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Guidelines for Android App Mobile Design - Silicon Valley Infomedia Ltd.

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Title: Guidelines for Android App Mobile Design - Silicon Valley Infomedia Ltd.


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Introduction
  • Android offers an outstanding platform for mobile
    design and goes a long way in creating an
    effective app that offers a brilliant experience
    across many devices of diverse combinations of
    aspect ratio, pixel density and screen size. The
    diversity of Android throws a number of
    challenges to the designer and here we bring to
    you some crucial guidelines in terms of pixels,
    user experience, layouts, styles and themes that
    need to be considered for creation of successful
    Android apps.

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Steps
  • Pixels
  • User Experience
  • Layouts, Themes and Styles

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Pixels
  • An apps perceived quality is largely dependent
    on the visual design, which also enhances the
    usability. Most of the developers are well-versed
    with the UI patterns, but only a handful has the
    requisite visual design skills. You need to
    concentrate on the following in order to deliver
    an experience that is aesthetically pleasing.

Use Fonts
Use Fonts
Nice Scaling
State Friendly
Utilize 9-patch Drawables
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  • Use Fonts Roboto and Droid Sans are the two
    major fonts of Android. However, any fonts can be
    roped in for an application in TTF format.
  • Nice Scaling The Android platform comes with
    diverse screen densities, with no definite
    resolutions for targeting but a measurement
    format for layouts widgets and graphics that is
    somewhat density independent. So, it is always
    advisable to optimize the graphics for a varying
    range of screen densities. Make sure to test the
    designs across low-end devices and optimize
    resources that do not scale well.

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  • State Friendly Significant confirmations of
    selections and clicks are provided by the touch
    states. During customization of the widgets like
    buttons, the creation of drawables with respect
    to all required states such as disabled, pressed,
    focused and default is crucial. The size is also
    a significant factor. Touch targets should
    usually be minimum 45 density pixels in height
    and width.
  • Utilize 9-patch Drawables These facilitate
    stretching and scaling of PNGs in a pre-defined
    manner. Markings alongside the top-left edge
    outline the stretchable regions. Optionally, the
    padded content region can be defined through
    markings alongside the bottom-right edgings.
    9-patches are crucial for creation and
    customization of UI widgets.

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User Experience
  • As is the case with any other platform, Android
    App Development has conventions and patterns.
    These help in formation of expectations regarding
    the behavior of an unfamiliar app.

Use of UI patterns
Design Responsively
Design of User Flows
Optimization of First Use
Comprehension of Mobile Interactions
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  • Use of UI patterns UI patterns should be
    considered as tools rather than constraints,
    because they provide recognizable hints regarding
    interaction and navigation, maintaining platform
    consistency. Some of the common Android patterns
    are the action bar, the dashboard pattern, the
    workspaces pattern and the ribbon menu. These are
    the most effective tools for carving out app
    navigation and layouts.
  • Design Responsively With varying screen areas,
    Android is somewhat similar to responsive web
    design, wherein rendering support to each screen
    is the target. You can avoid premature
    optimization through focusing on popular devices
    and target users. The ideal option is to target
    middle sized popular phones and then go for
    requisite optimization with user flows and
    alternate layouts for specifically small tablets
    and devices.

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  • Design of User Flows Android apps contain a set
    of screens, at the basic level. Navigation within
    the stacks is possible with the help of buttons,
    list items and action bar icons. There is also
    the up affordance which facilitates the
    navigation along the information hierarchy. It is
    good to try user flows with prospective users
    through mock-ups or wireframes and iterate.
    Ideally, prototypes on real devices should be
    leveraged because the same facilitates testing
    within realistic mobile environments.
  • Optimization of First Use Installation of apps
    often is a response to real world problems. So,
    it is always wise to render a feel of the
    experience. You can also think of launching a
    tutorial with the app.
  • Comprehension of Mobile Interactions Users
    interact with mobile apps in a different manner
    than with websites or PC software. In case of
    mobile apps, most interactions utilize touch
    input and are often capable of measuring in
    seconds.

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Layouts, Themes and Styles
  • Let us now discuss some of the best practices for
    crafting performance-oriented and maintainable
    layouts. The commonly used layouts are Linear
    Layout and Relative Layout, and sometimes Grid
    Layout.

Automation with framework
Extraction of values
Debugging
Use of themes and styles
Optimization
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  • Automation with framework The Android framework
    makes room for automated resource switching
    revolving around the folder structure. This
    implies that there is the possibility of having
    distinct graphic layouts and assets for diverse
    screen sizes as well as densities.
  • Extraction of values Keeping the layout XML free
    from dimensions and colors is a good practice.
    You can separately define them and reference in
    the layouts, thereby enhancing the visual
    consistency and ensuring that things are easy to
    change at a later stage. Extraction of these
    values facilitates dimension switching across
    diverse platform versions, orientations and
    screen sizes.

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  • Use of themes and styles An effective means to
    ensure a maintainable XML layout is to segregate
    the positioning concern from the styling concern.
    Every Layout View is required to possess a height
    and a width attribute. Sets of attributes that
    recur can be moved to styles whereas widget
    styles that universally occur across the app may
    be moved to the theme.
  • Optimization The merge and include XML tags
    facilitate the dropping of reusable sections of
    UI into the layouts, thereby minimizing duplicate
    XML as identical set of views appear in manifold
    layout configurations. Lint is a comparatively
    new addition for Android Developer Tools, which
    creates warnings regarding potential performance
    optimizations after scanning the project
    resources.
  • Debugging The Hierarchy Viewer tool makes it
    convenient to spot bugs through inspection of an
    apps layout tree.

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  • Hope you are now acquainted with the major tools
    and techniques pertaining to Android mobile
    design. Remember that the most effective apps
    rely a lot on clean visual design and platform
    consistency.
  • We provide android widget development services.
    If you would like to hire mobile app developers
    from our team, please get in touch with us at
    Mindfire Solutions.

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Contact Us
  • Email info_at_siliconinfo.com
  • Phone No
  • USA 1 - 408-216-7636
  • UK 44-208-819-5832
  • Australia 61 - 283-073-843
  • India 91-79-2685-2558
  • Website
  • http//www.siliconinfo.com

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