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Consumers

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Title: Consumers


1
Chapter
9
Experience, Learning Knowledge
2
Objectives
  • Discuss the different kinds of consumer
    experiences, their relationship to other kinds of
    consumer behavior, and marketing implications
  • Describe the different ways that consumers learn
    and understand the marketing implications.
  • Distinguish between the two types of behavioral
    theories --classical conditioning and operant
    conditioning--and apply these concepts to
    consumer behavior settings.
  • Understand basic issues related to memory.

3
Overview
  • We learn from our experiences
  • Our knowledge comes from what we learn
  • Consumer experiences are at the heart of consumer
    behavior and have an important impact on what
    consumers learn and remember.

4
Consumer Experiences
  • Experiences are physical, cognitive, and
    emotional interaction with an environment.
  • Direct experience important to consumer learning.
    Compared to other ways of learning, it is more
    motivated, vivid, and sensory and under the
    control of the consumer.

5
Consumer Experiences
  • One of best ways to sell a product is to
    associate it with a life experience
  • Lane, McDonalds
  • Another way to sell a product is to create an
    experience
  • Disney, Niketown, Bass Pro Shops, Cabelas
  • experiences lead to repeat behaviors
  • - experiences lead to avoidance
  • Transformational experiences change us
  • Education, counseling, self-help books, cosmetic
    surgery

6
Exhibit 9.3A Classification of Consumer
Experiences
Arnould et al. slide
7
Consumer Experiences
  • Consumers valuate experiences based on skill and
    challenge they present
  • Flow occurs when both skills and challenges are
    maximum (Finding Flow by Csikzentmihalyi)
  • E.g., sports playing better than your best
    against the best
  • Also occurs in some consumer settings (e.g.,
    collecting)

8
Exhibit 9.4 Flow A Combination of Challenge
and Skill
Arnould et al. slide
9
Learning
  • Consumer learning is defined as connecting
    categories to behaviors.
  • Leaning is adaptive and determined by the value
    systems, desires, and needs of the learner.
  • Actions are partly a response to preferences
    (i.e., feelings and beliefs about what a person
    likes and dislikes).

10
Types of Learning
  • Incidental Learning
  • things learned almost by accident through
    repetition
  • Learning by Description
  • acquiring information from vicarious or indirect
    encounters
  • Vicarious Learning
  • learning by observing the experiences of others
  • Direct Experience

11
Learning
  • Marketers want consumers to learn to prefer their
    brand or company
  • Behavioral learning theories
  • Classical conditioning
  • Operant conditioning

12
Classical Conditioning
  • Advocated by Russian psychologist Ivan Pavlov
    think Pavlovs dogs!
  • Associated a neutral object (the bell) with a
    meaningful object (the meat powder)
  • Temporal contiguity principle states that
    stronger associations are learned when events
    occur close together in time as opposed to far
    apart in time.
  • Stimulus generalization refers to the tendency of
    stimuli that are similar to evoke similar
    responses.

13
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14
Marketing Applications
  • Marketers use stimulus generalization to devise
    branding and product strategies.
  • Family branding
  • Brand extension
  • Licensing
  • Look-alike packaging

15
Operant Conditioning
  • Advocated by American psychologist B.F. Skinner
    think rats and mice in a maze!
  • Occurs as consumers shape their behaviors to
    respond to rewards and punishments in the
    marketplace
  • Also called Instrumental Conditioning

16
(No Transcript)
17
Principles of Operant Conditioning
  • Shaping
  • Reinforcement
  • Positive and negative reinforcement increases
    probability of response
  • Continuous reinforcement
  • Partial reinforcement
  • Punishment
  • Decreases probability of response

18
Is the Shopping Experience rewarding or punishing?
  • Examine by looking at consumer logistics
  • The speed and ease with which consumers move
    through the retail space and shopping process
  • Consider signage, lighting, aisle width, and
    parking
  • Retailers should consider perceived accessibility
    for all consumers

19
Memory and Knowledge
  • Memory begins with an experience
  • Memory is social in nature
  • Vicarious memory
  • Familiarity with things weve never experienced
  • Transactional memory
  • Collaborative remembering

20
Memory and Knowledge
  • Associative network -- set of ideas and memories
    that are linked to a concept.
  • Strong links are firmly established in memory
    other links may have been encountered
    infrequently, or not accessed for a long time and
    their establishment in memory is weak.
  • Kelseys strong links for Fat Tire beer other
    links may exist but are weaker

Fat Tire
Nostalgia
Old Bicycle
Dad
Good guy
Fun with friends
Telling jokes
21
Memory and Knowledge
  • Why do people remember certain things and not
    others?
  • Mood
  • Uniqueness of the memory
  • Number of times rehearsed
  • Expertise
  • Existence of categories
  • Marketers can influence memory

22
Memory and Knowledge
  • Measuring what consumers remember
  • Aided recall
  • Recall slogans and brand names with cues
  • Free (or unaided) recall
  • Recall something without any cues or help

23
Discuss
  • A canned good manufacturer is interested in
    comparing the effectiveness of two very different
    commercials. One shows the product on the shelf,
    in the cart, in the pantry. The other shows the
    brand name multiple times. The first generates
    more sales. The second leads to higher brand
    name recall. Why is that?

24
Discuss
  • The product manager for a new brand of skin
    softener is considering two possible names. Soft
    Skin versus Snyders Skin Moisturizer. Which
    name would you recommend? Why?
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