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Fast Marching and Level Set for Shape Recovery

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Title: Fast Marching and Level Set for Shape Recovery


1
Fast Marching and Level Set for Shape Recovery
  • Fan Ding and Charles Dyer
  • Computer Sciences Department
  • University of Wisconsin, Madison

2
Motivation CS766 course project
3
Level Set Methods
  • Contour evolution method due to J. Sethian and
    S. Osher, 1988
  • www.math.berkeley.edu/sethian/level_set.html
  • Difficulties with snake-type methods
  • Hard to keep track of contour if it
    self-intersects during its evolution
  • Hard to deal with changes in topology

4
  • The level set approach
  • Define problem in 1 higher dimension
  • Define level set function z ?(x,y,t0)
  • where the (x,y) plane contains the contour, and
  • z signed Euclidean distance transform value
    (negative means inside closed contour, positive
    means outside contour)

5
How to Move the Contour?
  • Move the level set function, ?(x,y,t), so that
    it rises, falls, expands, etc.
  • Contour cross section at z 0

6
Level Set Surface
  • The zero level set (in blue) at one point in
    time as a slice of the level set surface (in red)

7
Level Set Surface
  • Later in time the level set surface (red) has
    moved and the new zero level set (blue) defines
    the new contour

8
Level Set Surface
9
How to Move the Level Set Surface?
  • Define a velocity field, F, that specifies how
    contour points move in time
  • Based on application-specific physics such as
    time, position, normal, curvature, image gradient
    magnitude
  • Build an initial value for the level set
    function, ?(x,y,t0), based on the initial
    contour position
  • Adjust ? over time current contour defined by
    ?(x(t), y(t), t) 0

10
Speed Function
11
Example Shape Simplification
  • F 1 0.1? where ? is the curvature at each
    contour point

12
Example Segmentation
  • Digital Subtraction Angiogram
  • F based on image gradient and contour curvature

13
Example (cont.)
  • Initial contour specified manually

14
More Examples
15
More Examples
16
More Examples
17
Fast Marching Method
  • J. Sethian, 1996
  • Special case that assumes the velocity field, F,
    never changes sign. That is, contour is either
    always expanding or always shrinking
  • Can convert problem to a stationary formulation
    on a discrete grid where the contour is
    guaranteed to cross each grid point at most once

18
Fast Marching Method
  • Compute T(x,y) time at which the contour
    crosses grid point (x,y)
  • At any height, T, the surface gives the set of
    points reached at time T

19
Fast Marching Method
(i)
(ii)
(iii)
(iv)
20
Fast Marching Algorithm
  • Construct the arrival time surface T(x,y)
    incrementally
  • Build the initial contour
  • Incrementally add on to the existing surface the
    part that corresponds to the contour moving with
    speed F
  • Builds level set surface by scaffolding the
    surface patches farther and farther away from the
    initial contour

21
Fast Marching Visualization
22
Fast marching and Level Set for shape recovery
  • First use fast marching to obtain rough contour
  • Then use level set to fine tune with a few
    iterations, result from fast marching as initial
    contour

23
Result segmentation using Fast marching
No level set tuning
24
Results vein segmentation
No level set tuning With
level set tuning
25
Results vein segmentation continued
Original
Our result Sethians
result
(Fast marching
(Level set only)

Level set
tuning)
26
Result segmentation using Fast marching
No level set tuning
27
Results brain segmentation continued
No level set tuning With
level set tuning
28
Results brain image segmentation
of iterations 9000
of iterations 12000 Fast marching only, no
level set tuning
29
Result segmentation using Fast marching
No level set tuning
30
Result segmentation using Fast marching
With level set tuning
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