Title: Physics 211: Lecture 1 Mechanics for Physicists and Engineers Agenda for Today
1Physics 211 Lecture 1Mechanics for Physicists
and EngineersAgenda for Today
- Course information and advice (how does the
course work?) - Class plus WWW
- Scope of this course
- Measurement and Units
- Fundamental units
- Systems of units
- Converting between systems of units
- Dimensional Analysis
- 1-D Kinematics (review)
- Average instantaneous velocity and acceleration
- Motion with constant acceleration
2Course Info Advice
- Go to http//www.physics.uiuc.edu and follow
courses link to the Physics 211 homepage. This
is always your starting point. - Course has several components
- Discussion sections (tutorials, problem solving,
quizzes) - Labs (group exploration of physical phenomena)
- Homework sets, Web based
- Lecture (demos, discussion and i-clicker
questions) - What happens if you miss a lab or discussion
section - Cant make this up, will get ex or 0.
- Give excuse document to staff in 233 Loomis
- (Note from doctor or emergency dean or coach)
- The first few weeks of the course should be
review, hence the pace is fast. It is important
for you to keep up!
3Lecture Organization
- Three main components
- Lecturer discusses class material
- Follows lecture notes very closely
- Modified lecture notes posted each day
- Lecturer does as many demos as possible
- If you see it, you gotta believe it!
- Look for the symbol
- Students work in groups on conceptual Active
Learning (ACT) problems and vote on the answer
using their i-clicker. - About 3-4 times per lecture
4Turn on your i-clicker and vote
on
- How would you best describe your high school
physics class? - I liked it and I remember quite a bit
- I liked it but I dont remember much
- I didnt like it but I remember quite a bit
- I didnt like it and I dont remember much
- I didnt take one
Show how to register
5Back to How Grades are Calculated
- Your final grade for Physics 211 will be based
upon your total score on all the components of
the course. - The total score is the sum of your scores on the
- final exam (300 pts),
- three exams (100 pts each),
- labs (200 pts total),
- homework/quizzes/lecture (200 pts total).
- Adds to 1000
- Based on our experience from previous semesters,
rough guidelines for letter grades (minimum
score) this semester will be - A(950), A(920), A-(900),
- B(880), B(860), B-(835),
- C(810), C(780), C-(750),
- D(720), D(690), D-(610),
- and F(lt610).
6Grades
- 10 labs (zero through 9) for 200 points (very
important) - Lecture participation (ACTS)
- 1 point per lecture maximum of 20 points.
- Everyone gets a free point for today's lecture
- 9 quizzes 14 HW(AB) - 4 lowest for 180 pts
- Where are the quizzes? Discussion section
- Where are the homework problems? On the web
- 3 midterm exams (100 pts each) for 300 pts
- One big final exam worth 300 pts
7Grades
- Notice that we do NOT use the common 90/80/70/60
breakdown for letter grades. The reason for this
is that for some parts of the course the average
score is typically very high.
- Example suppose you keep up with things and
average 95 on HW/Disc/Lab/Lect. This amounts to
380 points out of the 1000 - What do you need on your exams, then?
- To get an A- (900) you need 520/600 0.87
- To get a B- (835) you need 455/600 0.76
- To get a C- (750) you need 370/600 0.62
8Scope of Physics 211
- Classical Mechanics
- Mechanics How and why things work
- Classical
- Not too fast (v ltlt c) relativity (325)
- Not too small (d gtgt atom) quantum mechanics
(214, etc) - Most everyday situations can be described in
these classical terms. - Path of baseball
- Orbit of planets
- etc...
9Fundamental Units
- How we measure things!
- All things in classical mechanics can be
expressed in terms of the fundamental units - Length L
- Mass M
- Time T
- For example
- Speed has units of L / T (i.e. miles per hour).
- Force has units of ML / T2 etc... (as you will
learn).
10Units...
- SI (Système International) Units
- mks L meters (m), M kilograms (kg), T
seconds (s) - cgs L centimeters (cm), M grams (gm), T
seconds (s) - British Units
- Inches, feet, miles, pounds, slugs...
- We will use mostly SI units, but you may run
across some problems using British units. You
should know how to convert back forth.
11Converting between different systems of units
- Useful Conversion factors
- 1 inch 2.54 cm
- 1 m 3.28 ft
- 1 mile 5280 ft
- 1 mile 1.61 km
- Example convert miles per hour to meters per
second
12Dimensional Analysis
- This is a very important tool to check your work
- Its also very easy!
- Example
- Doing a problem you get the answer distance
- d vt 2 (velocity x time2)
- Units on left side L
- Units on right side L / T x T2 L x T
- Left units and right units dont match, so answer
must be wrong!!
13Lecture 1, Act 1Dimensional Analysis
- The period P of a swinging pendulum depends only
on the length of the pendulum d and the
acceleration of gravity g. - Which of the following formulas for P could be
correct ?
14Lecture 1, Act 1 Solution
- Realize that the left hand side P has units of
time (T ) - Try the first equation
(a)
Not Right !!
(a)
(b)
(c)
15Lecture 1, Act 1 Solution
(b)
Not Right !!
(a)
(b)
(c)
16Lecture 1, Act 1 Solution
(c)
This has the correct units!! This must be the
answer!!
(a)
(b)
(c)
17Motion in 1 dimension
- In 1-D, we usually write position as x(t).
- Since its in 1-D, all we need to indicate
direction is or ?. - Displacement in a time ?t t2 - t1 is
?x x(t2) - x(t1) x2 - x1
181-D kinematics
- Velocity v is the rate of change of position
- Average velocity vav in the time ??t t2 - t1
is
191-D kinematics...
- Consider limit t1 t2
- Instantaneous velocity v is defined as
x
so v(t2) slope of line tangent to path at t2.
x2
??x
x1
t
t1
t2
??t
201-D kinematics...
- Acceleration a is the rate of change of
velocity - Average acceleration aav in the time ?t t2 -
t1 is
- And instantaneous acceleration a is defined as
using
21Recap
- If the position x is known as a function of time,
then we can find both velocity v and acceleration
a as a function of time!
x
t
v
t
a
t
22More 1-D kinematics
- We saw that v dx / dt
- In calculus language we would write dx v dt,
which we can integrate to obtain
- Graphically, this is adding up lots of small
rectangles
v(t)
...
displacement
t
231-D Motion with constant acceleration
- Math 220
- Also recall that
- If a is constant, we can integrate this using the
above rule to find - Similarly, since we can
integrate again to get
24Recap
Ramp w/ lights
- So for constant acceleration we find
x
t
v
t
a
t
25Lecture 1, Act 2Motion in One Dimension
- When throwing a ball straight up, which of the
following is true about its velocity v and its
acceleration a at the highest point in its path? - (a) Both v 0 and a 0.
- (b) v ? 0, but a 0.
- (c) v 0, but a ? 0.
y
26Lecture 1, Act 2Solution
- Going up the ball has positive velocity, while
coming down it has negative velocity. At the top
the velocity is momentarily zero. - Since the velocity is
- continually changing there must
- be some acceleration.
- In fact the acceleration is caused
by gravity (g
9.81 m/s2). - (more on gravity in a few lectures)
- The answer is (c) v 0, but a ? 0.
x
t
v
t
a
t
27Useful Formula 1-D motion with constant
acceleration
28Recap
Washers
- For constant acceleration
29Problem 1
- A car is traveling with an initial velocity v0.
At t 0, the driver puts on the brakes, which
slows the car at a rate of ab
30Problem 1...
- A car is traveling with an initial velocity v0.
At t 0, the driver puts on the brakes, which
slows the car at a rate of ab. At what time tf
does the car stop, and how much farther xf does
it travel?
v0
ab
x 0, t 0
31Problem 1...
- Above, we derived v v0 at
- Realize that a -ab
- Also realizing that v 0 at t tf
- find 0 v0 - ab tf or
- tf v0 /ab
x
32Problem 1...
- To find stopping distance we use
- In this case v vf 0, x0 0 and x xf
33Problem 1...
- So we found that
- Suppose that vo 65 mi/hr 29 m/s
- Suppose also that ab g 9.81 m/s2
- Find that tf 3 s and xf 43 m
34Problem Solving Tips
- Read Carefully!
- Before you start work on a problem, read the
problem statement thoroughly. Make sure you
understand what information is given, what is
asked for, and the meaning of all the terms used
in stating the problem. - Using what you are given, set up the algebra for
the problem and solve for your answer
algebraically - Invent symbols for quantities you know as needed
- Dont plug in numbers until the end
- Watch your units !
- Always check the units of your answer, and carry
the units along with your formula during the
calculation. - Understand the limits !
- Many equations we use are special cases of more
general laws. Understanding how they are derived
will help you recognize their limitations (for
example, constant acceleration).
35Recap of todays lecture
- Scope of this course
- Measurement and Units (Chapter 1)
- Systems of units (Text 1-2)
- Converting between systems of units (Text 1-3)
- Dimensional Analysis (Text 1-4)
- 1-D Kinematics (Chapter 2)
- Average instantaneous velocity and
acceleration (Text 2-1, 2-2) - Motion with constant acceleration (Text 2-3)
- Example car problem
- Dont forget to register your i-clicker.