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Networks Lab

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Title: Networks Lab


1
CS1359 Networks Laboratory
2
  • AIM
  • To understand the basic concepts of data
    communication, networking and the usage of
    protocols.
  • OBJECTIVES
  • To study the basic concepts of Data flow,
    Topologies and
  • Transmission Media.
  • To introduce the protocols.
  • To initiate the students about Network Concepts.
  • To understand the routing algorithms.
  • To enrich the students with the Security
    techniques in
  • Networks.

3
Syllabus
  • LIST OF EXPERIMETS
  • 1. PC to PC communication
  • Parallel communication using 8-bit parallel
    cable
  • Serial communication using RS 232C
  • 2. Ethernet LAN protocol
  • To create scenario and study the performance
    of CSMA/CD protocol through
  • simulation
  • 3. Token bus and token ring protocols
  • To create scenario and study the performance
    of token bus and token ring
  • protocols through simulation
  • 4. Wireless LAN protocols
  • To create scenario and study the performance
    of network with CSMA / CA
  • protocol and compare with CSMA/CD protocols.
  • 5. Implementation and study of stop and wait
    protocol
  • 6. Implementation and study of Goback-N and
    selective reject protocols
  • 7. Implementation of distance vector routing
    algorithm
  • 8. Implementation of link state routing algorithm
  • 9. Implementation of data encryption and
    decryption
  • 10. Transfer of files from PC to PC using Windows
    / UNIX socket programing

4
List of Equipments
  • LAN trainer Kits
  • DCT kits
  • Wireless LAN trainer kits
  • PCs , accessories (HW/SW) and consumables
  • as required .

5
Software Requirements
  • L-sim software
  • N-sim software
  • DCT software

6
  • Data communications are the exchange of data
    between two devices via some form of transmission
    medium such as a wire cable.

7
1. PC to PC communication
  • Parallel communication using 8-bit parallel cable
  • Transmission of information over multiple links
    between two points

PC 2
PC 1
PC 3
PC 4
8
DCT TRAINER KIT
9
PORT
10
PC to PC communication
  • Serial communication using RS 232C
  • Newer type of serial connections
  • Universal Serial Bus (USB)
  • IEEE 1394 serial connection that is also known
    as the
  • FireWire connection

PC 1
PC 2
PC 3
PC 4
11
Procedure
2. TOKEN BUS TOPOLOGY
  • Using LAN connecting wire (RJ 45 Cable) the
    entire computer with the LAN trainer kit.
  • Ensure all connections are made on BUS topology.
  • Run L- Sim software first on the server and then
    on other computers connected with this kit.
  • One system acts as the server and other nodes
    acts as clients.
  • The I.P address of the clients was displayed on
    the server and the server I.P address are
    displayed on the clients.
  • Using the file transfer option in L Sim
    software you can transfer any file to any client
    computers.
  • Observe the behaviors of the network.

12
BUS TOPOLOGY
  •  

13
LAN TRAINER KIT
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Procedure
3.Token Ring Topology
  • Using LAN connecting wire (RJ 45 Cable) the
    entire computer with the LAN trainer kit.
  • Ensure all connections are made on Ring topology.
  • Run L- Sim software first on the server and then
    on other computers connected with this kit.
  • One system acts as the server and other nodes
    acts as clients.
  • The I.P address of the clients was displayed on
    the server and the server I.P address are
    displayed on the clients.
  • Using the file transfer option in L Sim
    software you can transfer any file to any client
    computers.
  • Remove one client LAN cable from the trainer and
    repeat the above set.
  • Observe the behaviors of the network.

16
Ring Topology

Computer Terminal - 2
Creating LAN using Ring Topology

17
Example Ring Topology
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4. STOP AND WAIT PROTOCOL (STAR TOPOLOGY )
  • Procedure
  • Using LAN connecting wire (RJ 45 Cable) the
    entire computer with the LAN trainer kit.
  • Ensure all connections are made on star topology.
  • Run L- Sim software first on the server and then
    on other computers connected with this kit.
  • One system acts as the server and other nodes
    acts as clients.
  • Set the protocol to stop and Wait in L - Sim
    software. Using the file transfer option in L
    Sim software you can transfer any file to any
    client computers.
  • Observe the behaviors of the network.

20
11.1 Normal operation
21
11.2 Stop-and-Wait ARQ, lost frame
22
11.3 Stop-and-Wait ARQ, lost ACK frame
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5.GO BACK N PROTOCOL (
STAR TOPOLOGY)
  • Procedure
  • Using LAN connecting wire (RJ 45 Cable) the
    entire computer with the LAN trainer kit.
  • Switch on the power supply to the LAN trainer
    kit.
  • Ensure all connections are made on star topology.
  • Run L- Sim software first on the server and then
    on other computers connected with this kit.
  • One system acts as the server and other nodes
    acts as clients.
  • The I.P address of the clients was displayed on
    the server and the server I.P address are
    displayed on the clients.
  • Set the protocol to Go back N in L - Sim
    software. Using the file transfer option in L
    Sim software you can transfer any file to any
    client computers.
  • Remove one client LAN cable from the trainer and
    repeat the above set.
  • Observe the behaviors of the network.

25
11.9 Go-Back-N ARQ, normal operation
26
11.10 Go-Back-N ARQ, lost frame
27
6. SELECTIVE REPEAT PROTOCOL
( STAR TOPOLOGY)
  • Procedure
  •  Using LAN connecting wire (RJ 45 Cable) the
    entire computer with the LAN trainer kit.
  • Switch on the power supply to the LAN trainer
    kit.
  • Ensure all connections are made on star topology.
  • Run L- Sim software first on the server and then
    on other computers connected with this kit.
  • One system acts as the server and other nodes
    acts as clients.
  • The I.P address of the clients was displayed on
    the server and the server I.P address are
    displayed on the clients.
  • Set the protocol to selective repeat in L - Sim
    software. Using the file transfer option in L
    Sim software you can transfer any file to any
    client computers.
  • Remove one client LAN cable from the trainer and
    repeat the above set.
  • Observe the behaviors of the network.

28
11.13 Selective Repeat ARQ, lost frame
29
7.CSMA / CD Protocol (STAR
TOPOLOGY)
  • Carrier-sense multiple access with collision
    detection (CSMA/CD).
  • CS carrier sense
  • MA multiple access
  • CD collision detection
  • Transmit packet only if channel is sensed idle
    else, suspend the transmission until channel
    becomes idle.
  • If the packet is observed to be undergoing a
    collision, the transmission is aborted and the
    packet is retransmitted after a random interval
    of time using Binary Exponential Backoff
    algorithm.

30
Carrier Sense Multiple Accesswith Collision
Detection (CSMA-CD)
  • Procedure
  • Listen to medium and wait until it is free
  • Then start talking, but listen to see if someone
    else starts talking too
  • If a collision occurs, stop and then start
    talking after a random back off time
  • This scheme is used for hub based Ethernet
  • Advantages
  • More efficient than basic CSMA
  • Disadvantages
  • Requires ability to detect collisions

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  • 8.CSMA / CA PROTOCOL
  • (STAR TOPOLOGY)
  • Procedure
  • Using LAN connecting wire (RJ 45 Cable) the
    entire computer with the LAN trainer kit.
  • Switch on the power supply to the LAN trainer
    kit.
  • Ensure all connections are made on star topology.
  • Run L- Sim software first on the server and then
    on other computers connected with this kit.
  • One system acts as the server and other nodes
    acts as clients.
  • The I.P address of the clients was displayed on
    the server and the server I.P address are
    displayed on the clients.
  • Set the protocol to CSMA / CA in L - Sim
    software. Using the file transfer option in L
    Sim software you can transfer any file to any
    client computers.
  • Remove one client LAN cable from the trainer and
    repeat the above set.
  • Observe the behaviors of the network.

33
CARRIER SENSE MULTIPLE ACCESSWITH COLLISION
AVOIDANCE (CSMA-CA)
  • Procedure
  • Similar to CSMA but instead of sending packets
    control frames are exchanged
  • RTS request to send
  • CTS clear to send
  • DATA actual packet
  • ACK acknowledgement

34
CARRIER SENSE MULTIPLE ACCESSWITH COLLISION
AVOIDANCE (CSMA-CA)
  • Advantages
  • Small control frames lessen the cost of
    collisions (when data is large)
  • RTS CTS provide virtual carrier sense which
    protects against hidden terminal collisions
    (where A cant hear B)

A
B
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9.(WIRELESS LAN ) CSMA / CA protocol 
  • Procedure
  • Connect the WLAN access point the one computer.
    The access point transmit / receive data to or
    from all computers.
  • Switch on the power supply to the WLAN access
    point.
  • Connect all the WLAN receiver point to all the
    networked computers through USB port.
  • Run L- Sim software first on the server and then
    on other computers connected with this kit.
  • One system acts as the server and other nodes
    acts as clients.
  • The I.P address of the clients was displayed on
    the server and the server I.P address are
    displayed on the clients.
  • Set the protocol to CSMA / CA in L - Sim
    software. Using the file transfer option in L
    Sim software you can transfer any file to any
    client computers.
  • Remove one client LAN cable from the trainer and
    repeat the above set.
  • Observe the behaviors of the network.

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10.SIMULATION OF TOKEN BUS TOPOLOGY
  • Procedure
  • Create a subnet for bus topology using subnet in
    N - Sim software.
  • Select the topology as Bus set the cable type as
    10 Base T and save the subnet in a name.
  • Using connection options add the required number
    of computer and network component.
  • Save the created network and open the network
    under Ethernet / fast Ethernet Simulation menu.
  • Using the file transfer option transfer any file
    to any client computers.
  • Open the same network under TCP Simulation menu.
  • Observe the behaviors of the network.

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11.SIMULATION OF TOKEN RING TOPOLOGY
  • Procedure
  • Create a subnet for bus topology using subnet in
    N - Sim software.
  • Select the topology as RING set the cable type as
    10 Base T and save the subnet in a name.
  • Using connection options add the required number
    of computer and network component.
  • Save the created network and open the network
    under Ethernet / fast Ethernet Simulation menu.
  • Using the file transfer option transfer any file
    to any client computers.
  • Open the same network under TCP Simulation menu.
  • Observe the behaviors of the network.

45

12.SIMULATION OF DISTANCE VECTOR ROUTING ALGORITHM
  • To simulate distance vector routing algorithm
    and to find the shortest path between any two
    routers using Bellman Ford Algorithm.

46
  • Procedure 
  • Run the N- Sim software and select the Distance
    Vector Routing algorithm form the algorithm menu.
  • Add the maximum of 8 routers using add router
    button.
  •   Using the configure button , link the router
    and define the cost between them
  •  Save the network.
  • Using simulation button, select a pair of router
    and find the shortest route between them.
  •  Repeat the above steps for different pairs of
    routers and note down the result.
  •  

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13.SIMULATION OF LINK STATE ROUTING ALGORITHM
  • PROCEDURE
  • The algorithm used here is Dijikstras Algorithm.
  • Same procedure is followed like the Distance
    vector routing algorithm.

50
14.SOCKET PROGRAMMING
  • PROCEDURE
  • Using RJ 45 cable connects two computers to LAN
    trainer kit.
  • Run client TCP program and server TCP program
    in two PCs
  • Enter the port address in both the computer and
    using create socket tab create the socket
  • Using the listen tab make the server to listen
    for client request.
  • Enter the I.P address of the server in the client
    and using the connection tab make a request to
    the server for connection
  • Once the connection was established, using send
    file / message option transfer file / message
    between client and server
  •  

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15.Data Encryption and Decryption
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