Deconstructing Boy Culture - PowerPoint PPT Presentation

1 / 62
About This Presentation
Title:

Deconstructing Boy Culture

Description:

talks about fighting off bad guys a lot' 'Batman is always the good guy' ... (The Batman character put Jack in the water).This is how he's going to kill him. ... – PowerPoint PPT presentation

Number of Views:104
Avg rating:3.0/5.0
Slides: 63
Provided by: stephe84
Category:

less

Transcript and Presenter's Notes

Title: Deconstructing Boy Culture


1
Deconstructing Boy Culture
  • Paradox of Empires and the Politics of
    Testosterone

2
What Happened to the Boy Culture in the Age of
Marketing?
  • Gendered patterns of media use by age
    4preferences, time and medium
  • Determinants variation by SES, ethnic
    background, family structure
  • 10 of school age population needs special
    education
  • 65 of Special education for learning disability
    are male
  • 83 of special education for emotional and
    behavioural reasons are male
  • 76 of special education for problems at home are
    male
  • Boys twice as likely to be aggressive by eight
    years
  • Girls outperform boys on reading and study

3
(No Transcript)
4
(No Transcript)
5
Panic Culture?
6
Mediated Childhoods
  • Gendered patterns of media use by age
    4preferences, time and medium
  • Polysemy variation by SES and background
  • 10 of school age population needs special
    education
  • 65 of Special education for learning disability
    are male
  • 83 of special education for emotional and
    behavioural reasons are male
  • 76 of special education for problems at home are
    male
  • Boys twice as likely to be aggressive by eight
    years
  • Girls outperform boys on reading and study

7
Two Approaches
  • Psychological Heussman -effects of media and the
    psychological mechanisms
  • Learning scripts, desensitization, identification
    and modelling,
  • Cultural Culture of Violence - circuits and
    grooves of identity ie Rushkoffs mooks

8
National Television Violence Study. 1996
  • Programming appealing to children under seven is
    singled out because these very young children are
    as likely to be affected by animated programming
    as they are by live action programming, given
    their limited ability to genuinely distinguish
    fantasy from reality
  • .. For young people in particular cartoon
    violence must be taken seriously
  • cartoon violence goes unpunished, is undertaken
    by an attractive character, seems justified, and
    has minimal consequences for the victim

9
The Smoking Gun?
  • by age 11 children will have seen
  • 8000 murders
  • 100,000 acts of violence
  • 20-25 acts of violence on kids programming
  • 5-6 acts of violence on prime time
  • violence on TV continues to increase

10
Why are there effects to watching TV
  • Social Learning
  • Copy Cat and Imitation
  • Stimulation and Arousal
  • Identification and Modeling of Behavior in long
    term
  • Attitudes and Values
  • naturalization (mean world syndrome)
  • legitimation (new values for a ruthless world
  • Emotional Learning
  • Desensitization and numbing to violence
  • Displacement Effects (what kids no longer learn)
  • reading, social skills, moral problem solving

11
Huesmann, R. L Psychological Processes Promoting
the Relation Between Exposure to Media Violence
and Aggressive Behaviour by the Viewer Journal
of Social Issues 42125-139 1986
  • The effect of media violence in individual
    differences in aggression is primarily the result
    of a cumulative learning process during
    childhood. Aggressive scripts for behaviour are
    acquired from observation of media violence and
    aggressive behaviour itself stimulates the
    observation of media violence. The child
    constantly exposed to violence is more likely to
    develop and maintain cognitive scripts
    emphasizing aggressive solutions to social
    problems

12
Huessman and Ehron On socialization of aggressive
disposition in children
13
(No Transcript)
14
window of opportunity
  • Eron et al. Age trends in the Development of
    Aggression, Sex Typing and related Television
    Habits Developmental Psychology vol 19(1) 1983
    pg 71-77
  • The results of our 10-year longitudinal study
    suggested a relationship between televised
    violence and aggression. Support was also found
    for the theory that there is a sensitive period-
    probably up to the age of 10 - during which
    television can be especially influential on
    childrens behaviour

15
(No Transcript)
16
Standing Committee on Communications and Culture,
Television Violence Fraying our Social Fabric.
Ottawa 1993
  • television violence is one of many risk factors
    which may contribute to aggressive tendencies and
    antisocial behaviour. We have clearly found that
    the violence portrayed on television reflects and
    shapes unhealthy social attitudes.. The committee
    has concluded that although the risk may be
    small, that television violence causes aggressive
    tendencies and antisocial behaviour in certain
    individuals, and may never be proven
    conclusively, it cannot be ignored.

17
Josephson. W. Television and Violence A Review
of the Effects on Children of Different Ages.
1995 Health Canada
  • there is an unfortunate lack of non-violent
    educational and entertaining programming
    specifically geared to children
  • viewing patterns children establish as toddlers
    will influence their viewing habits throughout
    their lives

18
Surgeon Generals Report, Youth Violence, 2000
  • a substantial body of research now indicates
    that exposure to media violence increases
    childrens physically and verbally aggressive
    behavior in the short term
  • a small but statistically significant impact on
    aggression over many years
  • the science shows that media violence and this
    is primarily TV, can in fact in the short term
    increase aggressive behavior

19
Wegener Sporhing why are children interested
in violence
  • War toys and aggressive play scenes. In Toys,
    Play and Child Development Goldstein ed. 1993
  • Gaming in Games. Rules and Patterns in Video
    Games. In Toys and Playthings 1998 Angouleme
  • Rough and Tumble Play Smith Pelegrini
  • Goldstein Media Violence Why we watch?

20
Boyish Grooves
21
Why are these two smiling?
22
Is it because they just got to play with their
favourite toys?
23
Deconstructing the military entertainment complex
  • contradictory values and ideologies promoted in
    American youth culture
  • militarized masculinity vs. democratic self
    restraint
  • confusing debates about the role of cultural
    industries in socialization
  • promotion of violence vs. access to
    entertainment?
  • limited theorization of play and social learning
  • Play ethos vs. moral panic

24
Paradox of EmpiresRemembering Wellingtons
Solution
  • The battle of Waterloo was won on the playing
    fields of Eton

25
American masculinity?
26
Dubow and Miller Media effects in a culture of
violence?
  • Aggressiveness vs. Impulsiveness
  • Family violence/ Fragmentation
  • Institutional violence
  • Relation to crime generally/ gangs/ drugs
  • Home Care and Latch Key Children
  • Social Isolation and Friendship
  • Playground safety/ monitoring
  • Mean world -fear of neighbourhoods

27
the paradox of empires How to cultivate both
aggression and civility in youth culture
28
Have Media Made Hockey More Violent?
  • explanation of effects
  • imitation
  • identification
  • re-scripting of the rules and expectations
  • eroding previous notions of sportsmanship

29
SUPERHEROES, BOYS AND AGGRESSION SYNERGIES AND
GLOBALIZING MARKETS
  • studies of childrens TV schedules and audiences
    - a global phenomenon
  • Groebel - action adventure genre/ superheroes and
    boy audiences (12yr)
  • persistence of generalized entertainment patterns
    across media - TV/ video games
  • the onset of the syndrome (2-3)

30
BOYS, TOYS AND SUPERHEROES A Pilot Study
  • Mothers Responses to Superheroes
  • Canadian mothers are deeply concerned as they
    watch their young boys growing fascination with
    superheroes
  • mothers observe the effects of TV-TOY synergy in
    their childrens play

31
"afterwards he went and got one of his brothers
guns and said he was off to hunt rabbits" or with
Power Rangers he'll start kicking and fighting.
Another stated " we were watching Spiderman and
Batman and we found we were planning our day
around (it was the old Batman) and we found we
had to cut it out because there was a lot of
punching and kicking and X started picking up on
it and going 'pow' and things like that, so we
had to cut it out".
32
  • . "just the fighting I don't know what it is. It
    does seem like boys get more into that
    fighting". Another said of her four year old
    "he just got into action figures, definitely has
    bad guy and good guys." "talks about fighting off
    bad guys a lot" "Batman is always the good guy".

Sometimes, I would notice he says oh this guys
will kill this guys. Then, he would crash the
two toys. I thought about it a lot. It shocks
me at that point, but I dont know if I should
make a big deal about it.
33
"Managing anger has been something we've had to
work on with him, he used to kick the door quite
regularly into his bedroom and we actually took
his door off" "we've had to have some chats
about the kids he plays with that I think play
quite violently and that's been kind of tough
because there was a new friend that Z was making
in his kinder-garden class and we had to say
that we didn't like the way that he played
because the other boy played very rough...
34
"TV for kids should be censored... I don't
think violent images are good for the spirit and
I think the way that media has become so global
and it has really contributed to the level of
fear that society has now, for instance the crime
rate is dropping but the perception of crime is
still huge and I think that is because of global
media". "I think that what makes us adults
today, everything is instilled in us as young
kids and if they see so much violence that they
think it is an everyday thing then there is a
good chance that they may act that out. I don't
want my kids to think that that is ok". And so
I have a real concern about it because I feel
that kids get numbed to the level of violence
.... Its sitting there slapping us in the face
and no one is doing anything about it.
35
Summary of Mothers Attitudes
  • concerned about values as well as disruption in
    superhero play
  • mothers retreat from intervention
  • mothers welcomed pro-social alternatives and
    corporate responsibility

36
Rescue Heroes to the Rescue?
  • Mothers and the socialization of aggression

37
Can Good Guys Be Cool Guys?
38
ROCKY CANYON
39
BILLY BLAZES
40
Rescue Heroes Design Strategy
  • Drawing the line between action toys and war play
    with pro-social roles

41
RESCUE HEROES
42
My Research Strategy
  • Boys (3-6) and mothers
  • lab and home interviews
  • 10 minutes of free play with variety of toys
  • Control for communication
  • the video ( Looney Tunes) ad
  • personal introduction of toys and roles
  • mothers involvement

43
Observing Boys Use of Toys
  • Interpretation
  • preferences - chose and how long
  • roles - equipment and performatives
  • universes - arrays and attributes
  • values - judgements and stories
  • Enaction
  • exploration
  • narrativization
  • social interaction

44
Exploring and Interpreting Toys
45
Behind the groupings
  • Equipment was indeed the primary cue in these
    interpretations of design-for-action. Gil A bad
    guy, cause he has claws and Billy Hes a fire
    man with an axe.. he can kill someone. Similarly
    the boys respond to our inquiries about what the
    toys can do this guys job is to protect people
    (Billy)and this guy rescues by shooting this
    thing out of his gun (Rocky)

46
  • S How is he going to rescue him?
  • S Hes going to go in the water, hes going to
    go in the water and this can make him swim really
    fast. ( use Billy to save Jack. He said that
    Billys axe would help him swim really fast) No
    more Rescue Heroes for you (He says this while
    holding the Batman character). Their going to
    fight. (He has the Batman character and Billy)
  • Interviewer-So why do they want to fight?
  • Subject -Cause this guy put this guy in the
    water. (The Batman character put Jack in the
    water).This is how hes going to kill him. (he
    takes Billy in one hand and the Batman character
    in the other and uses Billys ax to chop the
    Batman character in the face).

47
Themed Play Rescues and Fighting
48
TV Effects
49
PROSOCIAL LEVELS BEFORE AND AFTER THE
VIDEO(control condition)
50
PROSOCIAL LEVELS BEFORE AND AFTER THE
VIDEO(medium condition)
51
PROSOCIAL LEVELS BEFORE AND AFTER THE VIDEO(high
condition)
52
AGGRESSION LEVELS BEFORE AND AFTER THE
VIDEO(control condition)
53
AGGRESSION LEVELS BEFORE AND AFTER THE
VIDEO(medium condition)
54
AGGRESSION LEVELS BEFORE AND AFTER THE VIDEO
(high condition)
55
The Difficulties of Constructing Cooperative Play
Narratives
  • invitations to play
  • common knowledge and co-enacting scripts
  • longevity of the pro-social phenomenon
  • role of coaching and mothers involvement
  • identification with rescue roles

56
At Home with Rescue Heroes
57
CONTROL CONDITION
  • before

58
CONTROL CONDITION AFTER THE VIDEO
  • Rescue Hero Introduction
  • Loony Toons Cartoon Video
  • Rescue Hero Toys to take home.

59
MEDIUM CONDITION
  • before

60
MEDIUM CONDITION AFTER THE VIDEO
  • Saw RH film

61
HIGH CONDITION
  • Before

62
HIGH CONDITION AFTER THE VIDEO
  • Saw RH film
Write a Comment
User Comments (0)
About PowerShow.com