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COMP 220 GENIUS Focus Dreams/comp220genius.com

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FOR MORE CLASSES VISIT www.comp220genius.com COMP 220 iLab 1 Two-Dimensional Arrays Lab Report and Source Code COMP 220 iLab 2 Resistor Lab Report and Source Code COMP 220 iLab 3 Bank Account Lab Report and Source Code COMP 220 iLab 4 Composition Lab Report and Source Code COMP 220 iLab 5 Lab Report and Source Code COMP 220 iLab 6 Overloaded Operators Lab Report and Source Code – PowerPoint PPT presentation

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Title: COMP 220 GENIUS Focus Dreams/comp220genius.com


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COMP 220 GENIUS Focus Dreams/comp220genius.com
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COMP 220 Entire Course (Devry) FOR MORE CLASSES
VISIT www.comp220genius.com     COMP 220 iLab 1
Two-Dimensional Arrays Lab Report and Source
Code COMP 220 iLab 2 Resistor Lab Report and
Source Code COMP 220 iLab 3 Bank Account Lab
Report and Source Code COMP 220 iLab 4
Composition Lab Report and Source Code COMP 220
iLab 5 Lab Report and Source Code COMP 220 iLab 6
Overloaded Operators Lab Report and Source
Code COMP 220 iLab 7 Polymorphism Lab Report and
Source Code
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COMP 220 iLab 1 Two-Dimensional Arrays Lab Report
and Source Code (Devry) FOR MORE CLASSES VISIT
www.comp220genius.com   BlackJack
Table Specification Include a brief description
of what the program accomplishes, including its
input, key processes, and output. There is always
a dealer in the game. At the start of the game,
the dealers first card will not be shown or
displayed. The second card will be displayed. The
dealer may draw additional cards. The dealer must
use a random-number generator to determine the
maximum number of cards the dealer will draw--a
value between 0 and 3. In other words, the dealer
is a computer player. The dealer does not show
all the cards or the total until all the players
have either gone bust (over 21) or hold (no more
cards drawn). There must be at least one other
player (you) and up to a maximum of four other
players (all played by you).
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COMP 220 iLab 2 Resistor Lab Report and Source
Code (Devry) FOR MORE CLASSES VISIT
www.comp220genius.com     Scenario and
Summary   This lab requires you to create a
multifile C project in order to design and
implement an object-oriented program using a
class to model the characteristics and function
of a resistor. Deliverables Submit a single
Notepad file containing the source code for
Exercise 1 to the Dropbox for Week 2. Your source
code should use proper indentation and be error
free. Be sure that your last name and the lab
number are part of the file name see the
following example YourLastName_Lab1.txt.
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COMP 220 iLab 3 Bank Account Lab Report and
Source Code (Devry) FOR MORE CLASSES VISIT
www.comp220genius.com     This lab introduces
you to writing a C program to implement the
concept of class inheritance using different
types of bank accounts as a model. In this lab,
you will create a base class, called
CBankAccount, and two additional classes (each
derived from CBankAccount), called
CSavingsAccount and CCheckingAccount. You will
then test the operations of each class in
function main() to simulate the transactions of
both a checking account and a savings
account. Deliverables
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COMP 220 iLab 4 Composition Lab Report and Source
Code (Devry) FOR MORE CLASSES VISIT
www.comp220genius.com     This lab requires you
to use C class composition to implement a
single pole-filter design program. The program
will allow the user to specify resistor and
capacitor values and filter type. Once all the
user parameters are specified, the program will
return the cutoff frequency values for the
filter. Composition may be thought of as a has-a
relationship for objects, as compared to
inheritance, which may be described as an is-a
relationship for objects.
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COMP 220 iLab 5 Lab Report and Source Code
(Devry) FOR MORE CLASSES VISIT
www.comp220genius.com     Assignment Lab 5
Pointers and Pointer Operators Description This
lab will explore the use of pointers in several
ways. Pointers will be used to dynamically
allocate memory for new class objects on demand
from the user, and they will be used to access
class-member functions. Pointer arithmetic will
be used to access and sort class objects
according to criteria explained in the
lab. Pointers are, essentially, address
variables, or variables that hold as their value
the address of other variables. In terms of
memory management, they are very powerful
devices, and they more closely and efficiently
use the actual internal hardware registers of the
microprocessor that the program operates on.
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COMP 220 iLab 6 Overloaded Operators Lab Report
and Source Code (Devry) FOR MORE CLASSES VISIT
www.comp220genius.com     Assignment Lab 6
Overloaded Operators Description This lab is to
introduce students to the concept of operator
overloading as member functions of a class. This
will be done in the context of creating a class
that will perform four basic mathematical
operations on complex numbers. The C compiler
has defined operators for all the arithmetic and
assignment operations for its native data types,
such as integer, float, double, and so forth.
However, for user-defined data types, such as
classes and structures, these operations are
undefined.
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COMP 220 iLab 7 Polymorphism Lab Report and
Source Code (Devry) FOR MORE CLASSES VISIT
www.comp220genius.com     Assignment Lab 7
Polymorphism Description This lab introduces
students to the concepts of polymorphism, early
binding, late binding, abstract classes, and
virtual class functions. This will be done in the
context of performing calculations on basic
geometrical shapes. Polymorphism is a very
powerful extension of inheritance, and by using
pointers to the base class, it allows access to
derived class objects and their functions based
on the context that they are called in.
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COMP 220 GENIUS Focus Dreams/comp220genius.com
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