Title: Computer Programming
1Computer Programming
- Putting the machine under our command
2Definition of a Program
- A collection of instructions that describe a
task, or set of tasks, to be carried out by a
computer
3Types of Computer Programs
- Firmware
- Systems Software
- Applications Software
4Programming Languages
- A programming language is an artificial language
that can be used to control the behavior of a
machine.
5Early Computer Programming
- The first computers were programmed by changing
the wiring
6Programming Language Background
- John von Neumann - stored program
- Alan Turing - Turing Machine
- Alonzo Church - Lambda calculus
7First Generation Languages
- Machine level code
- Binary
- Univac IBM 701
- Add reg 1 to reg 2 place results in reg 6
- 000000 00001 00010 00110 00000 100000
8Second Generation Languages
- Assembly code
- Mnemonic code to represent instructions
- Move 61 to register named al
- mov al, 061
9Third Generation Languages
- Use English-like terms
- Compiler to translate to machine level
- Fortran, ALGOL, COBOL early examples
- COMPUTE NET-PAY GROSS-PAY - TOTAL-TAX
10Fourth Generation Languages
- More oriented toward problem solving
- State the problem, dont care how it is solved.
- Divided into categories
- SQL - Structured Query Language
- Select from Employee where Last-Name Smith
11Fifth Generation Languages
- Set of constraints rather than steps to solve
problems - Heuristics
- Artificial Intelligence
- Prolog
- cat(tom) - true
12Program Development Life Cycle
Step 1 Describing the Problem
Step 2 Making a Plan
Step 3 Coding
Step 4 Debugging
Step 5 Finishing the Project
13Step 1 Describing the Problem
- The problem statement is
- The starting point of programming
- A description of tasks the program is to
accomplish - How the program will execute the tasks
- Created through interaction between the
programmer and the user - The program statement includes error handling and
a testing plan
14Parking Garage Example
15Step 2 Developing an Algorithm
Wake Up
- Algorithm development
- A set of specific, sequential steps that describe
what the computer program must do - Complex algorithms include decision points
- Binary (yes/no)
- Loop (repeating actions)
- Visual tools used to track algorithm and decision
points
Check wallet for
Do I have gt 80
Yes
No
Head off to cafe
Do I have my credit card?
Yes
No
Go get gas
Yes
Go to the ATM for cash
Buy textbook
Did I get 80 from the ATM?
Go to accounting lecture
No
16Flowchart and Pseudocode
Flowchart
Pseudocode
Bold terms show actions that are common in
programming, such as reading data, making
decisions, printing, and so on.
1. Ask the user how many hours they worked
today 2. If the number of hours worked lt 8,
compute total pay without overtime otherwise,
compute total pay with overtime pay 3. Print
total pay
Underlined words are information items that
appear repeatedly in the algorithm.
17Step 3 Coding
- Coding is translating an algorithm into a
programming language - Generations of programming languages
-
18Compilation
- Compilation is the process of converting code
into machine language - Compiler reads the source code and translates it
into machine language - After compilation, programmers have an executable
program
19Interpreter
- Interpreter translates source code into a line by
line intermediate form - Each line is executed before the next line is
compiled - Programmers do not have to wait for the entire
program to be recompiled each time they make a
change. - Programmers can immediately see the results of
changes as they are making them in the code.
20Step 4 Debugging
- Running a program to find errors is known as
debugging - Sample inputs are used to determine runtime
(logic) errors - Debugger Tool that helps programmers locate
runtime errors
21Step 5 Finishing the Project
- Users test the program (internal testing)
- Beta version released
- Information collected about errors before final
revision - Software updates (service packs)
- Problems found after commercial release
- Documentation created
- User manuals
- User training
22Programming Languages
Flash / XML
- Selecting the right language
- Space available
- Speed required
- Organizational resources available
- Type of target application
ASP / JSP
JavaScript VBScript
Visual Basic
HTML
C / C
Java
23The CPU Processing Digital Information
- CPU is the brains of the computer
- Different types of CPUs
- Intel and AMD chips Used in most Windows-based
PCs - Apple systems use different CPU design
- Differentiating CPUs
- Processing power
- Clock speed and cache
24Instruction Set
- All commands that the CPU can execute
- Arithmetic
- Logic
- Data
- Control flow
25Instruction Set Architecture
- CISC
- Complex Instruction Set Computer
- Many different instructions
- Intel - Windows
- RISC
- Reduced Instruction Set Computer
- Fewer instructions
- Motorola/Intel - Macintosh
26The CPU Machine Cycle
- Fetch
- The programs binary code is fetched from its
temporary location in RAM and moved to the CPU - Decode
- The programs binary code is decoded into
commands the CPU understands. - Execute
- The ALU performs the calculations.
- Store
- The results are stored in the registers
27The System Clock
- Located on the motherboard
- Controls the CPUs processing cycles
- Clock cycle
- Pulse or tick
- Clock speed
- Number of pulses per second
- Measured in hertz (Hz)
28The Control Unit
- Manages the switches inside the CPU
- Is programmed by CPU designers to remember the
sequence of processing stages for that CPU - Moves each switch to its correct setting (on or
off) and then performs the work of that stage
29The Arithmetic Logic Unit (ALU)
- Part of the CPU designed to perform mathematical
operations (addition, subtraction,
multiplication, division, etc.) - Also performs logical OR, AND, and NOT operations
- Is fed data from the CPU registers
- Word size Number of bits a computer can work
with at a time
30Cache Memory
- Small amount of memory located on the CPU chip or
near it - Stores recent or frequently used instructions and
data - Used for quick access by the CPU
- Different levels of cache
31Software Horror Stories
- http//www.cs.tau.ac.il/nachumd/verify/horror.htm
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