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Supporting Collaboration in the Deployment of Ubiquitous Computing Installations

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Supporting Collaboration in the Deployment of Ubiquitous Computing Installations. Stefan Rennick Egglestone 1, Andy ... 'Please, can we make ECT bitmap driven. ... – PowerPoint PPT presentation

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Title: Supporting Collaboration in the Deployment of Ubiquitous Computing Installations


1
Supporting Collaboration in the Deployment of
Ubiquitous Computing Installations
  • Stefan Rennick Egglestone 1, Andy Boucher 2,
    Chris Greenhalgh 1, Jan Humble 1, Andy Law 2,
    Sarah Pennington 2 and Tom Rodden 1

1 University of Nottingham 2 Goldsmiths College,
University of London
2
Presentation overview
  • Introduce the people in our collaboration
  • Introduce the design context in which we work
  • Describe our original motivation for using a
    toolkit
  • A (very brief) introduction to the toolkit we
    have been using
  • Describe one example of how we have used a
    toolkit to construct an installation
  • Make observations about the role of the toolkit
    in this collaboration
  • Lessons learned what our toolkit is useful for
    and what it is not

3
People
Andy Boucher Goldsmiths College,
London Background in industrial design, and
currently researching the role of users in the
design process.
Andy Law Goldsmiths College, London Also a
background in industrial design, and has some
programming and electronics skills.
Jan Humble University of Nottingham (but based
in Barcelona) Involved in multiple areas of
computing research, including domestic computing,
e-Science and the semantic web.
Stefan Rennick Egglestone University of
Nottingham Background in commercial programming,
and more recently e-Science and domestic
computing projects.
4
The design context domestic computing
Playful artefacts with multiple interpretations
Installations that raise awareness of the
domestic environment
5
Original toolkit arguments (technical)
  • Many technical challenges in putting together
    such artefacts/installations
  • Communicating with devices
  • Networking
  • Logging usage data
  • Significant expertise in the Equator project
    developed through previous work
  • Organize previous work into a toolkit for use in
    future work
  • Such a toolkit can then help speed up the
    iterative processes involved in design by
    supporting rapid installation assembly

6
The reality
  • Substantial efforts required to modify aspects of
    toolkit for a particular context
  • So assembly is not as rapid as we had hoped!
  • But ...
  • 1. our toolkit has simplified the process of
    agreeing on specifications for systems
  • 2. our toolkit has supported the transference of
    skills between developers
  • 3. our toolkit has simplified the division of
    labour in our projects

7
Our toolkit use
  • Extended period of use of the Equator Component
    Toolkit (ECT) in constructing various
    artefacts/installations
  • more than 2 years!
  • Used in a collaborative process which has been
    led by designers
  • who have primary responsibility for experience
    design / deployment / evaluation
  • Support from developers familiar with the toolkit
  • An ongoing collaboration

8
ECT in two slides (1)
Configuring components
Locating components
9
ECT in two slides (2)
  • ECT supplied with a large set of pre-written
    components (80)
  • Control devices
  • Clients for electronic services (email, RSS, web)
  • Components used to specify system behaviour
  • Easy to add a new component to ECT
  • Just write a JavaBean!
  • Components can also be scripted
  • BeanShell scripting language
  • Processing scripting language (heavily used by
    art and design communities)

10
The local barometer (mature ECT development)
  • Aim to raise awareness of the social context
    surrounding a residence
  • Measure wind-speed / direction
  • Use this to select a set of postcodes
  • Rip adverts from Loot website within a certain
    distance of these postcodes
  • Display onto a set of situated displays
    positioned around the home

11
Specifying components (1)
  • Experimentation with different types of display
    devices and components Particles, Phidgets,
    Mobile Phones
  • I have made a Processing component that shifts
    the co-ordinates of where the text is placed
    based on a time counter to give a scrolling
    effect (Andy B.)
  • experimentation, making use of Processing
    integration and existing components
  • I was wondering if you could make some
    modifications to the LCD component as we are
    trying to make it scroll text and are
    encountering a few problems (Andy B.)
  • sensible division of labour based on knowledge of
    each others skills
  • To make this clearer, I have attached three
    movie files (Andy B.)
  • use of materials with which designers are
    familiar to help specify components

12
Specifying components (2)
  • I have already sent you some array based
    components in the form of unwrapped processing
    code. I'm unsure of how to write these as
    components because of the array syntax. (Andy
    L.)
  • Designers confident enough to write scripts to
    demo functionality but not confident enough to
    use these scripts in final versions of
    installation
  • Advert Buffer a new component that is being
    requested This is similar to the existing Array
    Player but with some changes. (Andy B.)
  • Existing components are a useful resource when
    specifying new components
  • Just though I should mention that I have added
    your template component to CVS, and it will
    appear in the next release of ECT that we do.
    (Stef)
  • Designers have learnt how to develop simple
    components (other examples include logic gates
    etc)

13
Specifying systems
14
The role of the developer
  • I've converted the postcode engine into a proper
    component ... It assumes that the center is
    fairly static and therefore most of the
    calculations are done when you set the center
    easting and northing. That way, it calculates the
    postcodes quite quickly when the speed and
    direction change (Alastair)
  • Developers are often better at refining the
    details of component implementations
  • There are a number of ways to make such a
    component a timer component with the stuff we
    already have (Jan)
  • Developers can do end user programming because
    they understand at a deep level how the
    components work
  • Please, can we make ECT bitmap driven. I've
    spent ages digging around to try and make ECT
    look nicer and I didn't get very far.
  • Developers are the best people to make changes to
    the toolkit itself

15
Transfering skills
  • Scripting provides a simple route into component
    development for those who have not developed
    software before
  • Simple component model allows designers to
    improve development skills
  • Ive attached an improved template component to
    this email, and some logic gate components (Andy
    L.)
  • Observations of how designers use toolkits has
    helped developers learn design skills

16
Dividing labour
  • Designers prototype components, developers make
    them reliable and resilient
  • Designers suggest improvements to toolkit,
    developers implement them
  • Developers demonstrate basics of device
    capabilities, designers work out what to do with
    them
  • When performing real installations
  • Developers focus on tricky technical details
  • Designers piece together the rest of the system

17
Lessons learned
  • Very little visual programming employed by
    designers only a very few components
    (ArrayPlayer, Timer) regularly re-used
  • Why?
  • There is a limitation to the number of components
    that can sensibly be used in a graph
  • Any solutions
  • Graph paradigm only really suited to reactive
    installations
  • Eg perform an action on receipt of a particular
    event
  • Does this limitation affect the design process?

18
More information
  • Interaction design website
  • http//www.goldsmiths.ac.uk/interaction/
  • ECT website
  • http//www.equator.ac.uk/technology/ect
  • This UbiSys paper
  • Nurturant technologies workshop
  • The parent-child companion a context-aware
    home exploration
  • Previous UbiSys paper (2004)
  • A toolkit to support rapid construction of
    ubicomp environments
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