record of error correction

48
LATENT vs. ACTIVE FAILURS
  • Active failures
  • Associated with the direct interaction between
    the user and the product or system
  • Effects are felt almost immediately
  • So far we have been considering the different
    types and forms of active failures
  • Latent failures
  • Adverse consequences that lie formant within the
    system for a long time, only becoming evident in
    combination with other factors
  • Activities removed in time and space from the
    direct control interface
  • Incorrect installation, faulty maintenance, bad
    management decision
  • Designers role in system failure
  • Often designers contribution to accidents or
    incidents are as latent failures as a result of
    poor design

49
Swiss cheese model illustrating the complex
interaction between latent and active failures
50
REFERENCES
  • Norman, D.A. 1988. The Design of Everyday
    Things. New York Basic Books
  • Reason, J. 1990. Human Error. Cambridge
    University Press.
  • Wickens and Holland. 2000. Engineering Psychology
    and Human Performance. Chapter 12

51
Any Questions?
52
CASE STUDY
  • National Geographic Air Crash Investigation
    Seconds from Disaster
  • A reconstruction of an air crash over Kegworth
    meters away from the M1 motorway and 900 meters
    short of the runway in June 1989 by the National
    Geographic. The airplane broke into 3 pieces from
    the crash with 47 losses of lives.
  • This is a example of the contribution of latent
    failure over active failure and the effect of
    interface design on human error.
  • This video also gives a good introduction to the
    next class on mental workload and situation
    awareness.

53
PRACTICAL
  • An essay answering the following questions
  • What are the latent and active failures that
    contribute to the accident?
  • Specify design related issues as illustrated by
    the VDO clip and how these changes in the design
    affect the pilots performance.
  • What do you think could be learnt from this
    accident that could prevent a similar accident
    from occurring (give suggestions on what could be
    done at mechanical design stage, interface design
    stage and training stage and how the suggestions
    might improve the situation)?
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