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STRATEGIC COMPETITION, COMPETITIVE ADVANTAGE

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Dixit & Nalebuff: Thinking Strategically, 1991. Differentiation. Hybrid ... Dixit and Nalebuff look at many of these and give advice on how best to play the ... – PowerPoint PPT presentation

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Title: STRATEGIC COMPETITION, COMPETITIVE ADVANTAGE


1
STRATEGIC COMPETITION,COMPETITIVE ADVANTAGE
GAME THEORY
  • We will look at two facets of game theory

2
Antecedents
  • Military strategists
  • A branch of mathematics in the inter-war years
    John Nash (A Beautiful Mind)
  • Post WW2 Nuclear arms RAND (USA)
  • Biology (evolutionary game theory)
  • Economics bargaining models of wage-price
    determination
  • Business Strategy

3
First facetStrategic Competition
  • Strategic thinking is the art of outdoing an
    adversary knowing that the adversary is trying to
    outdo you.

Dixit Nalebuff Thinking Strategically, 1991.
4
High
Differentiation
Focussed differentiation
4
Hybrid
3
5
Perceived benefit
Low price
2
6
1
7
8
Strategies destined for ultimate failure
No frills
Low
High
Low
Perceived price
5
Is this sensible?
Perceived benefit
High 100 0 -100 Low
C
Your Product
B
X
A
Low High
Your Price (22,000)
Price
6
Presumably, it depends on what the others choose
to do ..
7
Presumably, it depends on what the others choose
to do .. We will see that where there is a
small number of competitors, the payoff to you
of any choice CANNOT be known in advance it
depends also on what choices others make.
8
  • As a simple (hypothetical) example, we consider
  • a market with two dominant competitors
  • sell very similar products
  • in hard times, and each is considering whether
    or not to cut price
  • market demand is sensitive to price, but only to
    a small degree

9
We assume Game played just once, and choices
simultaneous
10
Me
Cut price
Stick
Cut price
You
0
Stick
0
11
Me
Cut price
Stick
?
Cut price
?
You
0
Stick
0
12
Me
Cut price
Stick
- 4
Cut price
- 4
You
0
Stick
0
13
Me
Cut price
Stick
- 8
- 4
Cut price
7
- 4
You
0
Stick
0
14
Me
Cut price
Stick
- 8
- 4
Cut price
7
- 4
You
7
0
Stick
- 8
0
15
  • Form yourself into pairs
  • Game 1 (5 minutes max)
  • Using our payoff matrix each of the individuals
    in the pair should write his/her name on a
    post-it note and write Cut or Stick
  • Dont discuss what you will do with your
    competitor
  • Dont let the other person see what choice you
    make
  • Then swap your two notes with the pair next to
    you.

16
  • Dominant strategy for both is CUT PRICE.
  • This is a poor outcome for both firms.
  • There are benefits from co-operation here
  • But cheating may lead to higher benefits.

17
  • Game 2 (8 minutes max)
  • Using our payoff matrix each of the individuals
    in the pair should write his/her name on a second
    note
  • Discuss what you will do with your competitor
  • Agree what you will both do
  • Write that down and let each other see
  • Write down below your agreed choice what you will
    actually do, without showing it
  • Then swap your two notes with the pair next to
    you.

18
Many types of games
  • Simultaneous and sequential
  • Once-off and repeating
  • More than two players
  • Various structures of the payoff matrix
  • Dixit and Nalebuff look at many of these and give
    advice on how best to play the game

19
  • PLAYING GAMES TO YOUR ADVANTAGE STRATEGIC MOVES
  • A strategic move is designed to alter other
    players beliefs and actions to make outcomes of
    games more favourable to you.
  • THREATS AND PROMISES
  • WARNINGS/ASSURANCES
  • COMMITMENTS

20
Cooperation between competitors
  • profit-maximising cartel (OPEC)
  • entry prevention pricing (limit pricing)
  • price leadership
  • avoidance of price competition use of non-price
    competition
  • agree about standards

21
  • But while co-operation is often beneficial to all
    parties, cheating may be better.
  • Cooperation is likely to be very unstable between
    competitors

22
  • THE CHANCES OF SUCCESSFUL CO-OPERATION
  • Depend on
  • the magnitude of the potential gains
  • the temptation to cheat, the chances of
    detection, and the chances of effective
    punishment
  • whether game is repeated (and so whether
    retaliation can occur)
  • whether trust has been established

23
  • Repeated games
  • Players interact repeatedly in the future (but an
    unknown, or infinite, number of times).
  • The outcome in a repeated game is much more
    likely to favour cooperation (here, price
    unchanged).
  • A tit-for-tat strategy is often a very good
    strategy in a repeated game.
  • Mixed strategies are also good.

24
Our second approach Co-opetition B.J. Nalebuff
and A.M. Brandenburger Co-opetition
(1996) Business is both about competition and
cooperation. Cooperate about the size of the pie
(win-win) Compete about division of the pie
(zero-sum)
25

Customers
The value net
Company
Complementor
Competitor
Suppliers
26
COMPLEMENTORS Customers side A player is your
complementor if customers value your product more
when they have the other players product than
when they have yours alone. Suppliers side A
player is your complementor if it is more
attractive for a supplier to provide resources to
you when it is also supplying the other player
than when it supplying you alone.
27
COMPETITORS Customers side A player is your
competitor if customers value your product less
when they have the other players product than
when they have yours alone. Suppliers side A
player is your competitor if it is less
attractive for a supplier to provide resources to
you when it is also supplying the other player
than when it supplying you alone.
28
Golden rules
  • Compete with your competitors
  • Cooperate with your complementors

29
  • Your competitors may be both competitors and
    collaborators
  • Put yourself in position of BA
  • What is its relationship to KLM?
  • Competitors for customers (and landing slots)
  • Complementors with respect to Boeing and Airbus
    (development costs)
  • (Especially important when development and
    fixed costs are SUNK)

30
  • Supplier relationships are as important as
    customer relationships.
  • (Think about Porters 5 forces model here)

31
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32
Potential entrants into supply market
cooperation
Collaboration with suppliers
33
5 Force analysis another way of thinking about
one of the key questions
  • What can be done to influence the impact of the
    five forces?
  • Game theory suggests
  • Try to change the game to your advantage?
  • Collaborate over standards
  • collaborate over new technologies
  • share risks
  • encourage in new entrants on supply side
  • Make commitments (change game from simultaneous
    to sequential)

34
Added value How much added value do you bring to
a game? This is how much - at a maximum - you can
expect to get from the game.
35
TEAM PROBLEM An example we ask you to
explore Holland Sweetener (pages 70-74 in
Co-opetition)
36
Added value and bargaining power What did Pepsi
and Coke do right? What did HS do wrong? And what
should it have done instead? What did Monsanto do
right?
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