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Image Transforms

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Affine Transforms. Scale, Shear, Rotate, Translate ... Affine Transform Examples. Image Processing and Computer Vision: 2. 63. Warping Example ... – PowerPoint PPT presentation

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Title: Image Transforms


1
Image Transforms
  • Transforming images to images

2
Classification of Image Transforms
  • Point transforms
  • modify individual pixels
  • modify pixels locations
  • Local transforms
  • output derived from neighbourhood
  • Global transforms
  • whole image contributes to each output value

3
Point Transforms
  • Manipulating individual pixel values
  • Brightness adjustment
  • Contrast adjustment
  • Histogram manipulation
  • equalisation
  • Image magnification

4
Grey Scale Manipulation
  • Brightness modifications
  • Contrast modifications
  • Histogram manipulation

5
Brightness Adjustment
  • Add a constant to all values
  • g g k
  • (k 50)

6
Contrast Adjustment
  • Scale all values by a constant
  • g gk
  • (k 1.5)

7
Image Histogram
  • Measure frequency of occurrence of each
    grey/colour value

8
Histogram Manipulation
  • Modify distribution of grey values to achieve
    some effect

9
Equalisation/Adaptive Equalisation
  • Specifically to make histogram uniform

10
Equalisation Transform
  • Equalised image has n x m/l pixels per grey level
  • Cumulative to level j
  • jnm/l pixels
  • Equate to a value in input cumulative histogram
    Ci
  • Ci jnm/l
  • j Cil/nm
  • Modifications to prevent mapping to 1.

11
Thresholding
  • Transform grey/colour image to binary
  • if f(x, y) gt T output 1
  • else 0
  • How to find T?

12
Threshold Value
  • Manual
  • User defines a threshold
  • P-Tile
  • Mode
  • Other automatic methods

13
P-Tile
  • If we know the proportion of the image that is
    object
  • Threshold the image to select this proportion of
    pixels

14
Mode
  • Threshold at the minimum between the histograms
    peaks.

15
Automated Methods
  • Find a threshold ? such that
  • (Start at ? 0 and work upwards.)

16
Image Magnification
  • Reducing
  • new value is weighted sum of nearest neighbours
  • new value equals nearest neighbour
  • Enlarging
  • new value is weighted sum of nearest neighbours
  • add noise to obscure pixelation

17
Local Transforms
  • Convolution
  • Applications
  • smoothing
  • sharpening
  • matching

18
Convolution Definition
  • Place template on image
  • Multiply overlapping values in image and template
  • Sum products and normalise
  • (Templates usually small)

19
Example
Image
Template
Result
. . . . . ... 3 5 7 4 4 4
5 8 5 4 4 6 9 6 4 4 6 9 5 3
4 5 8 5 4 . . . . . ...
. . . . . ... . . . . .
... . 6 6 6 . . 6 7 6 . .
6 7 6 . . . . . . ... . .
. . . ...
1 1 1 1 2 1 1 1 1
Divide by template sum
20
Separable Templates
  • Convolve with n x n template
  • n2 multiplications and additions
  • Convolve with two n x 1 templates
  • 2n multiplications and additions

21
Example
  • Laplacian template
  • Separated kernels

0 1 0 -1 4 1 0 1 0
-1 2 -1
-1 2 -1
22
Composite Filters
  • Convolution is distributive
  • Can create a composite filter and do a single
    convolution
  • Not convolve image with one filter and convolve
    result with second.
  • Efficiency gain

23
Applications
  • Usefulness of convolution is the effects
    generated by changing templates
  • Smoothing
  • Noise reduction
  • Sharpening
  • Edge enhancement
  • Template matching
  • A later lecture

24
Smoothing
  • Aim is to reduce noise
  • What is noise?
  • How is it reduced
  • Addition
  • Adaptively
  • Weighted

25
Noise Definition
  • Noise is deviation of a value from its expected
    value
  • Random changes
  • x ? x n
  • Salt and pepper
  • x ? max, min

26
Noise Reduction
  • By smoothing
  • S(x n) S(x) S(n) S(x)
  • Since noise is random and zero mean
  • Smooth locally or temporally
  • Local smoothing
  • Removes detail
  • Introduces ringing

27
Adaptive Smoothing
  • Compute smoothed value, s
  • Output s if s x gt T
  • x otherwise

28
Median Smoothing
  • Median is one value in an ordered set
  • 1 2 3 4 5 6 7 ? median 4
  • 2 3 4 5 6 7 ? median 4.5

29
Original
Smoothed
Median Smoothing
30
Gaussian Smoothing
  • To reduce ringing
  • Weighted smoothing
  • Numbers from Gaussian (normal) distribution are
    weights.

31
Sharpening
  • What is it?
  • Enhancing discontinuities
  • Edge detection
  • Why do it?
  • Perceptually important
  • Computationally important

32
Edge Definition
33
Edge Types
  • Step edge
  • Line edge
  • Roof edge
  • Real edges

34
First Derivative, Gradient Edge Detection
  • If an edge is a discontinuity
  • Can detect it by differencing

35
Roberts Cross Edge Detector
  • Simplest edge detector
  • Inaccurate localisation

36
Prewitt/Sobel Edge Detector
37
Edge Detection
  • Combine horizontal and vertical edge estimates

38
Problems
  • Enhanced edges are noise sensitive
  • Scale
  • What is local?

39
Canny/Deriche Edge Detector
  • Require
  • edges to be detected
  • accurate localisation
  • single response to an edge
  • Solution
  • Convolve image with Difference of Gaussian (DoG)

40
Example Results
41
Second Derivative Operators Zero Crossing
  • Model HVS
  • Locate edge to subpixel accuracy
  • Convolve image with Laplacian of Gaussian (LoG)
  • Edge location at crossing of zero axis

42
Example Results
43
Global Transforms
  • Computing a new value for a pixel using the whole
    image as input
  • Cosine and Sine transforms
  • Fourier transform
  • Frequency domain processing
  • Hough transform
  • Karhunen-Loeve transform
  • Wavelet transform

44
Cosine/Sine
  • A halfway solution to the Fourier Transform
  • Used in image coding

45
Fourier
  • All periodic signals can be represented by a sum
    of appropriately weighted sine/cosine waves

46
Transformed section of BT Building image.
47
Frequency Domain Filtering
  • Convolution Theorem
  • Convolution in spatial domain
  • is equivalent to
  • Multiplication in frequency domain

48
Smoothing
  • Suppress high frequency components

49
Sharpening
  • Suppress low frequency components

50
Hough Transform
  • To detect curves analytically
  • Example
  • straight lines

51
Straight Line
  • y mx c
  • gradient m, intercept c
  • c -mx y
  • gradient -x, intercept y
  • ALL points in (x, y) transform to a straight line
    in (c, m)
  • Can therefore detect collinear points

52
Analytic Curve Finding
  • Alternative representation
  • to avoid infinities
  • Other curves
  • higher dimensional accumulators

53
Performance Improvement Techniques
  • Look at pairs of points
  • Use edge orientation

54
Karhunen-Loeve (Principal Component)
  • A compact method of representing variation in a
    set of images
  • PCs define a co-ordinate system
  • 1st PC records most of variation
  • 2nd PC records most of remainder
  • etc

55
Method
  • Take a set of typical images
  • Compute mean image and subtract from each sample
  • Transform images into columns
  • Group images into a matrix
  • Compute covariance matrix
  • Compute eigenvectors
  • these are the PCs
  • eigenvalues show their importance

56
Uses
  • Compact representation of variable data
  • Object recognition

57
Wavelet
  • A hierarchical representation

58
Example
59
Uses
  • Hierarchical representation
  • Multiresolution processing
  • Coding

60
Geometric Transformations
  • Definitions
  • Affine and non-affine transforms
  • Applications
  • Manipulating image shapes

61
Affine TransformsScale, Shear, Rotate, Translate
Length and areas preserved.

Change values of transform matrix elements
according to desired effect. a, e ? scaling b, d
? shearing a, b, d, e ? rotation c, f ?
translation
62
Affine Transform Examples
63
Warping Example
Ansell Adams Aspens
64
Image Resampling
  • Moving source to destination pixels
  • x and y could be non-integer
  • Round result
  • can create holes in image
  • Manipulate in reverse
  • where did warped pixel come from
  • source is non-integer
  • interpolate nearest neighbours

65
You Should Know
  • Point transforms
  • scaling, histogram manipulation,thresholding
  • Local transforms
  • edge detection, smoothing
  • Global transforms
  • Fourier, Hough, Principal Component, Wavelet
  • Geometrical transforms
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